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Living Lines Library: PRODUCTION ART - Model Sheets, Production Drawings & Others

Living Lines Library: PRODUCTION ART - Model Sheets, Production Drawings & Others
Pages Sweet Home PRODUCTION ART - Model Sheets, Production Drawings & Others Posted by: Nagy Péter Adam and Dog (2011, Short)Afro Samurai (2007) Akira (1988) Aladdin (1992)Allegro non troppo (1976)An American Tail (1986)Animal Farm (1954)AristoCats, The (1970)Atlantis - The Lost Empire (2001)Balto (1995)Bambi (1942)Batman (1992, TV Series)Beauty and the Beast (1991)Bedknobs and Broomsticks (1971)Bee Movie (2007)Beetlejuice (1989, TV Series)Black Cauldron, The (1985) Blood: The Last Vampire (2000)Bolt (2008)Brave (2012) Castle in the Sky (1986)Cats Don't Dance (1997)Chico & Rita (2010)Cinderella (1950)Cool World (1992)Coraline (2009)Corpse Bride (2005)Corto Maltese: La Cour secréte des Arcanes (2002)Cowboy Bebop (1998, TV Series)Croods, The (2013)Darkwing Duck (1991, TV Series)Despicable Me (2010)Dumbo (1941)Emperos's New Groove, The (2000)Enchanted (2009)Ernest et Célestine (2012)Fantasia 2000 (1999)Fantastic Mr. Email ThisBlogThis! 55 Comments: Juan Carlos Valdez said... 3/22/2011 4:43 am Related:  animation

Micehell Ferri on Pinterest Log in Home Categories There’s more to see... Come take a look at what else is here! He used Pinterest to explore new campsites Join Pinterest to find all the things that inspire you. Oops! Sign Up or Creating an account means you’re okay with Pinterest's Terms of Service and Privacy Policy. Tell us about yourself Back Customize my signup experience using info from sites I’ve visited.Learn more Continue as a business billion Pins to explore seconds to sign up (free!) About Pinterest Blog Businesses Terms & Privacy Help iPhone App Android App Discover Pinterest: Gardening Travel Kids Weddings Humor Quotes DIY Design Animals Sitemap International Micehell Ferri Claire Hummel Micehell Ferri Johannes Helgeson Kekei Kotaki Jason Chan Christopher Stevens Joe Madureira/LeRoy Strauss character design digital paintings Animation resources resourceful environment inspiration Tribal Character Design Inspiration (HB) Illustration material studies Figure Drawing drawing Art Ceramics Children's books/illustrations pixel Masters

Sketching Out 'Psycho': Production Storyboards From 15 Beloved Films The blueprints of some visionary directors' most iconic scenes New biopic subject Alfred Hitchcock was one of the first studio directors to rely heavily on storyboards in production of his films. He would map out his distinctive set pieces using drawings that show exactly what will be in the frame and any movements the camera might make, and would then create them on set, often shot for shot. With storyboards on my mind lately thanks to their use in both the opening sequence and the climax of Argo, I decided to put together a gallery of some storyboards from iconic movies. Gone With the Wind (1939) Director: Victor Fleming Storyboard Artist: William Cameron Menzies Psycho (1960) Director: Alfred Hitchcock Storyboard Artist: Saul Bass Spartacus (1960) Director: Stanley Kubrick Storyboard Artist: Saul Bass Thunderball (1965) Director: Terence Young Storyboard Artist: Unknown The Sound of Music (1965) Director: Robert Wise Storyboard Artist: Maurice Zuberano

