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Zamzee: The Game That Gets Kids Moving

Zamzee: The Game That Gets Kids Moving

NMSU: Learning Games Lab - Learning Games Lab Wockets: Open Source Accelerometers for Phones Sensors and Software for Real-Time Activity Recognition on Mobile Phones The goal of this open source project is to create software and hardware that permits automatic, 24/7 physical activity and context detection on common mobile phones. We are doing this by iteratively designing and testing Wockets -- miniature, low-cost hardware devices that will measure human motion using accelerometers. The software that uses Wockets will be free and open source. This project is a collaboration between the Northeastern University Personal Health Informatics program, MIT House_n, and the Stanford Prevention Research Center. To receive occasional updates on the project, please join the project mailing list. Bartle's Taxonomy of Player Types (And Why It Doesn't Apply to Everything) Richard Bartle co-created MUD (Multi-User Dungeon), the text-based precursor to today's MMORPGs, while studying at Essex University. He ended up formulating the theory that all MUD players could be broken down into four main types: killers, achievers, explorers, and socializers. This theory has since been used in all sorts of game design situations where it doesn't apply - let's look at what exactly it does tell us. MUD is a text-based adventure game (no graphics at all, only text) that had the then-unique attribute of being able to be played alongside other human players. It's a simplified version of pen and paper role-playing games in that the player has to imagine the world according to the information the Game Master (the server and the writer of the game, in this case) provides. It might appear plain or even boring today, but MUD is significant as one of the first online games - it has been around for 30+ years. Summary of Bartle's player types. Bartle calls it a bandwagon.

SimCityEDU | A game-based learning and assessment tool for middle school students covering the Common Core and Next Generation Science Standards. Adventure Creator Thingiverse - Digital Designs for Physical Objects Here Is A Great Tool for Creating Educational Video Games to Use in Class February 10, 2016Pixel Press is an excellent application that enables you to draw your own video games. Teachers can create educational video games to use in class without the need for any coding skills. The process is very simple: use pen and paper to draw your game, take a picture of it via your iPad’s camera and Pixel Press does the rest and bring your game to life. You can either create on paper with ‘Draw-on-Paper’ and take a picture of it or use ‘Draw-in-App’ to directly draw on screen. There is also a section in Pixel Press that provides free downloadable lesson plans for teachers.

Twenty Tips for Managing Project-Based Learning In honor of Edutopia's 20th anniversary, we're producing a series of Top 20 lists, from the practical to the sublime. 20 Tips for Managing Project-Based Learning 1. Use Social Media One of the best ways to document collaboration and engage students with technology is use social media platforms like Edmodo. Students can use it to share ideas, you as the teacher can use it to formatively assess where students are in terms of products and content knowledge, and it is a great way to have real evidence of collaboration. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. Bonus! A quick note on these tips: There is no real silver bullet to get every single kid under the sun engaged in your classroom, but good teachers use all the strategies they can muster.

GameMaker: Studio | YoYo Games Last updated: 02/04/2019 We (meaning YoYo Games Limited, company number 05260718) use technologies on our website and mobile services (which we'll call the Services) to collect information that helps us improve your online experience. We refer to these technologies, which include cookies, collectively as “cookies.” This policy explains the different types of cookies used on the Services and how you can control them. We hope that this policy helps you understand and feel more confident about our use of cookies. If you have any further queries, please contact us at Cookies are small text files that are stored on your computer or mobile device. Below we list the different types of cookies we may use on the Services. Essential Cookies. Essential cookies on the Services may include: Performance Cookies. Performance cookies on this Services may include: Functionality Cookies. Targeting or Advertising Cookies. Banner Advertising On Other Websites Google Adwords Facebook

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