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Random Inn/Tavern Generator

Random Inn/Tavern Generator
Current Settings (Because this is a set of separate images, to save the floorplans you should: press your "print screen" key (or your computer's equivalent) and then open your favorite image editor and paste the screenshot into a new image. Then crop the rest of the screen. Some word processors will also allow you to paste the screenshot and even crop it. You can also print the webpage or print it to a pdf file using free tools like CutePDF and PrimoPDF.) Key Thin Rectangle on a wall: door"S" on a wall: secret doorLarge Rectangle: tableLarge Thin Rectangle: barRectangle with a "T" or "S" or both: table or shelve or table & shelves.Circle: bar stool or chair4/5 Circle: chair next to/under table Small filled Rectangle in a larger rectangle: fireplace/hearthDashed Line: railingMany thin lines getting smaller: stairsFilled Circle: toilet/privvyFilled Triangle: wash basin Coming Soon Here's the list of planned features:

[Random Thursday] Strange Stones « Dyson's Dodecahedron Menhir illustration by Philip Reeve Standing stones are an immediate fantasy hook because of most of our obsession over the megaliths such as Stonehenge. Doubly so for those of us who live in parts of the world where such things are not found (like us North Americans). Like this: Like Loading... Random City Map Generator The Random City Map Generator creates a "random" city or town map suitable for fantasy and other role-playing games (RPGs) such as Dungeons and Dragons, Pathfinder, GURPS, HERO and many others. Note: you can try out version two of this tool. Because the map is made from layered images, to save or print a map you need to either: Take a sceenshot (print screen key) and paste into an image editor; Or print the page to a pdf file (Macs have this built-in, PCs may need a product like "cutePDF".) See more caveats and planned features below. Planned Features/Caveats Yes, the streets are too ordered for most cities... a couple of completely different street layouts will be added and they will be more random/meandering. Copyright 2010 Inkwell Ideas, Inc. Total visits:

How to Choose Colours Procedurally (Algorithms) » devmag.org.za Changing the colours of art can be a great way to increase the amount of content in your game, and add variety and richness. It is relatively easy to implement. What is not always as easy is to get a set of colours that looks nice. This article gives some ideas for choosing colour palettes that look nice. A few things about colour Colour is surprisingly complex. Although you don’t need to know all about the physics, biology, and psychology of colour vision, it is useful to have some background information (which you can find references to at the end of this article). For palette choosing, there are a few important points. Digital colour theory differs considerably from theories based on pigments (or chemicals, or metals in crystals). Vector distances in RGB and many other colour models don’t correspond to differences in perception. Edit: Turns out I have fallen prey to the very thing I talk about. Brightness These greys are equally spaced. Hue differentiation. Colour harmony theory. 1. 2. 3.

Random City Map Generator The Random City Map Generator creates a "random" city or town map suitable for fantasy and other role-playing games (RPGs) such as Dungeons and Dragons, Pathfinder, GURPS, HERO and many others. Note: you can try out version two of this tool. Because the map is made from layered images, to save or print a map you need to either: Take a sceenshot (print screen key) and paste into an image editor; Or print the page to a pdf file (Macs have this built-in, PCs may need a product like "cutePDF".) Planned Features/Caveats Yes, the streets are too ordered for most cities... a couple of completely different street layouts will be added and they will be more random/meandering. Copyright 2010 Inkwell Ideas, Inc.

City Generator [Random Thursday] Lost Cities of the Fallen Empire « Dyson's Dodecahedron B4 - The Lost City Lost Cities, Fallen Empires, entire civilizations no longer in decline – but leaving us with nothing but the ruins of their former homes to explore. These are classic themes and settings for pulp adventures and well suited to any role playing game. In my campaign setting, there are many “lost cities”. City Location (d12) Distinguishing Characteristics (d12) City is dominated by many tall towers interconnected by spanning bridges and arches.Massive city wall is the only piece of the city that seems to have survived the ages almost untouched, the rest is almost completely destroyed.At one point the city used a network of canals for transportation and communication. This is post 12 in the A to Z Blogging Challenge – L is for Lost Cities Like this: Like Loading...

