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Association for Robots in Architecture -

Association for Robots in Architecture -

Robots in Architecture We recently presented our paper "A New Parametric Design Tool for Robot Milling" at the ACADIA 2010 conference in New York. We had a great time there and thank all of our friends who got up on a Sunday morning - after the big party, no less - to follow our presentation. In our paper we show approaches on how to integrate the robot not just in the parametric model, but in the design process itself. The example above is a screenshot (with added captions) directly out of Grasshopper, showing the initially created curves, the resulting modules and finally the stacked wall - side by side with a preview of the toolpaths, including the possibility to simulate the end-effector movements and extract KRL (KUKA Robot Language) code. It's all running very fluently, allowing you to quickly iterate alternatives, both in respect to design and production. You can download the full paper here. Important: Robots in Architecture has moved!

There’s A Reason It Reminds You Of A Lobster Another cousin of the Pleated Shell Structures (that were featured in this space in a two-part piece in Dec. 2012), the ICD/ITKE RESEARCH PAVILION 2012 is an exercise in form-finding. It is a collaboration of building science and natural science. Data from biologists studying the structure of lobster shells was used as the basis of design for a robotically fabricated structure. Lobster’s shells, it turns out, are not simply curved sheets of monolithic material, but are composed of unidirectionally-organized fibers in layers. The ICD/ITKE Research Pavilion is a biomimetic structure, made of layers of carbon and glass fiber filament, wound (by a robot) over a temporary steel frame using principles learned from the lobsters. The filament is passed through a resin bath as it is being wound onto the frame, and then overlaid on previous windings. (A detailed explanation of the concept and the process, from the University of Stuttgart website, follows below.) Concept Development

ROB|ARCH 2018 | Robotic Fabrication in Architecture, Art, and Design BRIAN HARMS | CURVLABS Association for Robots in Architecture | Recent Robot News Recent Robot News In the past months, Robots in Architecture was busy organizing the upcoming Rob|Arch 2012 conference, so news was a bit slow. Here’s what happened recently: Red Bull Arch On June 1st, artists C. Neugebauer and M. [one_third] [/one_third] [one_third] [/one_third] [one_third_last] [/one_third_last] GENIBOTICS and ECER We are also proud to announce that the FFG-funded project GENIBOTICS (project lead: G. Every year in the summer, Vienna’s universities organize the KinderUni (children’s university). VDI: Industrial Robotics 2012 In Mid-June, the Association for Robots in Architecture was invited to present their research at the VDI’s (Association for German Engineers) conference on industrial robots in Baden-Baden/Germany. Rob|Arch Robolab For our robot-courses at TU Vienna we have now moved all our industrial robots to the Arsenal, an industrial area currently rented by the university and also the location of many of the Rob|Arch 2012 workshops. Upcoming Events 17.7. 10. – 11.9.

srpLAB | RETHINKING DESIGN, ARCHITECTURE & MAKING Dürer’s Rhombii Here I’ve come across to a nice website about the short history of tilings and tessellations: I’m especially interested in the role of Albrecht Dürer, who seem to pioneer some of the concepts of today’s emerging field of architectural geometry. In this website Kevin Jardine explains mathematical aspects of some of the ancient tilings in a very understandable format. Like Kepler, Dürer was fascinated with regular polygons and polyhedra, although more for their practical visual possibilities than as the basis for mathematical theories.A large section of the Painter’s Manual is dedicated to practical ways to construct various curves and regular polygons with a ruler and compass. Here I developed one of the rhombic tilings from this website; Here is the Grasshopper definition file: [GHX: 0.9.0061] (Right click and save target as… don’t left click on it)

Spatial Robots: Interactive Architecture and Robotics BIM Vs. CAD Files: What's The Difference? For decades, product design engineers have used computer-aided design (CAD) programs — such as Autodesk’s AutoCAD — to design various parts and components. These sophisticated programs are capable of creating extremely detailed 2D and 3D models. With building information modeling (BIM) files growing in demand among leading architecture firms, many building product manufacturers consistently ask the question, “Can’t I just convert CAD files to BIM files?” So what's the difference between CAD and BIM? What Is CAD And What Does CAD Stand For? CAD, or computer-aided design, allows for design and documentation via computer technology. CAD users can efficiently produce 2D drawings and 3D models of parts and assemblies to be manufactured from their desired materials. Who Uses CAD? For the past 20 years, there has been a widespread adoption of 3D CAD software. See what a dynamic CAD Engine can do for your business — take a tour of our CAD Engine Platform. What is BIM? What is CAD Used For?

PROJECTS | NSTRMNT / BRIAN HARMS | Description from Kruysman-Proto: Conventional 20th century assembly logic was questioned in favor of polymer-based meta-assemblies produced through squishing, sedimenting, embedding, and inlaying. The focus was to create mysterious and alien assemblies which do not resemble known tectonic systems. Projects avoid all types of hardware, expression of technology (although they may in fact contain it), the dogmas of frames and panels, and other 20th century forms of reductive subdivision. Instead, the freeform and figural potentials of polymer and composite construction was exploited in search of new aesthetic and performative territories. Underwriting this desire is the idea of multi-materiality, where the homogeneity of digital surfaces is replaced with complex depth, sectional, and compositional effects. Critical for the ongoing research project of SQUISHED! Project Credits: Alberto Alfonso, Brian Harms, Haejun Jung, Al Ataide, Cheng Gong

Design + Robotics - PennDesign Immersive Kinematics Robotic Fabrication Studio @ Hyperbody | fucture.org If you like it, share it! MSc2 studio – 1:1 prototypes Whole studio project was initialized by Hyperbody research group at the Faculty of Architecture in TU Delft University . Jelle Feringa was leading the course and provided us with all needed infrastructure. Video showing the whole process and result Tutors: Jelle Feringa – Hyperbody TU Delft | EZCT Architecture & Design Research Silvan Oesterle – Architecture and Digital Fabrication, ETH Zürich | ROK Matthias Rippmann – BLOCK Research Group, ETH Zürich | ROK Students: Monika Augaityte, Suzan Daalmeijer, Lucas ter Hall, Jayson Johnstone, Borys Kozlowski, Anna Marcassoli, Pietro Pizzi, Ioli Plastira, Allesandro Rossi, Mikolaj Schwartz, Bianca Tamasan, Matas Ubarevicius, Paul Van den Hof, Laura Vester, Dezhang Zhou, Manuel Zucchi Pictures from initial workshop This project gave me an opportunity to explore new ways in which 1:1 prototypes can be manufactured by using ABB robots. Drawings of the pavillion Perspective drawings

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