
Helps Zynga Move to a New Farm | Digital Media Blog Hey farmer, how are your crops? Since FarmVille first debuted in 2009, it has grown to one of the most popular and well known social games on Facebook reaching more than 3 million daily active users. Thanks to the success of FarmVille and other games, Zynga has quickly become a leader in the social gaming space and a constant source for hit social games on mobile and Web including Words with Friends, CityVille, CastleVille, Ruby Blast and Zynga Poker, among others. Today marks a new milestone with the launch of FarmVille 2. In FarmVille 2, Zynga created a next-generation social game that delivers a brand new farming experience through stunning visuals, beautiful animations and new ways to visit and interact with friends. We’re excited that FarmVille 2 is Zynga’s first game developed for Adobe Flash Player 11 using Stage 3D technology, and is a significant example of an improved 3D game development workflow.
jQuery UI Windows 8 will integrate, include Adobe Flash Internet Explorer 10 in Windows 8 will include a bundled, integrated version of Adobe Flash, and the Metro-style browser will support the use of Flash on a limited number of sites. This news and corroborating screenshots come from Within Windows and winunleaked.tk. In Windows 8, Microsoft's browser will come in two guises. There will be the traditional desktop browser, with its full support of plugins and extensions, and there will be the new Metro-style browser that will be plugin free. But that's not quite the whole story. The result? Microsoft isn't opening the floodgates entirely. The move is a little surprising, given Microsoft's oft-repeated commitment to the plugin-free, standards-based Web. As such, a full-featured Web experience still demands the use of Flash. Second, Adobe was apparently extremely keen not to be cut off from the Metro browser. Adobe has adopted Microsoft's Secure Development Lifecycle for its own development, and shared the Flash source code with Microsoft.
Bindows™ : Bindows™ ADC Presents - Building Android Applications with Flash Professional CS5.5 Community Translation Episode available in 2 languages Available Translations: Join the Community Translation Project Thanks for your interest in translating this episode! Please Confirm Your Interest Thanks for your interest in adding translations to this episode! An error occurred while processing your request. Another translator has already started to translate this episode. Thanks for Participating! This episode has been assigned to you and you can expect an e-mail shortly containing all the information you need to get started. About This Episode In this video, Ryan Stewart demonstrates how easy it is to build Android applications using Flash Professional CS5.5.
Getting started - Polymer Basics The basics of using Polymer are simple: Load platform.js to polyfill missing platform features, such as Shadow DOM and HTML Imports . Load components with <link rel="import" href="/path/to/component-file.html"> Use the custom element in your page. Here’s a bare bones example: <! Note : You must always run your app from a web server. Components Custom Elements are the core building blocks of Polymer-based applications. Creating a basic component The platform polyfills provided by Polymer let you load and display custom elements. Creating a Polymer element Polymer provides extra goodies for creating custom elements. Load the Polymer kernel ( polymer/polymer.js or polymer/polymer.min.js ). Note : polymer.js loads platform.js under the hood. In your custom element, add a <script> element that calls the Polymer.register() initializer. In the following sample we convert our basic custom element into a Polymer element named tk-element . Declarative data binding Binding to markup
Adobe demos Flash-to-HTML5 conversion tool Adobe demos Flash-to-HTML5 conversion tool Where there’s pain, there’s opportunity. Pre-Adobe, I made my living building rich, Flash-intensive sites for Gucci, Coca-Cola, Nike, and other big brands. So, the opportunity: Cut the cost of targeting multiple runtimes & we’ll deliver real wins: more richness for clients, and a competitive advantage for customers. Check out what engineer Rik Cabanier showed (just a tech demo, no promises, etc.) during MAX sneak peeks Tuesday night: [You can skip the last minute--unless you happen to want to glimpse William Shatner watching the demo.] Are you surprised? Flash is great for a lot of things, and this week’s demos showed it’s only improving. * Someone will probably start quibbling with the use of “HTML5″ as a stand-in for SVG, CSS3, Canvas, etc. ** Historical fun fact: Flash Professional used to export Java, as that was the relevant runtime of the day.
Getting Started with Phidgets and ActionScript 3 at Mike Chambers Phidgets are a set of devices and sensors that provide a simple way for developers to create applications that both send and receiving information from external sensors, motors and pretty much anything else you can hook up via electronics. They are similar to the open source Arduino electronic platform. Im not going to do a big comparison between Arduino and Phidgets in this post. I plan to do that in another post (along with an Arduino / Flash hello world article). Suffice it to say though, that one of the major benefits of Phidgets, is that the Phidgets devices are a bit higher level, both on the hardware, and software side and thus can be a little easier for a developer new to electronics to get started with. <!--more--> If you are a Flash developer, Phidget's are very attractive, as they provide a very well developed and documented ActionScript API for working with the Phidgets devices. You can grab all of the code for the example from my GitHub Example repository. Install Drivers <?
Chaîne de GoogleDevelopers This morning we welcomed 6,000 developers to our 7th annual Google I/O developer conference. The crowd in San Francisco was joined by millions more watching on the livestream and 597 I/O Extended events, in 90+ countries on six continents. We're meeting at an exciting time for Google, and for our developer community. There are now one billion of you around the world who use an Android device. One billion. Today, developers got a preview of our most ambitious Android release yet. But, beyond the mobile phone, many of us are increasingly surrounded by a range of screens throughout the day--at home, at work, in the car, or even on our wrist. For more information visit Watch all Google I/O 2014 videos at: g.co/io14videos Show less
QR Codes mit Flex und der Google Chart API erzeugen | www.video- QR Codes dürften mittlerweile fast jedem ein Begriff sein. Es handelt sich um eine Art zweidimensionaler Barcode, der Textinformationen enthält. Der Text kann beispielsweise die Webadresse einer Promoaktion sein (z.B. auf einem Plakat oder einer Anzeige). Ausgelesen werden können die Information prinzipiell von jedem Gerät mit einer Kamera, das eine entsprechende Software enthält. In der Abbildung oben ist das kostenlos Programm „Barcodes” auf dem iPhone zu sehen. Generieren der QR Codes In diesem Beispiel wird gezeigt, wie man diese auf sehr einfache Weise mithilfe der Google Chart API erstellen kann. Beispiel Dies sieht dann so aus: Quellcode Link: Google Chart API (QR codes) Link: Create QR codes with Flex and Google API