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NetrinoMedia Marketplace's Blog

NetrinoMedia Marketplace's Blog
Details Techniques:3ds max, cinema4d, lightwave, maya, softimage, Texturing, Tutorials, UsefulAds: Hello dear readers =) We’ve already done roundups on Car Tutorials, so this time I’ve gathered together a list of Texturing Tutorials. Hope you find this collection useful. Please, post your comment as for this article, links to your texturing tutorials. Hard Surface Textures Read this interesting tutorial about how Stefan paints hard surface … Read this tutorial >> Texturing 101 Okay this is a really simplistic makign of, it’s really more of a texturing tutorial cause I get quite a few questions on texturing so, I’ve just take a simple Coke Can and decided to show you how I textured it since most of my texturing follows these principles. Read this tutorial >> Texturing of The Aquarium – Image Breakdown The following example is a scene that has been textured using the Total Textures Collection as a resource. Read this tutorial >> Texturing of the Old Hospital Read this tutorial >> Read this tutorial >>

http://3dexport.com/blog/2010/04/60-useful-texturing-tutorials/

30 Incredibly Realistic 3D Interior and Exterior Environments 3D interior environments and 3d exterior environments are essential for architectural visualization, film and matte painting, visual effects, as well as design. For 3d interior environments, the most important factors are the realistic features of the geometry of the room, and the lighting, while for 3d exterior environments, the most important factor is the realistic features of flora and fauna, as well as lighting again. In this post, we’ve gathered up 30 incredibly realistic 3d interior and exterior environments that showcase the power of 3D when it comes to visualizing the world. Whether you want to imagine yourself overlooking a peak in the mountains, or in an abandoned subway, computer graphics can help you achieve it.

Guides and References to Drawing Animated Facial Expressions digg Facial expressions are a form of nonverbal communication – according to Wikipedia. I couldn’t agree more. It is perhaps one of the most important aspects of creating/drawing your own character. I know that each character cracks a unique face for each emotion depending on his/her aura and attitude so here I’ve gathered the most helpful guides (in DeviantArt) to practicing drawing facial expressions in general: How to Perfect your Impasto Painting I started out painting in a very controlled way. I’d always been heavily influenced by Lucian Freud and work that was hard won; photographic in a way but thick with paint. However when I moved back to Leicester from Bristol, it just wasn’t making me happy anymore. I literally bought canvases and big brushes, and decided to work on the head. I tried to make it more physical and expressive with thicker paint and took more chances; with the work I did before, I wasn’t taking a chance and suddenly I was working on something that could go wrong at any minute. Subjects

Greeble a 3D City: Tutorial 2: The Cityscape A city can be constructed using 3D Studio Max in under 5 minutes using the Greeble Plugin and a few simple steps. In the second part of our series on Greebling a City we take a look at creating the cityscape itself. If your new to Greeble take a look at the first part of our tutorial: Greeble a 3D City: Tutorial 1: Greeble Skyscraper. To build a Cityscape: Lackadaisy Expressions Boy, I didn't know what I was getting myself into when I started this. I've had requests for some sort of expressions tutorial dating back a while now, so I figured, "Sure! I can explain expression drawing...and it'll be way better than all those tutorials out there that are nothing but charts of generic expressions. Yeah! Just give me a day or two to whip something up..." Um.

100 Famous Artists And Their Studios A good studio for an artist is the most important place. For us the creative studio sometimes might look like a pile of rubbish or a room where everything is mixed up , but this is where the great creations were born! Take a look at a collection of the greatest artists and their most intimate working places – their studios. I bet that you saw lots of their works in the museums and art history books, but often the artist himself is left unseen. All these photos are intentionally mixed up – you will find very famous and a bit less popular painters, sculptors, architects and even their Muses. The Making of Siek Box House Rio Febrian | 3D Artist | Denpasar, IndonesiaHi all, thanks to the CGarchitect team for this great site and thank you for all who give comments, feedback and encouragement. In this article I will try to write the Making Of Siek Box House. This is my work for challenge the facebook group “3D Render Party”, and this box house is the 5th season of this group's challenges. The building model was provided by Arya Siek (the organizer/administrator of this group/challenge).

Animated Short Movies » Life-Changing Arts Movie shorts, or short animations are a unique form of art, which can inspire and enlighten just like any other art form. Sometimes even more so. Here is a selection of inspiring, or for some reason animated short movies, here shown in their original full length. Thanks to all the visitors who have contributed with their detailed suggestions! digital sculpture » Scott Eaton Studios The growing collection of demo sculpts I’m recently back to London after a long trip to the West Coast (LA, San Francisco). The first stop was Blizzard Entertainment for a four-day facial anatomy workshop. For the uninitiated Blizzard is the juggernaut game developer behind the hit franchises World of Warcraft (WoW), Overwatch, and Starcraft. From their fortress-like campus 100 miles south of LA in Irvine, CA, they run a digital empire built on monsters, magic, and well… fun.

Show 029 – Eric Goldberg, Part One- The Animation Podcast “So much can be expressed through a walk, you know. I think that’s one of the things that a lot of animators don’t do these days, is actually crack the walk so that it actually says something about the character.” Eric Goldberg is one of the most admired animators working today. After years of developing his craft in the commercial business in London, he exploded on the feature animation scene with the Genie in Aladdin. After that, he co-directed Pocahontas and later directed two classic sequences from Fantasia 2000 – Rhapsody in Blue and Carnival of the Animals. Eric was also responsible for animating Phil in Hercules and he is currently animating on the upcoming film The Princess and the Frog.

The Monthly Character Animation Competition A collection of tips and tricks to help you with your entries. By: Mark Bogdanoff Published August 26th, 2011 Preparing a video can be confusing, especially when there are so many variables to take into account. What size the output should be? What codec to use? Rigging for Animation Maya Tutorials -- Rigging for Animation Page 1 of 7 Nothing is more frustrating to an animator than a slow rig. This tutorial will show you some simple tricks and techniques that will help you speed up your characters for animation. The ultimate goal is real-time playback. If you feel like all your rigs are just a garbled mess, or just need a little guidance to get you moving in the right direction, then this tutorial will help you get the ball rolling.

MATERIALS Tutorials by Philip Klevestav < Back to Tutorials Index page On this page I have tried to create a few step by step tutorials including a lot of hints and tricks I use when creating such materials. I will not go into depth too much to avoid locking the tutorials to the programs I used when creating them. Quick Tip: MentalRay Proxies In today's quick tip, Dimitar Katerov will explain what proxy objects are, and how they can be used to render an insane amount of polygons in a single scene. If you've ever gone through the pain inducing task of trying to render a scene with a few hundred high-res tree models, then this quick tip may be the answer to your prayers! So fire up Maya and let's get started!

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