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David Hanson: Robots that "show emotion"

David Hanson: Robots that "show emotion"

Body as battery Display screens integrated into contact lenses (image above)? Micromechanical medical devices? Pervasive biosensors? A big challenge in the development of wearable and implantable gadgets is how to power them. Years ago, I wrote about efforts to develop a "glucose fuel cell" and other possible technologies to scavenge power from the human body itself. Obviously, our bodies generate heat–thermal energy. "Embedded Technologies: Power From the People" (Smithsonian) The Department of Mad Scientists: How DARPA Is Remaking Our World, from the Internet to Artificial Limbs (Amazon)

Robotics Robotics is the branch of mechanical engineering, electrical engineering and computer science that deals with the design, construction, operation, and application of robots,[1] as well as computer systems for their control, sensory feedback, and information processing. These technologies deal with automated machines that can take the place of humans in dangerous environments or manufacturing processes, or resemble humans in appearance, behavior, and/or cognition. Many of today's robots are inspired by nature contributing to the field of bio-inspired robotics. The concept of creating machines that can operate autonomously dates back to classical times, but research into the functionality and potential uses of robots did not grow substantially until the 20th century.[2] Throughout history, robotics has been often seen to mimic human behavior, and often manage tasks in a similar fashion. Etymology[edit] History of robotics[edit] Robotic aspects[edit] Components[edit] Power source[edit]

RepRap, la machine réplicante qui fait peur aux capitalistes L’un des multiples objets 3D réalisés par la RepRap Machine d’Adrian Bowyer, qui dit travailler sur l’auto-réplication des objets. En open-source, naturellement… © RepRap RepRap, la machine réplicante qui fait peur aux capitalistes « Nous sommes en 2020, les hackerspaces, fablabs et autres usinettes se comptent par milliers en France et pas seulement dans les grandes villes. Nous sommes en 2010 et ceci n’est pas une fiction, c’est écrit sur le site d’Usinette. Adrian Bowyer présente son RepRap Project et sa machine infernale : Alors donc, cette RepRap machine (pour « replicating rapid prototyper ») et sa copine, la Makerbot, une imprimante 3D open source, sont des machines anticapitalistes. La Makerbot, la copine de la RepRa, version Dark Vador : Cindy désire une assiette pour son invité supplémentaire ! Nous sommes en 2010, et l’invention de Bowyer est à ce jour un peu capricieuse. Cindy et ses copines ont du boulot, car la machine infernale, il s’agit aujourd’hui de la monter.

Cloud Robotics: Connected to the Cloud, Robots Get Smarter Image: Cellbots In the first “Matrix” movie, there’s a scene where Neo points to a helicopter on a rooftop and asks Trinity, “Can you fly that thing?” Her answer: “Not yet.” Then she gets a “pilot program” uploaded to her brain and they fly away. For us humans, with our non-upgradeable, offline meat brains, the possibility of acquiring new skills by connecting our heads to a computer network is still science fiction. Several research groups are exploring the idea of robots that rely on cloud-computing infrastructure to access vast amounts of processing power and data. Imagine a robot that finds an object that it's never seen or used before—say, a plastic cup. Kuffner described the possibilities of cloud robotics at the IEEE International Conference on Humanoid Robots, in Nashville, Tenn., this past December. For conventional robots, every task—moving a foot, grasping an object, recognizing a face—requires a significant amount of processing and preprogrammed information.

RepRap.org RepRap is humanity's first general-purpose self-replicating manufacturing machine. RepRap takes the form of a free desktop 3D printer capable of printing plastic objects. Since many parts of RepRap are made from plastic and RepRap prints those parts, RepRap self-replicates by making a kit of itself - a kit that anyone can assemble given time and materials. It also means that - if you've got a RepRap - you can print lots of useful stuff, and you can print another RepRap for a friend... RepRap is about making self-replicating machines, and making them freely available for the benefit of everyone. Reprap.org is a community project, which means you are welcome to edit most pages on this site, or better yet, create new pages of your own. RepRap was the first of the low-cost 3D printers, and the RepRap Project started the open-source 3D printer revolution. RepRap was voted the most significant 3D-printed object in 2017. About | Development | Community | RepRap Machines | Resources | Policy

Les origamis robotisés débarquent | Graphisme & interactivité bl Bonjour, Ce matin une actu assez intéressante pour celles et ceux qui comme moi se galèrent avec les origamis Des chercheurs du laboratoire de micro-robotique de l’Université d’Harvard ont créé des feuilles planes dans un matériau composite afin que l’on puisse les programmer. Ces petites feuilles peuvent ainsi se plier dans tous les sens ! Ce papier (qui n’est pas en papier) a une mémoire externalisée et peut donc avoir différentes configurations, notamment pour prendre différentes formes d’objets, comme la forme d’un avion en papier par exemple. Comment ça marche ? Ces feuilles sont bordées par des actionneurs très minces (des fils de type flexinol je crois), qui se contractent lorsqu’ils reçoivent un courant électrique. À quoi ça sert ? Les chercheurs expliquent que cette technologie pourrait être utilisée pour créer des objets composites ou même des récipiens qui changeraient de taille. Et vous, qu’est-ce que vous projeteriez dans cette techno ? source | crédits vidéos | merci Astrid

Crowd Sourced Data: The Copenhagen Wheel for Poll This is one of the best projects we have seen in sometime, borderline genius – the Copenhagen Wheel. The project transforms ordinary bicycles quickly into hybrid e-bikes that also function as mobile sensing units. The Copenhagen Wheel allows you to capture the energy dissipated while cycling and braking and save it for when you need a bit of a boost. Controlled through your smart phone, the Copenhagen Wheel becomes a natural extension of your everyday life. Access this data through your phone or the web and use it to plan healthier bike routes, to achieve your exercise goals or to meet up with friends on the go.

