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NetrinoMedia Marketplace's Blog

NetrinoMedia Marketplace's Blog
Details Techniques:3ds max, cinema4d, lightwave, maya, softimage, Texturing, Tutorials, UsefulAds: Hello dear readers =) We’ve already done roundups on Car Tutorials, so this time I’ve gathered together a list of Texturing Tutorials. Please, post your comment as for this article, links to your texturing tutorials. Hard Surface Textures Read this interesting tutorial about how Stefan paints hard surface … Read this tutorial >> Texturing 101 Okay this is a really simplistic makign of, it’s really more of a texturing tutorial cause I get quite a few questions on texturing so, I’ve just take a simple Coke Can and decided to show you how I textured it since most of my texturing follows these principles. Read this tutorial >> Texturing of The Aquarium – Image Breakdown The following example is a scene that has been textured using the Total Textures Collection as a resource. Read this tutorial >> Texturing of the Old Hospital Read this tutorial >> Texturing of Urban Scene Read this tutorial >> The Corridor

30 Incredibly Realistic 3D Interior and Exterior Environments 3D interior environments and 3d exterior environments are essential for architectural visualization, film and matte painting, visual effects, as well as design. For 3d interior environments, the most important factors are the realistic features of the geometry of the room, and the lighting, while for 3d exterior environments, the most important factor is the realistic features of flora and fauna, as well as lighting again. In this post, we’ve gathered up 30 incredibly realistic 3d interior and exterior environments that showcase the power of 3D when it comes to visualizing the world. Whether you want to imagine yourself overlooking a peak in the mountains, or in an abandoned subway, computer graphics can help you achieve it. If you like 3d environments, check out our other posts: Enjoy the post! Before the Rain by Freelancah Door of Eternity by George Pourikas Penthouse Living Room by Flavius-C In A Dream by m0ntezuma Blue Night by Kehaola Samurai Temple by 3DSerge Loft by Kehaola Autumn by Eldar

How to Perfect your Impasto Painting I started out painting in a very controlled way. I’d always been heavily influenced by Lucian Freud and work that was hard won; photographic in a way but thick with paint. However when I moved back to Leicester from Bristol, it just wasn’t making me happy anymore. Subjects I treat all of my paintings as ‘portraits’. With a subject that is quite emotive, I push myself to ‘feel’ paint rather than just see it as a mechanical device. Heads are my constant – the subject I go back to if I’m having a difficult time or want to push the work forward. My double portraits are about the relationship between two people in the same space. Composition I always go by the consistency of the paint rather than quality of the colour. Strangely enough, I don’t use hog hair brushes – I use Lascaux synthetic brushes as they are really strong. Simon Taylor at the West End Gallery in Leicester does my framing and he makes frames that are very labour intensive and difficult to get other people to make. Technique

29 Beautiful Fonts For Designers Get our posts emailed to you with our monthly newsletter, subscribe here. Using the correct typeface for your design project is absolutely crucial in conveying the message and feel of the overall design, it is necessary to keep an awesome collection of both paid and free fonts in your font collection to allow you to have the font resources at hand to test drive a design with varying fonts. I have taken three of my favorite font foundries and showcased 29 of the most beautiful fonts from their collections, the quality of these fonts is pretty amazing, some are more suited to print work and others for use on the web as they support the @font-face property. Take a look and add them to your collection. Lost Type Co-op Lost Type Co-op is an indispensable one of a kind type foundry, founded by Riley Cran and Tyler Galpin. You can download the fonts for free if you want but, if you have a heart then you can specify the amount you wish to send to the type designer. Ribbon Franchise Airplane HomeStead

Greeble a 3D City: Tutorial 2: The Cityscape A city can be constructed using 3D Studio Max in under 5 minutes using the Greeble Plugin and a few simple steps. In the second part of our series on Greebling a City we take a look at creating the cityscape itself. If your new to Greeble take a look at the first part of our tutorial: Greeble a 3D City: Tutorial 1: Greeble Skyscraper. To build a Cityscape: You will need: 1x Copy of 3D Studio Max (a 30 Day trial can be downloaded from here)1x Greeble Plugin installed into your Plugins Folder Time Required: 5 -10 MinutesLevel: Beginner Step 1: Making a City Block Create a new Plane object as pictured below, we used 100×100 units with 10×10 width and length segments (hint: press F4 to view the outline view if it is not visible): This creates our basic outline, we now want to convert this plane to a Editable Poly, to do this simply right click and select ‘Convert to Editable Poly’, as pictured below: Step 2: Greeble the City

100 Famous Artists And Their Studios | Bored Panda A good studio for an artist is the most important place. For us the creative studio sometimes might look like a pile of rubbish or a room where everything is mixed up , but this is where the great creations were born! Take a look at a collection of the greatest artists and their most intimate working places – their studios. I bet that you saw lots of their works in the museums and art history books, but often the artist himself is left unseen. All these photos are intentionally mixed up – you will find very famous and a bit less popular painters, sculptors, architects and even their Muses. Some of them are contemporary, but you will also find genius Great Masters. Enjoy the collection! More info: Facebook Show 104 more Add Image Recent submissions to this list Helen Frankenthaler Shirin Neshat Christopher Wool Sandro Chia Henry Moore David Nash Drag Image Select File Rules: 1) no ugly watermarks 2) no borders 3) no low quality images Ooops!

