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OpenCourseWare

OpenCourseWare
History[edit] The OpenCourseWare movement started in 1999 when the University of Tübingen in Germany published videos of lectures online for its timms initiative (Tübinger Internet Multimedia Server).[1] The OCW movement only took off, however, with the launch of MIT OpenCourseWare at the Massachusetts Institute of Technology (MIT) and the Open Learning Initiative at Carnegie Mellon University[2] in October 2002. The movement was soon reinforced by the launch of similar projects at Yale, the University of Michigan, and the University of California Berkeley. MIT's reasoning behind OCW was to "enhance human learning worldwide by the availability of a web of knowledge".[3] MIT also stated that it would allow students (including, but not limited to its own) to become better prepared for classes so that they may be more engaged during a class. Since then, a number of universities have created OCW, some of which have been funded by the William and Flora Hewlett Foundation.[3] Principles[edit]

MIT MAS.531/MAS.131 Computational Camera and Photography, Fall 2009 : MIT OpenCourseWare <div style="padding:5px; font-size:80%; width:300px; background-color:white; margin-left:auto; margin-right:auto; border:1px dashed gray;"> Internet Archive's<!--'--> in-browser audio player requires JavaScript to be enabled. It appears your browser does not have it turned on. Please see your browser settings for this feature. </div> 1. Lecture 1: Introduction and fast-forward preview of all topics - Part 1 Lecture 1: Introduction and fast-forward preview of all topics - Part 2 Lecture 2: Modern optics and lenses; ray-matrix operations; context enhanced imaging - Part 1 Lecture 2: Modern optics and lenses; ray-matrix operations; context enhanced imaging - Part 2 Lecture 3: Epsilon Photography: Improving Film-like Photography MITMAS 531F09 lec03 2 Lecture 4: Computational Illumination: dual photography, relighting - Part 1 Lecture 4: Computational Illumination: dual photography, relighting - Part 2 Lecture 5: Lightfields, part 1 - Part 1 Lecture 5: Lightfields, part 1 - Part 2 Instructor: Prof.

China Open Resources for Education The China Open Resources for Education (CORE) is a non-profit organization. Its mission is to promote closer interaction and open sharing of educational resources between Chinese and international universities, which CORE envisions as the future of world education. CORE aims to provide Chinese universities with free and easy access to global open educational resources. CORE is a consortium of universities that began with 26 IET Educational Foundation member universities and 44 China Radio and TV Universities), with a total enrollment of 5 million students. CORE has received approval and support for its activities from the China Ministry of Education (MOE). CORE was established in November 2003 following an MIT OpenCourseWare Conference in Beijing. CORE provides framework for Chinese-speaking universities to participate in the shared, global network of advanced courseware with MIT and other leading universities, and enhances the quality of education in China. Mission[edit] Objectives[edit]

Massive open online course Education service on the web Poster, entitled "MOOC, every letter is negotiable", exploring the meaning of the words "massive open online course" A massive open online course (MOOC ) or an open online course is an online course aimed at unlimited participation and open access via the Web.[1] In addition to traditional course materials, such as filmed lectures, readings, and problem sets, many MOOCs provide interactive courses with user forums or social media discussions to support community interactions among students, professors, and teaching assistants (TAs), as well as immediate feedback to quick quizzes and assignments. MOOCs are a widely researched development in distance education,[2] first introduced in 2008,[3] that emerged as a popular mode of learning in 2012, a year called the "Year of the MOOC".[4][5][6] History[edit] What is a MOOC? Precursors[edit] Early approaches[edit] cMOOCs and xMOOCs[edit] MOOCs and open-education timeline (updated 2015 version)[13][30] Students served[edit]

50 Awesome Opencourseware Links to Effectively Get Your Photography Degree for Free Whether you are a first time digital camera owner, or someone looking to start a professional photography business, knowledge is key. Utilize these 50 courses, guides, and more to bring out the best in your photos. For Beginners These courses are a must for the first time photographer, or those looking to brush up on their camera skills. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. For Advanced Users Now that you know the basics, learn how to truly master everything from setting up a photo, mastering the complex SLR, and more. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. Photojournalism For those looking to go into reporting, learn how take pictures like the professionals do from the stunningly beautiful to the deftly haunting. 23. 24. 25. 26. 27. 28. 29. Free Guides and Tips These resources are ideal for those who would like to read more about photography and take their art, hobby, or profession to the next level. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. Specialty Courses 40. 41. 42. 43. 44. 45. 46. 47.

Massive open online course Poster, entitled "MOOC, every letter is negotiable," exploring the meaning of the words "Massive Open Online Course" A Massive Open Online Course (MOOC; /muːk/) is an online course aimed at unlimited participation and open access via the web. In addition to traditional course materials such as videos, readings, and problem sets, MOOCs provide interactive user forums that help build a community for students, professors, and teaching assistants (TAs). Although early MOOCs often emphasized open access features, such as connectivism and open licensing of content, structure, and learning goals, to promote the reuse and remixing of resources, some notable newer MOOCs use closed licenses for their course materials, while maintaining free access for students.[2][3][4] History[edit] What is a MOOC? Success in a MOOC, by Dave Cormier, December 2010 Knowledge in a MOOC, by Dave Cormier, December 2010 Precursors[edit] Early approaches[edit] George Siemens interview Other MOOCs then emerged. Asia[edit]