Yell Releases Online 3D maps of Birmingham, Leeds Yell has just introduced new 3D maps of Birmingham, Leeds, London and Manchester, here in the UK. Currently in Beta the service is actually rather impressive, allowing the 3D view to be dragged, titled and merged with more standard street level panoramas. Screenshot of ‘CASA Towers’ at University College London, out of which digital urban operates. The ability to view and navigate a photomapped 3D model of London within a web page would have been unthinkable only a few years ago. Yell’s Awesome 3D Maps from Launch Group on Vimeo. Accordingly to Yell’s press release – more regions will get the 3D treatment as the concept rolls out around the country. You can take a look yourself at LuminAR | Fluid Interfaces LuminAR reinvents the traditional incandescent bulb and desk lamp, evolving them into a new category of robotic, digital information devices. The LuminAR Bulb combines a Pico-projector, camera, and wireless computer in a compact form factor. This self-contained system enables users with just-in-time projected information and a gestural user interface, and it can be screwed into standard light fixtures everywhere. The LuminAR Lamp is an articulated robotic arm, designed to interface with the LuminAR Bulb. Both LuminAR form factors dynamically augment their environments with media and information, while seamlessly connecting with laptops, mobile phones, and other electronic devices. LuminAR transforms surfaces and objects into interactive spaces that blend digital media and information with the physical space. This project is generously supported in-kind by Intel and Microvision .

UrbanDive, bienvenue dans la ville 2.0 | PagesJaunes Groupe La recherche cartographique en ligne reste l’un des piliers du développement des services du groupe PagesJaunes. Le projet UrbanDive s’appuie sur un partenariat stratégique avec la société californienne Earthmine et repose sur l’accès à une information pratique locale dynamique au travers d’une représentation immersive et panoramique de la ville depuis n’importe quel point d’une rue. UrbanDive est une application inédite, construite autour d’un écosystème ouvert, proposant tout un univers d’applications permettant à un utilisateur de rester en contact avec son entourage géographique et social. L’internaute pourra ainsi partager avec ses amis, de manière dynamique et contributive, ses lieux favoris et ses expériences, profiter facilement de services pratiques géolocalisés, s’informer en temps réel, ou encore utiliser des applications de jeu dans la ville.

Epoch Times - Future Gear: Robotic Suits Expected to Become Main No longer the stuff of science fiction and Hollywood movies, wearable robotic suits are, with the help of research, being introduced into various areas of everyday life to enhance human performance—from helping the elderly and the disabled to walk and function to assisting in heavy-duty rescue operations at disaster sites. Japan, long a world leader in robotics technology, is at the forefront of developing self-powered, lightweight exoskeleton robotic suits capable of greatly magnifying human strength and endurance. In one such project, a research team led by University of Tsukuba professor Dr. Sankai Yoshiyuki has developed what is called Robot Suit HAL® (Hybrid Assistive Limb®). Sankai is the CEO of Cyberdyne®, the company that he and his research team formed in 2004 to begin marketing and manufacturing their robot suits. Currently, Robot Suit HAL is available in Japan for rental, with plans set later for expansion on the international market. How it works Future uses

Le robot informe en 3D de la stabilité d'une construction Pour déterminer le risque d'effondrement après une catastrophe, l'université du Missouri propose un scanner en trois dimensions de l'environnement. Embarqué sur un robot téléguidé, il génère une carte consultable à distance. Lors de situation d'urgence comme celle d'un tremblement de terre ou d'une explosion, la sécurité des lieux est incertaine pour les équipes de secours. Pour localiser à distance les personnes à secourir et juger du risque d'effondrement des constructions, des chercheurs de l'université du Missouri ont mis au point un système de rendu en 3D. Celui-ci sera intégré à des robots envoyés sur le terrain et chargés de réaliser un plan en trois dimensions de leur environnement. C'est grâce au Lidar - dispositif de télédétection et de mesure optique - embarqué sur le robot, que le système peut délivrer cet état des lieux.

Living Canvas The Living Canvas initiative aims to explore the novel artistic possibilities of using the performer’s body and clothes as a projection surface in the context of a stage performance. A new projection system will enable a dynamic or even improvised performance by detecting the posture and silhouette of the performer and projecting imagery precisely to the selected parts of body. This will enable the performer to “wear virtual costumes” that adapt to the body, or even receive a different face. The Living Canvas initiative wasled by Dr. The Living Canvas technology was first shown on stage as a key part of Cryptic's critically acclaimed performance of Orlando in September 2010. Digital Design Studio The Glasgow School of Art The Living Canvas initiative is hosted at the Digital Design Studio. Cryptic The award-winning Theatre Cryptic was founded in Scotland in 1994 by Artistic Director, Cathie Boyd. UK Arts & Humanities Research Council (AHRC) Feasibility Study 1/6/2007 - 30/11/2007 Upgrade!

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