
OpenBrand France 2 et la vision utopique du crowdfunding ! – Octopousse, le blog Jeudi soir dernier, France 2 diffusait, lors de l’émission Envoyé Spécial, un reportage sur le financement participatif. Cette « nouvelle » méthode qui permet aux porteurs de projets de financer leurs projets via les internautes en proposant son initiative sur un site internet. Ce jour-là, les demandes ont explosé, les records de visites ont été battus, les collectes se sont accrues et nous en retenons beaucoup de positif. Pourtant, nous n’avons jamais autant refusé de projets… Pourquoi ? Nous allons donc remettre les choses à plat sur ce qu’est une plateforme de crowdfunding comme Octopousse. 1. En clair, pour réussir une collecte, il faut communiquer. Pour réussir une collecte, il faut toucher trois cercles de financements : Il n’y a que si vous y allez étapes par étapes que vous pourrez atteindre les inconnus et non le contraire. Sur Octopousse, 19 % des projets recoivent moins de 5 soutiens financiers. 2. Non, non, non, ce n’est pas du don ! 3.
Infographic: Want your new game to land in the US Top 10? Infographic: Want your new game to land in the US Top 10? You have 72 hours to spend $56,000 Start strong, says Trademob After spending months or years of your life developing a mobile game, it's natural to think that it'll be appreciated by the world and instantly recognised for its genius. But time and again, great games launch onto the App Store and spend weeks struggling to break into the Top 10. Trademob's taken a good hard look at what it takes to achieve a Top 10 rank in the App Store, and the results are surprising. According to its data, Trademob states that an app "must achieve a high number of downloads within 72 hours" to crack the Top 10 - with the last 24 of those 72 hours being the most significant. Further, it's estimated that you'd need 80,000 installs to break into the US Top 10. Swings and roundabouts The good news is that to actually hit the mark, you only need to splash out on half as many installs. Click for full scale image
Flattr - Social microdonations Crowdfunding for Open Source Projects Open Source projects requires sponsors to fund their project. Few got good funding but few others are struggling to continue their project. A contributor, who does full time work in open source project requires funding to take care his needs. He has to be paid and he cannot do it for free. For those who don't get fund, check out this crowdfunding sites, these are exclusively for open source projects. Open Source Crowdfunding: Crowdfunding means collect money from bunch of people and complete the event or work. BountySource: BountySource is the funding platform for open-source software. FreedomSponsors: FreedomSponsors is a platform for supporting free/libre software projects through microcrowdfunding ? Catincan: Catincan is a crowdfunding platform to help existing open source software projects thrive. Gun.IO: Gunio - pronounced 'Gun-yo' - is a place where independent and open source developers can hire each other. The crowdfunding for open source projects is in nascent stage. Read more
Auctionata Dutch households buy turbine by crowdfunding | Sun & Wind Energy 1,700 Dutch households jointly bought their own wind turbine by crowdfunding. Within a record time of just thirteen hours, all 6,648 shares in the wind turbine were sold. The transaction facilitated by the Windcentrale raised € 1.3 million in an astounding new crowdfunding world record. For the next 12 years, these new wind-sharers will receive their own sustainable energy from a Vestas V80 2 MW wind turbine from 2005. In total, the Windcentrale has facilitated more than 6,900 Dutch citizens to jointly share wind turbines. Harm Reitsma, founder of the Windcentrale, comments: “We expected things would move fast, but nobody anticipated the run on the wind-shares that happened. The Windcentrale was founded in 2010 and aims to accelerate the switch to sustainable energy in the Netherlands. Katharina Garus
Ink File Picker Gittip, Year One — Building Gittip I invented Gittip on Friday, May 11, 2012, while co-working with Christian Wyglendowski in Salem, Ohio. The zeroth payday was three weeks later, on Friday, June 1, and included two participants, myself and a test account. On Tuesday, June 5, Jordan Messina put us on Hacker News for the first time, and for our first payday on June 8 we had 175 total users and 12 givers. We moved $24.80. Here we are, a year later. That’s not nothing. What comes next? Gittip’s goal is for people to find a living on the platform, by doing what they love and sharing their gifts with the rest of us. One of the biggest lessons I learned during the first year of Gittip is that I’m not building Gittip, I’m building a community that’s building Gittip. Participants—representing either individuals or “opaque” groupsTeams—up to 150 members—representing “transparent” groupsCommunities—150 or more members—representing ecosystems On the other hand, I’m learning that microcelebrities might not be Gittip’s target users.