Virtual world The user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of telepresence.[6] Such modeled worlds and their rules may draw from the reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. Virtual worlds are not limited to games but, depending on the degree of immediacy presented, can encompass computer conferencing and text based chatrooms. Sometimes, emoticons or 'smilies' are available to show feeling or facial expression. History[edit] The concept of virtual worlds significantly predates computers. Among the earliest virtual worlds implemented by computers were virtual reality simulators, such as the work of Ivan Sutherland. Virtual world concepts[edit]

Khan Academy The website features thousands of educational resources, including a personalized learning dashboard, over 100,000 exercise problems, and over 5,000 micro lectures[5] via video tutorials stored on YouTube teaching mathematics, history, healthcare, medicine, finance, physics, general chemistry, biology, astronomy, economics, cosmology, organic chemistry, American civics, art history, macroeconomics, microeconomics, and computer science.[6] All resources are available for free to anyone around the world. Khan Academy reaches about 10,000,000 students per month and has delivered over 300,000,000 lessons.[7][8] History[edit] In late 2004, Khan began tutoring his cousin Nadia in mathematics using Yahoo!' Khan Academy has eclipsed MIT's OpenCourseWare (OCW) in terms of videos viewed. Khan Academy also has thousands of resources translated into other languages. Khan Academy also launched a computer science module in September 2012.[21][22] Technical format[edit] Badges[edit] There are many[who?]

Virtual Worlds, Avatars, free 3D chat, online meetings - Second Life Official Site MIT OpenCourseWare Walter Lewin demonstrates conservation of energy in an OCW lecture As of October 2012, 60 courses included complete video lectures. The videos are available in streaming mode, but may also be downloaded for viewing offline. All video and audio files are also available from iTunes U and the Internet Archive. Project[edit] History[edit] The main challenge in implementing the OCW initiative had not been faculty resistance, but rather, the logistical challenges presented by determining ownership and obtaining publication permission for the massive amount of intellectual property items that are embedded in the course materials of MIT's faculty, in addition to the time and technical effort required to convert the educational materials to an online format. In September 2002, the MIT OpenCourseWare proof-of-concept pilot site opened to the public, offering 32 courses. Technology[edit] Video content for the courses were originally primarily in RealMedia format. Funding[edit] See also[edit]

Blended learning Blended learning is a formal education program in which a student learns at least in part through online delivery of content and instruction with some element of student control over time, place, path or pace.[1] While still attending a “brick-and-mortar” school structure, face-to-face classroom methods are combined with computer-mediated activities.[2] Proponents of blending learning cite the opportunity for data collection and customization of instruction and assessment as two major benefits of this approach.[3] Schools with blended learning models may also choose to reallocate resources to boost student achievement outcomes.[4] Terminology[edit] History of the term[edit] The concept of blended learning has been around for a long time, but its terminology was not firmly established until around the beginning of the 21st century. Word usage and context[edit] Blended Learning History[edit] Advantages/disadvantages[edit] Advantages[edit] Disadvantages[edit] Community[edit] See also[edit]

edX EdX is a massive open online course (MOOC) platform founded by the Massachusetts Institute of Technology and Harvard University in May 2012 to host online university-level courses in a wide range of disciplines to a worldwide audience at no charge and to conduct research into learning. EdX has more than 2 million users. The two institutions have each contributed $30 million of resources to the nonprofit project. The prototype course, Circuits and Electronics, began in December 2011, through MITx, the massive open online program at MIT.[4] There are currently 47 schools, nonprofits, corporations, and international organizations that offer or plan to offer courses on the edX website.[5] Functionality and organization[edit] EdX has engaged in a number of partnerships with educational institutions in the United States, China, Mongolia, India, and more to utilize edX courses in "blended classrooms The edX platform uses online learning software that uses interactive experiences. History[edit]

2012 - the year of the MOOC? Is 2012 the year of the MOOC? It certainly seems so since I'm discovering new providers of free open learning every week. The latest to turn up on the radar is a new development from Udemy offering university teachers a chance to offer courses for free. Udemy has been around for a year or two now and their main aim is to provide people with a platform for creating and marketing courses in just about anything. Create your course, place an ad for it in Udemy and see if it takes off. Courses may be free but most have small course fees attached. The new venture for Udemy is called the Faculty Project. Here's yet another example of people getting together to offer free education to a global audience. There may not be any university credits on offer for all these open courses but tangible rewards may still be available.

Udacity Udacity co-founder Sebastian Thrun, 2006 Udacity is a for-profit educational organization founded by Sebastian Thrun, David Stavens, and Mike Sokolsky offering massive open online courses (MOOCs).[3] According to Thrun, the origin of the name Udacity comes from the company's desire to be "audacious for you, the student".[4][5] Thrun's work on Udacity was noted by The Guardian in a list of people championing open internet.[14] Courses[edit] Four more courses began on 16 April 2012, encompassing a range of ability and subject matter, with teachers including Steve Huffman and Peter Norvig. Course format[edit] Enrollment[edit] Over the first several months of Udacity's existence, enrollment for each class was cut off on the due date of the first homework assignment, and the courses were re-offered each hexamester. Certification[edit] Further plans announced for certification options would include a "secured online examination" as a less expensive alternative to the in-person proctored exams.[31]

OpenCourseWare Here's a chart that summarizes the development of OpenCourseWare (OCW); academic material in the form of films, audio, slides and texts that universities make freely available on the net. Most of the open education initiatives that I've been writing about recently use a lot of OCW as the content for their courses and this chart gives a welcome background to the field for those who have just discovered it. What is amazing is that although the present OCW movement dates back to 2001 so few university teachers and leaders I meet have even heard of it. This is not a future vision or a possible scenario, this is happening now. Via: Online College Courses Blog

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