
RestKit Studio The professional, open source development tool for the open web It's ready. It's time. Core Features HTML, CSS, and JavaScript Code Assist Aids in authoring of HTML, CSS, JavaScript, PHP, and Ruby. Code Assist Deployment Wizard Support for one-shot as well as keep-synchronized setups. Deployment Wizard Support for one-shot as well as keep-synchronized setups. Integrated Debugger Set breakpoints, inspect variables, control execution. Integrated Debugger Git Integration Easily put your projects under git source code control. Git Integration Easily put your projects under git source code control. Built-in Terminal Quickly access a command line terminal for execution of operating system commands and language utilities such as gem, rake, etc. Built-in Terminal IDE Customization Setup your development environment exactly the way you want it by extending the core capabilities through scripting of custom commands. IDE Customization
SpringSource.org | Touch - JavaScript Mobile Framework for Building HTML5 Web Apps DHTMLX Touch is a free open source JavaScript library for building HTML5-based mobile web apps. It's not just a set of UI widgets, but a complete framework that allows you to create eye-catching, robust web applications that run on iOS, Android, and other mobile platforms. Syntax DHTMLX Touch framework offers intuitive object inheritance. Extendable Functionality DHTMLX Touch provides an elegant and simple solution to extend and customize the existing functionality of the library and to add new UI components. Data Storage on the Client Side Global data storage is an advanced and useful feature that allows keeping relations between data elements (e.g. list of employees and employee details form) on the client side. This feature provides automatical update of data across UI elements without user intersection. Server-Side Support Server side of DHTMLX Touch framework is based on dhtmlxConnectors (the same that used for DHTMLX Ajax library). Development Tools Components and Controls Compatibility
Game Closure - Community This mailing list is intended for discussion and announcements concerning the Game Closure DevKit. IRC Channel #gameclosure on chat.freenode.net Contact our developers immediately with an IRC client and chat with them about issues, new features or other topics. Documentation Read our official documentation, guides, and checkout our examples to get you up and running in no time! Issues We're working hard to build the best SDK there is. Contributors Help us make the Game Closure DevKit great! License Game Closure offers two licensing options.
Mobile HTML5 Framework - Features of Sencha Touch | Features | Sencha Touch Built on HTML5 Technology Sencha Touch, a high-performance HTML5 mobile application framework, is the cornerstone of the Sencha HTML5 platform. Built for enabling world-class user experiences, Sencha Touch is the only framework that enables developers to build fast and impressive apps that work on iOS, Android, BlackBerry, Windows Phone, and more. Smoother Scrolling and Animations Sencha Touch provides a user experience unparalleled in HTML5. Adaptive Layouts Sencha Touch’s novel layout engine leverages HTML5 in powerful ways to let developers build complex applications that respond, load, and layout in a snap. Native Packaging Web applications work everywhere.
A suite of Javascript libraries and tools designed for working with HTML5 Recent Updates Follow @CreateJS November 2014 Added Unit Tests to EaselJSUpdates in preparation for new releases (coming soon). New class model, with big performance increases October 2014 Added 'Extras' to EaselJSTons of updates and pull requests in all libs July 2014 Major Updates to EaselJS Graphics The Story Why we built CreateJS About CreateJS CreateJS is a suite of modular libraries and tools which work together to enable rich interactive content on open web technologies via HTML5. Featured Projects Community Show & Tell. Ion Drift A port of the Flash game Ion Drift, b10b was able to build a CreateJS version in less than a day that hit target framerates on even the lowest devices, and outperformed ports to other libraries. By b10b b10b
How to make a magazine app in iOS – Part II Welcome to the second part of this tutorial. Previous in the series:How to make a magazine app in iOS – Part I The iOS5 revolution A lot of water has flowed under the bridge since our first part of this tutorial. I will not spend my time explaining all the Newsstand features, all in all we’re creating a magazine app here and the Newsstand implementation details go beyond our original purposes. The example app The screenshot shows the final appearance of the app. The full app code is available on GitHub. I have setup this app using the basic single window Xcode template and then added the two main components in the application delegate startup method: The two components are: the Store class, which represents the Store Manager block in the app architecture; this Class is a subclass of NSObject and is not linked to the user interface.the ShelfViewController represents the UI of the application. The app has then been integrated with the new Newsstand requirements in the info plist. Conclusions