background preloader

MoI, 3D Modeling for Designers and Artists

MoI, 3D Modeling for Designers and Artists

Modeling for animation – Body | CGmascot Character modeled for animation is modeled to deform well in animation. This article desbribes benefits of edgeflow and edgeloops and the general ways to use them on a human/humanoid torso and limbs. To begin check out my article on surface flow, if you already haven’t. An Edge Loop is an interlocking series of continuous mesh edges used to accurately control the smoothed form of an animated subdivision surface. Edgeflow and Edgeloop are essentially the same thing. Overall edgeflow within each looped area matters, too. The general advice is to model the flows following the main muscles under the skin. What if you want superb muscle definition? What are the Main Masses moving in a human/humanoid? Back of a character bends below the chest. Highlights and edges show the flows I like to use for this model. The loops above, in limbs and at the top of the shoulder, are variations of a very useful x-loop. Also here is another version, a knee with more ‘mass’ left in. You can do varied X-loops.

Minoru from Novo is the worlds first consumer 3D webcam Thea Render The new integrated plugin for 3dsMax has just arrived and licensed users can grab the plugin as a free update! Bundle with Motiva Colimo and create infinite variations from a single render. Perform luminance and illuminance analysis and generate reports out-of-the-box. Thea Render offers a variety of high quality Model and Material Libraries. Lighting simulation is as accurate as never before with full spectral resolution and support for ior and scattering data. All lighting options are here, such as image-based lighting, physical sun-sky, area and point lights along with IES support. Thea Render delivers the highest quality for your images with a unique physically-based material system. It comes with a complete standalone studio with advanced editors and cool features like instancing brush and interactive render. Thea Render is the most versatile render solution featuring multiple state-of-the-art biased and unbiased engines.

Part 7: The Ear I am finishing things off with the ear. 1. I start off with adding edges so I will have enough definition to form the shape of the ear. I also start things off by creating a pole-type topology for the ear. I connect and then rotate the newly-created ring. 2. 3. 4 - 7. 8. So that is it for the head. Text and Images Copyright © 2004 Tony Jung. Build a 3-D Theater From Wired How-To Wiki By now, you've probably seen Björk's stunning 3-D video for "Wanderlust" ...in 2-D. If you want to view the Icelandic singer's psilocybin-friendly vision as she intended, you'll want to watch it in stereoscopic 3-D, the same depth-enhancing technique — based on linear polarization — that's used in 3-D IMAX theaters. And who better to show you how than the directorial duo behind the video, Sean Hellfritsch and Isaiah Saxon of Encyclopedia Pictura. They DIY'd their own 3-D viewing system, dubbed the Vizard. "We shot 'Wanderlust' with the small screen in mind," says Hellfritsch, who designed the contraption. Hey! What You'll Need Two 17-inch LCDs One 15-inch square two-way mirror Tools and enough wood to build a 16 x 16-inch cube, with extra for slots, etc... Don't forget your crayons or paint. you will want to decorate your box and bring it to show and tell! Get Started Score two old 17-inch LCDs by trolling eBay. Construct an enclosure. Get content and press Play.

Octane Render Secrets of Swimsuit Babe Secrets of Swimsuit Babeby Jimmy Chow, Hong Kong Introduction Making an attractive woman is always a goal for most CG enthusiasts. It’s also true to me. The costume of the character would need to show most of the body. The character would be fictitious. Modeling Objective - To make an attractive woman, the facial features as well as the body must be well proportioned. Approach - Here I’m going to do usual polygon modeling. There are basically two different approaches for polygon modeling: box modeling and patch modeling. My goal is to create a model having a good topology up to the level which is good enough to make it look attractive. Moreover, I’ll not eagerly pursue all-quad model and edge loops because I don’t see why they’re necessary. Finally I’m not going to paint texture like painting game characters. Beware of the contours or outlines you’re making. Always refer to references and instructions in drawing books as much as you can.

Anaglyphic Glasses, 3D Glasses | 3D Glasses Online As the world's leading manufacturer of paper 3D glasses and innovator in 3D promotions, we introduce IYF 3D anaglyphic glasses. (FYI: It stands for IN YOUR FACE 3D). Our re-formulated and supercharged 3D glasses with red and cyan filters coupled with our expertly converted 3D images of your ad or website will blast your promotion into the third dimension. SEE and be seen with our IYF 3D anaglyphic glasses as you plan your next print campaign, magazine ad, direct mail flyer, or website. After manufacturing well over one billion 3D glasses in the last 20 years, we have a right to be IN YOUR FACE. 3D anaglyphic glasses are used for viewing print, DVD and Blu-Ray, websites, games, and computer applications in 3D and is defined as two views of the same subject (either moving or still) in contrasting colors and slightly offset for two different perspectives. Let our conversion specialist transform your next printed project so that it explodes in your face.

Related: