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Vanguard @ Curse

Vanguard @ Curse

The Alpine Meadow Monastery Pelisuunnittelijan käsikirja - ideasta eteenpäin Millaista on olla pelisuunnittelija? Onko pelisuunnittelijan työ pelkkää ideointia? Miksi pelisuunnittelija tarvitsee hyvän tiimin tuekseen? Näihin ja moniin muihin kysymyksiin löydät vastauksen Pelisuunnittelijan käsikirjasta. Pelisuunnittelijan käsikirjan tekijänä on pelitohtori ja LudoCraft Oy:n toimitusjohtaja Tony Manninen, oululainen pelien kehittäjä, tutkija, opettaja ja nykyään myös yrittäjä, joka tunnetaan ennen muuta Oulun yliopiston pelitutkimusyksikön visionäärisenä luotsaajana. Pelisuunnittelijan käsikirja on ensimmäinen osa pelisuunnittelua ja -tuotantoa käsittelevästä sarjasta, joka tarjoaa perustietoa ja käytännön välineitä peleistä ja pelien tekemisestä kiinnostuneille. Kirja on tarkoitettu aloitteleville pelisuunnittelijoille ja pelisuunnittelijan työstä kiinnostuneille. Jos olet kiinnostunut tilaamaan kirjan, ota yhteyttä sähköpostitse niin sovitaan järjestelyistä. (Book only available in Finnish.)

Magical Salvaging Warhammer Wikia Salvaging is the gathering skill to remove the fragments, dusts and essences from magical items. Destroyed equipment and green and better items can be salvaged. Destroyed equipment and weapons will remove the essences and dusts they once contained while salvaging uncommon (green) or better items you can choose to extract the equivelant stat fragment from them. Salvaging is mainly used to back the Talisman Making skill How to Salvage Edit Find your salvaging ability in your list and click on it (you can add it to an action bar if you want) it will then turn into a gold hammer, click on your chosen green and above item. Certain items cannot be salvaged. Quality A higher quality item can provide a higher quality fragment, dust and essences (green, blue and finally purple). Levelling Salvaging Destroyed Equipment Shattered Equipment - Skill 1 - 20 Ruined Equipment - Skill 20 - 60 Sundered Equipment - Skill 60 - ?

The Lord of The Rings Online Error: A valid username should be between 6 and 25 characters, and can contain alphanumeric characters, periods, commas, and underscores. Sequential underscores are invalid. Error: A valid username should be between 6 and 25 characters, and can contain alphanumeric characters, periods, commas, and underscores. Sequential underscores are invalid. Aion MMO Continuous Game - Tips - Anno 1404 Guide Wiki Introduction The Continuous game mode allows you to customize a plethora of options regarding map size, resources, natural disasters, other players, starting conditions, and winning conditions. Continuous mode can be considered the ultimate Anno 1404 experience since it allows total freedom to build your world how you want. Note: There are quite a few achievements that can only be done in Continuous mode. Game setup There are three pre-set modes available: Easy, Medium, and Hard. Tip: If you're trying for an achievement that requires a "Hard continuous game", make sure you customize your game with enough "hard" choices to make the game difficulty reach the "Hard" level. Settings for maximum population If your goal is to build the biggest cities possible, always play on a huge world with large islands. It's also advisable to specifically pick one of the map numbers listed in the next section in order to have the most land to build upon. Good Maps for Continuous Game Map 18030 First settlement

Emotes - HammerWiki Emotes in Warhammer Online are either animated with or without sound, or simply text emotes. By typing / (slash) followed by Commands, your avatar will respond with a certain emote (or carry out a certain action). All currently known emotes in Warhammer Online are : /agree /beckon /beg /belch /bored /bow /brandish /burp /bye /charge /cheer /chicken /clap /cower /cry /dance /disagree /drink /eat /fart /flex /frown /glare /gloat /grumble /halt /happy /hello /howl /impatient /insult /intimidate /kata /laugh /lol /mad /no /pickteeth /pig /point /ponder /pray /puke /rude /salute /scratch /scream /showoff /shrug /shy /slit /smile /special /stomp /talk /taunt /thank /thanks /think /toast /tome /waaagh /warcry /warhammer /wave /weep /welcome /whistle /yawn /yell /yes /special emote does a unique character animation for each career, including certain transformations such as Signet of The Cursed Company and the chicken.

Game career guide Server populations on are apparently not at the levels Funcom anticipated. Aiming to ensure "more healthy" populations, the company will be merging servers in both Europe and North America. Game director Craig Morrison writes on the game's official forums that Funcom is "actively working on an approach" to the server merge. "Still, there are many complexities involved in this, and we want to ensure that everything happens as fair and streamlined as possible," says Morrison. "That work has now started, and we are naturally making sure that guilds and players can get to new servers in the best possible way. Morrison also says that players can expect to see DirectX 10 functionality, which remained on the internal test servers for 's launch, entering the full test server environment with the next gameplay update. "How long it will take to transition to live will depend on the testing of course, but it’s starting to shape up nicely," he says. By Leigh Alexander

MapWoW.com World of Warcraft Maps 30 Fascinating Video Game Inspired Photoshop Tutorials and Brushes My first video game console was an Atari Super Pong. A brand new one, not a retro gadget purchased on Ebay. It was 1976 and I was a kid. Opening that white box with deep black strong lettering and blue stripes was an unforgettable experience. A year later, my brother bought a Fairchild Channel F console. Colors! But that was it. 32 years later, I purchased the third console in my life for my kids. I’m having so much fun playing Mario Kart and Wii Sports that I decided to compile a list of 30 Video Game Inspired Photoshop Tutorials and Brushes for this new roundup of Photoshop resources. Yeah, real life situations are my source of inspiration. Video Game Inspired Photoshop Tutorials Videoshock video game digital painting Create a realistic GameBoy Super retro game cartridge design Create a Mario video game icon Create a super retro style game controller PC game box design Video game web site header Create the Xbox 360 logo Draw a Nintendo DS Lite Create a Sony PlayStation in Photoshop

The Swordmaster Guide (Part 4) What are some different ways to spec a swordmaster? One of the best things about this game is that there is no one great spec. Everyone’s spec needs to be different if you plan to get the most out of RvR – unlike other games, you are not a hammer and every problem is not a nail. Having said that of course, there are some generally cookie-cutter ways to play a swordmaster. Swordmasters are also able to tank, even better than they can DPS. As you can see, there is no one way to play a Swordmaster, every encounter has a chance to require a different setup than the one you’ve chosen for maximum efficiency. I was asked to give a list of templates for swordmasters, however this game is designed to have you switch tactics between encounters, so there really is no static set of tactics you’ll be using all the time. What are some common tactic setups? As I mentioned elsewhere, tactics are meant to be switched around depending on the situation. AoEing: Single Target DPSing: Tanking: Yes.

How Social Gaming is Improving Education For decades, educators have been scrambling to find better ways to prepare students for the real world. It began with the mildly apocalyptic government report, A Nation at Risk, which warned that an outdated school system was unwittingly sabotaging America’s economic superiority. Year after year, major educational organizations would echo the report’s call with threats of dire consequences and pleas for sweeping reform, from the U.S. Department of Labor to the Accreditation Board for Engineering and Technology. Audits of the U.S. educational system have revealed that the highest hurdle to adopting skills-based teaching practices is the lack of an easily implementable curriculum. Enter social video games as a solution — immersive environments that simulate real-world problems. Contextual Learning For instance, 6th graders learn geography from Google Earth, collaborate through an internal social networking platform, and present ideas through a podcast. What About More Popular Gaming Models?

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