
OT's with Apps | The OT iTool Kit resource – review of apps and resources for OT's working with children and adults. 9 Surprising Ways Schools Are Using iPads Around The World 10 Ways To Become A Better Online Learner 6.54K Views 0 Likes There are some quick and easy ways to become a better online learner. Whether you're taking a class or just researching, here are the DOs and DON'Ts. The 11 Best Online Colleges By Category 2.70K Views 0 Likes What are the best online colleges for each discipline? The 5 Biggest Myths About Online Learning 3.11K Views 0 Likes Online learning can carry a stigma.
Comparing OCR Scanning Apps – ZoomReader, Prizmo and TextGrabber What’s the difference in accuracy and features of ZoomReader, Prizmo and TextGrabber OCR scanning apps for clients with a print disability? A few great questions from comments of readers inquired about the difference between OCR scanning apps mentioned in a prior post that are used to convert images to text for individuals with disabilities. So, I decided to do an informal comparison of the apps mentioned to determine the accuracy of the apps ability to perform OCR scans of images using with three apps typically mentioned or reviewed for individuals challenged with accessing text (e.g. low vision or print disabled). Here is what I found in this informal research comparison: Material used: A clean, hard copy document with 275 words with 12 point Arial black and blue font on white paper with no images was consistently used to scan with each app. Apps used: ZoomReader on an iPhone4 (only available for iPhone) TextGrabber + Translator (iPhone and iPad) and Prizmo Results: and Prizmo apps. Carol
10 Important Questions To Ask Before Using iPads in Class Digital Tools Teaching Strategies Lenny Gonzales By Terry Heick When it comes to deciding how or whether to use iPads, schools typically focus on budget issues, apps, networking logistics, check-in and check-out procedures, school and district tech-use policies, hardware precautions, and aspects of classroom management. But it’s also important to think about instructional use, and to that end, consider the following questions. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Also worth considering: How can parents, families, and local businesses be involved in procuring, managing, or integrating iPads in the classroom? These kinds of questions can help you get the most out of the iPad’s use in your classroom. This post originally appeared on TeachThought, where Terry Heick is the director of curriculum. Related Explore: iPad, Mobile Learning
AAC Apps for Android | AppsForAAC Every now and again I like to do a quick hunt on what's going on the Android AAC marketplace. I do intend to create a database on this site in the same way as the iDevices one but before I jump in and do it I do need to rethink some of the AAC categories and definitions. In the meantime here is the brief list that I have been referencing as AAC apps on Android. It's also worth stating that the NovaChat 7 and 10 are Android devices - but it doesn't look like you will be able to install and run these apps on your own Android device which is a shame, In-tic is an open source application that, originally designed for the desktop, provides a grid type interface. Of course the big feature of Android over Apples devices is that its free for anyone to develop on and a developer has the ability to customise all sorts of aspects of the device - e.g. the input method. Mobile112 is also worth a mention.
10 Tips for Getting Started in your New iClassroom The question continues to arise: OK, I'm getting iPads... How do I begin? While I've written posts about it here or there, it can be a pain to search an entire blog to find just what you need. So for your convenience, below I've curated 10 tips for getting started on your new iAdventure: 1- For administrators: One to one means one to one. One cart per teacher, that is. 2- Bretford PowerSync Cart. 3- Keep it separate. 4- Taste the Rainbow. 5- Headphones. 6- First day. 7- Technology does not = Classroom Management. 8- Student Genius Bar. 9- Creation Apps > Content Apps. 10- Use technology for Good, not Evil. [10b: Use the technology to redefine.] I hope this list was helpful, and I plan to add more items as I think of them.
Android Accessibility This is an introduction to using Android phones for people with low vision or no vision who want their phone to speak. All Android phones that have Android version 1.6 or later have built-in support for speech output and accessibility, completely free. While not all applications are accessible, Android is quite customizable. By downloading the right software and configuring the phone properly, a visually-impaired user can access just about any function, including making phone calls, text messaging, email, web browsing, and downloading and using many of the thousands of apps on the Android market. If you're not sure if Android is right for you, you may want to start with the Frequently Asked Questions. For application developers, the Designing for Accessibility documentation provides an overview of the steps developers should follow to make sure that their applications are accessible. Follow the Eyes-free Android blog for the experiences of one Android developer and user.
My Ten Most Used Apps to Become Fluent on the iPad It is no secret, that I enjoy my iPad tremendously. I even proclaimed, now and then, that I love it! From the beginning, I approached the iPad with one goal in mind: I wanted to become fluent in using it. There is a distinct difference, in my opinion, between being skilled, literate and fluent in the use of an iPad. Fluency on the iPad, like language fluency, does not necessarily come natural to most people. I see too many educators (administrators and teachers), who with an iPad at their disposal, are using the iPad: as a paper weight on their desk, leaving them in their car or forgeting the device at homefor playing games onlyto hand it over to their kids at home to play withas an after-thoughtas a “translation” tool (figuring out how to do something the same way they are used to doing on their desktops or laptops)and are frustrated that is does not come easy and natural to themand are not putting in the time (consistently) to become skilled to gain iPad literacy and fluency 2. 3. 5.
Android accessibility options for vision and hearing impaired Jack Wallen highlights some of the accessibility options available in the Samsung Galaxy S III and other devices with Android 4.0. You might have end users within your company that have either hearing or vision issues. For those users, special consideration must be taken to meet their technology needs. The newest iterations of Android (especially the Verizon-branded Samsung Galaxy S III) offer a number of features that can easily enable the mobile device for those with hearing or vision issues. What is necessary I want to illustrate this for both vision and hearing impaired users. To begin, you'll need a Samsung Galaxy S III with S Voice or an Android 4.0 device with Vlingo installed. Built-in accessibility settings Out of the box, Android 4.0 can do the following: Let's first examine this to enable the vision impaired to use the Android device. Enable TalkBack There are also numerous settings that can be managed with TalkBack. TalkBack has plenty of options to configure. Hearing impairments
Tablet First, Mobile Second. Editor’s note: Tadhg Kelly is a game designer with 20 years experience. He is the creator of leading game design blog What Games Are, and consults for many companies on game design and development. You can follow him on Twitter here. For the past six months I have owned the epitome of geek chic: an iPad 3 with a Logitech Ultrathin. I bought it because it seemed like a neat and lightweight solution to a persistent back pain problem that I have with laptops. Its appearance on a table in a conference would spark conversations. Seamless keyboard and touch-screen interaction has been a part of my workflow for a while (to the point that I now hate using laptops), but for most people tablets have basically been content devices. This perception of what tablets are used for also affects how game developers approach them. So what they tend to do is create mobile version first and then embiggen them for tablet. A tablet is not a stretched-out mobile device.
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