Seven Ways to Build Your Own Educational Games
There are hundreds of places to find educational games and quizzes on the Internet. That said, sometimes you still cannot find quite what you're looking for. In those cases you're better off creating your own games. Sharendipity makes it possible for students and teachers to quickly create and share simple video games. ClassTools.net is a free service teachers can use to create their own educational games. Purpose Games is a free service that allows users to create custom games, share games, and play games. What 2 Learn is a website offering more than two thousand educational games for middle school and high school age students. YoYo Games hosts hundreds of relatively simple online games created by amateur and professional game developers. Jeopardy Labs is a free service you can use to create your own online Jeopardy game. ProProfs Brain Games allows you to build interactive crossword puzzles, jigsaw puzzles, word searches, hangman games, and sliding puzzle games.
What is PBL?
To help teachers do PBL well, we created a comprehensive, research-based model for PBL — a "gold standard" to help teachers, schools, and organizations to measure, calibrate, and improve their practice. In Gold Standard PBL, projects are focused on student learning goals and include Essential Project Design Elements:
PBL + Edmodo = Awesome
Tagged with: Bianca HewesFeatured BloggerPBL Friday with Bianca! I find myself sitting in a lecture by philosopher David Chalmers (it’s titled ‘The Singularity: A Philosophical Analysis’) and realise that once again I am behind in writing my weekly post for edmodo – where do the hours go?! The layout of the room (a university lecture theatre) contradicts the focus of this post. It puts me in an uncomfortable and uncertain mood. I plan (as my title suggests) to blog about a student-centred, inquiry-based style of learning that seems anathema to the arrangement of this philosophy talk. David Chalmers is a very clever guy who uses very impressive logical/mathematical formulas to present his ideas about artificial intelligence and the relationship between consciousness and technology. PBL + edmodo = Awesome This formula has been proven in my class over the last 6 months. To make this post as user-friendly as possible, I’m just going to give you my ‘Top 5 reasons why PBL + edmodo = awesome’:
Projects: A better way to work in classroom groups |
Several months ago, we locked our programmers away in a secret laboratory with a single, all-consuming directive: find a better way for wiki members to do independent classroom group work. We’re calling this new feature Projects. Whenever you have a particular assignment or activity, you can create a project for it, then define teams of members, each with its own unique pages, files, and permissions. As of today, projects are available on all Education-plan wikis (both K-12 and higher education), Plus- and Super-plan wikis that are categorized as Education, and all education Private Label sites. Wiki organizers If you’re an organizer of your wiki, it’s up to you to create and manage projects. Creating a project Go to Projects in the action menu.Give your project a Name. Assigning teams When you create your project, you have four choices about how to assign teams: No matter how you assign teams, you can always rearrange them later. You can change these permissions at any time. Wiki members
Background Knowledge & Theory
The Basics Features of Project-Based Instruction Issues Raised About Project-Based Learning The Student in Project-Based Instruction Instructional Sequence in Project-Based Instruction Summary Four Stages of Inquiry: Applying Theory to Projects in This Web Site Project "Warm-ups" in Social Studies Project-based learning is a comprehensive instructional approach to engage students in sustained, cooperative investigation (Bransford & Stein, 1993). Within its framework students collaborate, working together to make sense of what is going on. Students pursue solutions to nontrivial problems by asking and refining questions debating ideas making predictions designing plans and/or experiments collecting and analyzing data drawing conclusions communicating their ideas and findings to others asking new questions creating artifacts (Blumenfeld et al., 1991). There are two essential components of projects: 1. Top 1. Support is essential. Problem-based learning & project-based learning (Moore et al., 1996).
Tinkering Resources
About CMK 2014 Constructing Modern Knowledge, July 8-11, 2014, is a minds-on institute for educators committed to creativity, collaboration and computing. Participants will have the opportunity to engage in intensive computer-rich project development with peers and a world-class faculty. Inspirational guest speakers and social events round out the fantastic event. Pete Nelson, Edith Ackermann, Mitchel Resnick, and other […] Amazing Guest Speakers Constructing Modern Knowledge 2014 is committed to making connections between child-centered learning theories and the creative construction of knowledge with computers. Exceptional Faculty One of the most rewarding aspects of Constructing Modern Knowledge is the ability to work with some of the world’s leading educational technology experts on personal project development.
Web 2.0 to support the nets
Web Tools that support this standard •Gizmos ExploreLearning currently has over 450 Gizmos with accompanying curricular materials, all with the aim of sharing the “Ah-Hah!” moment with teachers and students. • SAS Curriculum Simulations By integrating technology and instruction, SAS Curriculum Pathways helps students master the core disciplines in an efficient, cost-effective manner. • Google Earth Google Earth lets you fly anywhere on Earth to view satellite imagery, maps, terrain, 3D buildings, from galaxies in outer space to the canyons of the ocean. • Earth Browser EarthBrowser is an innovative earth simulation that combines an easy to navigate 3 dimensional globe with real-time weather conditions and 7 day forecasts for thousands of locations worldwide. •Survey Monkey We are the perfect tool for educators, speakers and trainers. •SMART Response A technological way to assess students, more commonly known as Audience Response Systems. •Lego Robotics Kits This is LEGO Digital Designer.