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Hints and Hacks For Doing Conceptual Art in the Video Game Industry Hints and Hacks For Doing Conceptual Art in the Video Game Industry Updated 11/09/09 Disclaimer I should preface this by saying that, despite the gratuitous mugshots on this website, I don't consider myself anyone special. Loads of people out there make a living doing what I do, and many of them do it better. But it's been a little over twelve years since I started, so I feel at least somewhat justified in taking inventory of the philosophies and techniques I've gleaned thus far. ~Paul Richards Concept Art Vs. "Concept art" takes a nebulous idea, for which there could be infinite looks, and narrows the choices, placing one aesthetically "in the ballpark." Even when you've arrived at a strong piece of concept art, some further fleshing may be required. Remember : if you didn't put it in the concept, you can't complain if it doesn't make it into the final product, so be descriptive and don't assume anything! My weapons of choice... Additional sustenance (optional, but they help)... Steps

Videos tutorias e dicas de Aaron Blaise É realmente sensacional como nos dias atuais a informação e o conhecimento podem ser livremente compartilhados. É o que o artista Aaron Blaise está fazendo com a ótima série de videos tutoriais e de dicas de desenho, pintura e animação. Aaron Blaise se formou em ilustração no Ringling College of Art. Trabalhou por 21 anos nos estúdios Disney, onde atuou como animador e supervisor de animação em produções como “The Rescuers Down Under”, “Beauty and the Beast”, “Aladdin”, “The Lion King”, “Pocahontas” e “Mulan”. Em 2003 foi co-director do filme “Brother Bear”, indicado ao Oscar na categoria melhor filme de animação. Com o site CreatureArtTeacher.com Blaise está se propondo a transmitir um pouco do que aprendeu nesses mais de 20 anos. Ah, os videos são todos em inglês. (More Time Lapse Drawing…Animation Expressions) (Aaron’s Art tips 12 – The Secret to Creating Clear Expressions) (Aaron’s Art Tips 5 – Finding the Gesture and Line of Action)

Inspiration and Reference sites It is easy to forget that as a concept artist, you have to constantly be thinking creatively and pushing new ideas to create something new and original. And like most concept artists, we like to think that all of our ideas are unique and different than what’s being pushed to the mass market. But it’s okay to use something you saw in a movie, at a clothes store, or something that another artist has made and then use that in your own piece. Now I’m not saying that you should directly take another’s work as your own. I am saying that you should take a look at what’s out there. Plus you will are bound to find something that inspires and intrigues you. So here is a list of some of the many resource sites out there: Like many artists starting out, my first online art resource I stumbled on was deviantArt.com. Speaking of videogames, here is a site dedicated to videogame art.

The Cinematography of "The Incredibles" Part 3 See Part 1 here, and Part 2 here.Continuing with my case study of the shot compositions from Pixar's film "The Incredibles". All images used here are ©Disney/Pixar (unless otherwise stated). Cinematography is the art of composing the scenes of the film so they can visually tell the story in a functional and creative way. The purpose of composition is to direct the viewer's eye to the central point or "story" in your scene. Regardless of the particular subject, composition of the frame is important. Over and over again, the Rule of Thirds, Perspective/Depth, Intersecting Lines, Negative Space, Leading Lines/Diagonal Lines, Triangular Composition, and Character Line of Action are all displayed through out the second half of the film - in ways that show visual balance, and the relationship / connection between objects and characters within the frame, while helping to emphasize the development of the characters, along with their performance and the progress of the story. Attraction Tricks

ITS ART - Your CG source of inspiration and learning The Art of Disney Animation Cinemagraphs Archives Page 3 of 33 Ann Street Studio | Page 3 Shooting the former editor of Vogue Paris, Carine Roitfeld, for her newest endeavour CR Fashion Book as she looks out over Manhattan, almost as if she is looking forward to taking over this city as she has done to Paris. In addition to being one of the most influential fashion editors, creating iconic imagery that defines who we are in life and where we are going, she is also glamorous and French and beautiful. When starting CR Fashion Book, she said: I will always be irreverent in my own way, but I will try to use new approaches…I will try to do something totally different now, because I don’t want to get bored of myself or to bore my readers. Grab a peek of me shooting Carine here and revisit a night to remember in Paris here…

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