YeOldMapMaker - The RPG GameMaster's best friend! Turnkey Linux : dépoloyer votre serveur web en quelques clics Home » Gnu/Linux Il y a quelques semaines, grâce au billet proposé par Baloo (que je remercie encore au passage), j’ai pu découvrir Yunohost . Une distribution faite pour les personnes qui souhaite monter leurs serveurs d’hébergement, mais qui n’ont ni les connaissances pour ça, ni du temps libre à consacrer pour monter les différentes briques de leurs serveurs. Yunohost m’a mis aussi sur le chemin d’un nouveau genre (pour moi) de distributions, c’est ainsi qu’après quelques recherches sur le web, j’ai découvert Turnkey Linux. Mais ce n’est pas l’unique plus qu’offre Turnkey, car en plus des images iso, il est possible de télécharger des images de machines virtuelles et les importer dans VirtualBox par exemple. Pour en savoir plus sur Turnkey Linux, je vous invite à se rendre sur cette page du site officiel du projet Lightweight Portable Security : GNU/Linux made by les militaires US Quelques pistes pour mieux protéger votre vie privé Perl/Linux : la distribution full perl

Magic Item Shop Random Inventory Generator Instructions: Simply enter a number for how many items of each type the magic shop should have. If a shop shouldn't have any of those items, leave the field blank or enter a 0. Then press submit and the page will reload with a Magic Item Shop inventory listed below that fits your criteria. Or as a shortcut select a value for "Pre-fill as shop size" then submit, or customize the settings then submit. This generator uses the probabilities in the SRD as faithfully as possible with one exception noted below. The exception is that scrolls of any power level (minor, medium, and major) have the same random chances to have between 1-6 spells, weighted toward fewer spells. Remember that except for very high magic settings, characters shouldn't be able to walk into a "MagicMart" with many items to choose between so use this tool wisely. Pre-fill based on shop size:

[Random Thursday] Party Time! « Dyson's Dodecahedron If there is anything that feels like a classic fantasy story, it is arriving in a town or city just in the midst or verge of a major festival. So what’s the party all about? Table 1 – Random Festivals (d12) Celebrating the anniversary of the end of a war.Religious celebration (table 2).Agricultural fair – showing off animals and foodstuffs.The Great Fast – a day or week when all the inhabitants fast and are quiet and reserved.Celebration of the beginning of the local calendar year.Celebration of the anniversary of a great heroic deed.Spontaneous celebration of an important marriage.Trade festival.Party to ward off bad luck and renew the good.Remembrance of a great tragedy.A major funeral.Contests of prowess – military, skill or magical. Table 2 – Religious Celebrations (d4) Anniversary of the arrival of a great saint or religious leader.Traditional celebration of blessings.Day of purification.Anniversary of the birth of a great saint or religious leader. Like this: Like Loading...

Random Dungeon Generator Version .68 Refresh the page for a new design. See below the dungeon for more info. Inkwell Ideas' Other Projects: Information: This tile generator has multiple current join points between tile sides. About: This random dungeon generator is for games like Dungeons and Dragons, GURPS, Hero/Champions, Labyrinth Lord, Savage Worlds, Castles and Crusades, Basic Fantasy, RuneQuest, Traveller, Pathfinder, and other fantasy and miniatures games.

Le diaporama facile sous GNU/Linux « Vous n'avez pas, Monsieur Borne, le monopole des articles sur les diaporamas, vous ne l'avez pas » J'ai eu récemment à faire un diaporama sous forme de DVD vidéo à partir de photos – typiquement le genre de question qui se pose au mieux tous les cinq ans. Pour ce travail, j'ai cherché un truc simple et efficace, le genre qu'on maîtrise en 45 secondes sans avoir à aller chercher des tutos à droite ou à gauche (investir plus de temps aurait été du gâchis vu mon usage). Je vous donne sans plus attendre le nom du champion, ou plutôt des champions puisque c'est un couple qui a été retenu : Imagination + DeVeDe. À ce jour, sous Debian Sid, le premier est dispo en version 3.0 (dernière version, du 6 mars 2012), et le deuxième en version 3.22 (dernière version, du 22 mai 2012). Voilà la méthode expéditive pour parvenir à mes fins : Première étape : créer un diaporama vidéo avec Imagination Importez les images. Remarquez que l'interface se décompose en trois panneaux. Satisfait du résultat ?

Adventure Hook Random Generator Ever find yourself stuck for an adventure idea right up to the time your players arrive for the game? Our Adventure Hook Random Generator gives you Dungeon Masters a starting point from which you can develop a new adventure. This handy program uses a number of preset variables to develop an adventure hook or starting idea for you. Below are three different categories that, depending on the style of your game, provide starting points from which you can develop a D&D game session. You may need to adjust the wording of the result slightly to use it as a springboard to open your adventure. Remember -- this is a random generation program.

Ash’s Guide to RPG Personality & Background :: The Guide

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