
Ubick, une solution de cartographie en 3D 100 % française Cette vue du quartier de la tour Montparnasse à Paris (XIVe arrondissement) illustre la qualité et le niveau de détail que peut offrir la base de données cartographiques Ubick. Elle couvre déjà 30 villes françaises. © Ubick Ubick, une solution de cartographie en 3D 100 % française - 2 Photos Lorsqu’on parle de cartographie numérique en 3D, on pense généralement à des services comme Google Earth, Apple Plans ou Nokia Here. Ubick dispose d’un mode 3D stéréoscopique dont on peut profiter en se servant de lunettes anaglyphes. Cinq caméras embarquées pour Ubick Créée en 2001, cette société dont le siège se trouve à Limoges (Limousin) est spécialisée dans la cartographie aérienne par photo numérique et lidar. Pour réaliser les prises de vue aériennes destinées à Ubick, Imao a aménagé l’un de ses avions avec un système comportant cinq caméras et une centrale inertielle. Ces images aériennes sont ensuite traitées par InterAtlas, une entreprise créée par Pierre Farout. A voir aussi sur Internet
My School, Your School | iEARN Collaboration Centre Title: My School, Your School Summary Students will compare school life in different parts of the world. Description Students will share information about the educational institutions they attend to with the aim of reinforcing their school identities by allowing their global peers to get an insight of how they live their school days in their own countries. This project will reinforce students' sense of identity as well as develop students' interest in school life as a key for a better education while they collaborate with global peers to learn from one another so as to build a more tolerant world respectful of diversity. Facilitators Jaqueline Canzobre, Argentina Mariela Sirica, Argentina SIlvana Carnicero, Argentina Languages Spanish, English Student Age Levels 12-14 (Middle), 15-18 (Secondary) Dates Enrollment: September 1st to October 15th - Participation: October 15th to December 15th Possible classroom activities Enrollment through mail to facilitators Development of art pieces Expected outcomes
Moodle for Teachers (M4T) start [VIBE] In the News Virtual Worlds as Venues for Public Archaeology at Society for Historical Archaeology Blog By Beverly Chiarulli and Marion Smeltzer 3 virtual environment platforms that inspire learning at Hypergrid Business News By Ann Cudworth Recent Speaking Events or Publications Congratulations to Dr. Design and Evaluation of a Simulation for Pediatric Dentistry in Virtual Worlds Ustream recordings (right click and open in new tab/page) OpenSimulator Community Conference 2013: The Fantastic Voyage of Converting to OpenSim for Biology and Archaeology Education VSTE: Stephen Gasior, Sept. 16, 2013 SIGVE Speaker: Stephen Gasior, Sept. 17, 2013 Second Life - Staff House OpenSim VIBE Grid Login-URI: Registration Web Interface: just put URI in Grid manager and registration is splash page Grid Name: vibe Hypergrid Address: vibe.bio-se.info:9000:VIBE Please see the Hypergrid page for more information on how to access the VIBE grid. About Facebook and SecondLife Builders Archeology
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Making Virtual Reality Less Virtual A decade ago, the dream of a separate, virtual world didn’t seem so far-fetched. Second Life, a digital world where people could create and interact with human-like avatars, seemed poised to blow up. A magazine wrote a cover story about a Second Life millionaire. Politicians made policy announcements in the virtual world. Second Life never took off as predicted. But that might be changing. Rosedale is also back on the virtual reality scene with the new venture. Even if Rosedale is right, that’s probably a while away. At this early stage in the gestation process, though, it’s fascinating to take a closer look at Rosedale’s mission, because it exposes a lot of basic, mind-bending questions. But the question of whether lots of people can learn to love virtual reality is also a wonderful thought experiment, because it forces us to answer this: If reality can be completely recreated with technology, what makes reality so special? Current communication technologies aren’t that fast.
Change Leadership | eCornell Every day, a leader with a good idea fails at change management. Most fail because they can’t get beyond vision. Successful leaders need to take a holistic approach to organizational change: working top-down to influence stakeholders and mobilize support, and bottom-up to keep projects and people moving forward. This certificate consists of six two-week courses. The program builds the core competencies you need to successfully manage change and become a leader who can convert ideas into action and sustain organizational success. The courses in this certificate will equip you to:
Consortium | Open Standards for Real-Time 3D Communication The German 3D software developer Bitmanagement Software GmbH who are in the board of directors of the Web3D Consortium in Mountain View, California, USA has released the new authoring tool "BS Content Studio", which enables a wide audience to create interactive and Internet ready 3D content. This tool will sustainable accelerate and simplify the work-flow and time necessary to compose, animate and optimize 3D models and interactive content for the web and standalone applications. Even "non 3D specialists” can be now in the position to generate 3D real-time applications easily. The "BS Content Studio" Tool addresses a horizontal market and has been developed around the Web3D ISO standard X3D with the goal to enable a broad range of application domains including CAD, GIS, games, process automation, 3D printing, virtual catalogs, 3D marketing banners, configurators, product visualization, automation, augmented reality, stereo TV content, social communication and many more.
Trucs en vracs | Astuces pour opensim Evénement virtuel 3D : Fédérez votre communauté tout au long de l’année Les chiffres clés du marché des salons virtuels Les événements virtuels représentent 3% du marché de l’événementiel mondial et 75% des entreprises sont intéressées par utiliser le virtuel dans leur stratégie de marketing événementiel. Ce marché est en pleine expansion avec une prévision de croissance de 53% pour 2016 (vs 2012) soit 20 milliards de dollars sur cette même période. Et cela est très avantageux puisque les coûts sont réduits de 25 à 90% par rapport au budget nécessaire à un événement physique (Virtual Events Market Insight, Virtual Edge Institute, janvier 2013). Événements physiques vs événements virtuels : quelles différences ? Une solution flexible à moindre frais complémentaires aux traditionnels événements physiques ? De nombreux avantages… Vous allez nous objecter : « Cela est intéressant mais un événement virtuel ne permet pas d’entrer directement en contact avec le visiteur ». Cette solution virtuelle s’affranchit donc de toutes contraintes spatiale et logistique.
Emerging Media and Innovation Le tutorat à distance dans les mondes virtuels