Fonts! Chank’s Free Font Graveyard (formerly known as "Chank's Free Font Archive") is a gallery of historic experimental and fun fonts that were once offered freely on the world wide web and now have been retired from distribution. These designs were created by designers from all over the world as a celebration of the joy of playful typography and the spirit of getting fun new fonts into the world to push the boundaries of modern font design. Some were stunning and some just stumbled, but all of these fonts were created with love, enhanced with real human spirit, and distributed freely on this website for many years. But now they have been retired and pulled from circulation. If you downloaded any of these fonts for your own personal recreational or small business use, feel free to keep using them and installing them on your new computers. If you enjoy these fonts, please join our mailing list to be notified about future font releases. Like free fonts?

The Making of Siek Box House Rio Febrian | 3D Artist | Denpasar, IndonesiaHi all, thanks to the CGarchitect team for this great site and thank you for all who give comments, feedback and encouragement. In this article I will try to write the Making Of Siek Box House. This is my work for challenge the facebook group “3D Render Party”, and this box house is the 5th season of this group's challenges. The building model was provided by Arya Siek (the organizer/administrator of this group/challenge). CONCEPT AND WORKFLOWI believe that the preparation and planning step is very important in every visualization project. MODELINGAs I mentioned before, this model was provided by the organizer of this challenge. TEXTURINGMost of the textures that needed dirt, like the concrete wall, the window frame, railing, back-wall panel, pool andconcrete, used the VrayBlendMaterial. I needed to put different map channels for the dirt, so here are my UV mapping for the wall: Next, we have to define the environment background and GI.

digital sculpture » Scott Eaton Studios The growing collection of demo sculpts I’m recently back to London after a long trip to the West Coast (LA, San Francisco). The first stop was Blizzard Entertainment for a four-day facial anatomy workshop. For the uninitiated Blizzard is the juggernaut game developer behind the hit franchises World of Warcraft (WoW), Overwatch, and Starcraft. From their fortress-like campus 100 miles south of LA in Irvine, CA, they run a digital empire built on monsters, magic, and well… fun. dark magic at work here, me thinks a levitation spell or something My job was to level up the artists’ facial anatomy and portrait sculpting skills. sculpting expressions Even though we were studying facial anatomy the artists also got a chance to draw and study from the Bodies in Motion site. head studies from Bodies in Motion Continue reading »

Achieving a Vintage Look Through Color Tones in Photoshop CS by Guest Contributor Anna Gay Photographers are often striving for a “vintage” look in their photos, and even though there are endless ways of achieving a vintage look, there are a couple of characteristics to keep in mind. First of all, the color tones in a vintage photo often lean towards either a blue or a red hue, or a cross-processed look. Vintage photos also have an element of noise or grain that can be achieved through textures, and also a certain amount of vignetting around the edges of the photo. In this tutorial, we will look at adjusting color tones and adding vignettes. This photo is the result of adjusting the color curves, adding two vignettes, and a color fill, which we will walk through step-by-step. First, open your photo in Photoshop and make sure your foreground color is set to white in your side tool bar. You will see the above dialogue box. As you can see here, there should be three layers – your Background image, then your two gradient layers.

How To Create a Retro Badge/Emblem Style Logo The retro style badge/emblem of logos is a hot trend at the moment, and it’s no surprise why – They’re super cool! We’ve already looked at a showcase of retro and vintage style logos based on circular motifs, now let’s build our own. We’ll put the basic structure together in Illustrator, then give it that aged vintage appearance with some finishing touches in Photoshop. The logo we’ll be creating is for the totally fictional Powerhouse Gym (although I wouldn’t be surprised if there was a gym somewhere with this name!). View the retro/vintage logo design Be sure to check out the showcase of retro badge/emblem logos, then when you have plenty of ideas open up Adobe Illustrator and create a large circle. Press CMD+F to paste in another duplicate, scale down and change the fill to white. Paste a couple more circles and scale them appropriately to add a couple of thin strokes on the inside and outside of the white ring. Enter the words Powerhouse Gym then select an appropriate font.

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