
Top 10 Things That Determine Happiness photo: meddygarnet Happiness is, by nature, a subjective quality with a definition like a moving target. There is scant evidence — qualitative or quantitative — to lend convincing support to those life variables most critical in determining individual happiness, which is likely why past researchers committed to the scientific method rarely tried to tackle the subject. This is changing. Take, for example, the World Database of Happiness in Rotterdam, self-described as a, “continuous register of scientific research on subjective appreciation of life.” While we’re not entirely convinced of this marriage between science and subjectivity, we can still offer up a top 10 of things that determine human happiness, as supported by this growing body of research. No.10 – Having a short memory Are you one to hold grudges? No.9 – Exacting fairness No.8 – Having lots of friendships No.7 – Being spiritual No.6 – Thinking ahead No.5 – Developing a skill According to psychology professor Dr. No.2 – Good genes
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About 23 This is about the synchronicity number 23, and thus about the phenomena of synchronicity in general. To write about this topic objectively is impossible, as all experiences are necessarily subjective, involving as they do the element of consciousness, which cannot be instrumented. This is perhaps a study in the affirmation that any assertion of an objective observer is inherently impossible, and yet at the same time there is a deeply imbedded pattern of coherency in all that we regard as random. My first synchronicity experiences with numbers were not with 23, but with 2:22:22, first seen as the time on my digital watch on the Summer Solstice in 1981. I suppose that the hard-core SCICOP types might take comfort in this, as evidence that they can write off these reports as nothing but drug induced hallucinations, but anyone who has worked with these states knows that is simply not the nature of these experiences. That is to some degree what happened with me and twenty three.
MOVE: Guy travels the world and shoots one second of footage in each location Description 3 guys, 44 days, 11 countries, 18 flights, 38 thousand miles, an exploding volcano, 2 cameras and almost a terabyte of footage... all to turn 3 ambitious linear concepts based on movement, learning and food ....into 3 beautiful and hopefully compelling short films..... = a trip of a lifetime. move, eat, learn Rick Mereki : Director, producer, additional camera and editing Tim White : DOP, producer, primary editing, sound Andrew Lees : Actor, mover, groover All Music composed and performed by Kelsey James Music Recorded and mixed by Jake Phillips Colour Grade : Edel Rafferty and Roslyn Di sisto Online Edit : Peter Mirecki Assistance in titles and production design : Lee Gingold, Jason Milden, Rohan Newman Big Ups to Michelle, Kiri, Renee, Hana, Andre, Ross, Bernie & Julie for your patience and support and awesomeness.....
How It Should Have Ended | sometimes movies don't finish the way we'd like 2012's most anticipated video games Last updated 05:00 17/01/2012 TOMB RAIDER 2012: Everyone loves a bit of Lara. It may not feel like it, but we've begun a very interesting year. The industry has entered another transitional phase as the established dominance of current console platforms, now some five or six years old, begins to wane. Nintendo, once the biggest player in the market with the phenomenally successful Wii, has seen hardware sales shrink. Motion control, the would-be darling of the casual games market, has foundered recently with developers seemingly unable to, or uninterested in taking full advantage of the possibilities presented by Kinect and Move. Both Sony and Nintendo have continued to push portable gaming, introducing (or, in the case of Sony, about to introduce) new hardware into a rapidly evolving handheld gaming market. Fans of the original BioShock will likely welcome the news that legendary designer Ken Levine is back on board for this third instalment. Hitman is returning in 2012. -Gameplanet Comments
Buggy series project Portal: The Flash Version
Great 'pre Black Friday" sale ends today. I got great Xmas gifts and a few for myself :-) by realitychk Nov 12