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Project – Blow Up Shield This shield is able to controll the pump and the valve of a blood pressure meter. What you want to inflate with it, is up to you. With this shield, you are able to controll the pump and the valve of a portable heart pressure meter, what you can buy for cheep and pump up everything, you want. Output The pump and valve needs 3.3 volts, therefor there is a voltage-regulator attached to the shield and with a power selector jumper, you can decide, if you want to use 5 or 3.3 volts. Input Three analog Inputs on the PCB are placed with pin-headers. Parts You will need: - 2x MOS-FET IRF640N - 1x LD1117V33 - 1x Capacitor 100nF - 1x Capacitor 10uF - 3x Resistor 220 Ohm - 2x Resistor 100kOhm - 2x Resistor 100Ohm - 3x Resistor matching to your analog Sensors - 2x Diode 1A - 3x LED - 2x 8 pins male pin header - 2x 6 pins male pin header - 1x 3 pins male pin header - 2x 3 pins female pin header - one jumper - 2x 2 screw terminal (3,5mm grid)

Build Your Own Escape Game Artefacts! Part 1 - The Escape Roomer Have you ever wanted to build your own escape game artefacts using low voltage electronics? Look no further! In the upcoming months, look out for a short series of articles on how you can approach creating small, but effective artefacts for your own game designs. Introduction Why am I known as RussBuilds? I made 4 games over the course of the lockdown period, each involving multiple escape game artefacts, and Mairi right here at The Escape Roomer, reviewed 3 of them. I discontinued these games in June 2021, however I would love to pass on some skills and insight into anyone who is considering making their own physical escape games, but doesn’t know where to start. Part 1: Fundamental Equipment What do I mean by fundamental equipment? Later on in the series, I’ll be showing you how to build an escape game artefact. So without further a-do, let’s begin. Microcontroller A microcontroller is the brain of any artefact. Why this one? However! Power Adapter Laptop & IDE Dupont Connectors End Of Part 1

I Want One!: A Secret Knock Door Lock Holy shit, it's a PVC pipe bomb! No, not really. It's the Knock Lock, a homebrew door lock that will only release the deadbolt if you perform the secret knock. Cooooool -- I want one for my clubhouse! A microphone (okay, really a speaker) presses against the door and listens for knocks. If it hears the right number of knocks in the right cadence it triggers the motor to turn the deadbolt and unlock the door. There's a very worthwhile video after the jump of the lock in action. Hit the jump for another shot and the video. Secret Knock Detecting Door Lock [grathio] Thanks to EggL, whose door requires a retinal scan plus blood test.

Come Realizzare un Gioco di Escape Room con Arduino - Elettronica In: La tua rivista di elettronica Il progetto presentato in questo articolo è un ‘escape room in scatola, ideato e realizzato come un’esercitazione cooperativa di puzzle, ispirato al celebre gioco “Keep Talking and Nobody Explodes“. L’autore ha condiviso un video esplicativo sul gameplay e i dettagli tecnici, incoraggiando a visionarlo per meglio comprendere il contesto del progetto. Parte Elettronica Il gioco è una combinazione di parti provenienti da vecchi progetti, con un aspetto autentico grazie all’uso di pulsanti e manopole non uniformi. Ogni modulo è gestito da un Arduino, prevalentemente modelli Pro o Pro Micro per ragioni di costo. Controller Elemento centrale del gioco, il controller gestisce elementi comuni come il display che conta a ritroso da 5 minuti e l’altoparlante che emette suoni semplici. Comunicazione La comunicazione tra i moduli è stata una sfida, superata abbandonando le soluzioni SPI e I2C in favore di una rete a maglia con connessione seriale. Moduli Case e Materiali Costo e Tempo

Future Frenching: Electronic Kiss Simulator How about we just show each other our privates and call it a Skype? Seen here reaching previously unknown levels of sadness, a user demos Kajimoto Laboratory's Kiss Transmission Device. The devices were designed to simulate the kiss of a lover (or webcam stripper!) across the internet by connecting two people with a box of rotating electronics in their mouth. Mmmmmmmm. NOW CHOKE ME WITH YOUR TONGUE. "If you take one device in your mouth and turn it with your tongue, the other device turns in the same way. Damn, that sounds romantic. Hit the jump for sadness closeups in case you're into depressing (including one shot of guy staring at his lover's ass!) Kiss Transmission Device [diginfo] viaJapanese invent a box that can simulate a kiss over the Internet [dvice] Thanks to Alan, who once kissed his monitor after spotting a boob.

Arduino Portable Escape the Room : 7 Steps Maker Community Braunschweig This project was made possible with open source software/ hardware and the group efforts of Alexander Rönspieß, Rudolf Leue, Jonas Kieserling, Tim Kayser, Tim Kessel, Alexander Kemper and Felix Klempt. Fusion 360 was used for 3D-modelling, Arduino IDE for programming and compiling, and GitHub for collaborative programming. 3D-printing as well as some basic woodworking/ soldering skills were required to manufacture the hardware and wiring of the modules to the Arduino Mega 2560 microcontroller. Inspiration The inspiration of this project comes from the popular riddle game "Escape the Room", where players need to solve physical riddles in order to stop an imminent threat or escape a certain area. In the middle of the table is a Fallout 4 nuclear bomb prop (Designer: Starscream83) with a red 7-segment display which will be counting down the time. The brains of the whole system is an Arduino Mega 2560.

Golpe Aqui usamos um elemento Piezo elétrico para detectar som, o que nos permite usá-lo como um sensor de golpes. Usamos a vantagem da capacidade do processadores para ler sinais analógicos através dos conversores analógico-digitais (ADC). Estes conversores fazem a leitura da voltagem e a transformam em um valor digitalmente codificado. Neste caso as placas Arduino transformam a voltagem para um valor entre 0 e 1024. 0 representa 0 volt enquanto que 1024 representam 5 volts na entrada de um dos 6 pinos analógicos. Um Piezo é somente um dispositivo eletrônico que pode ser usado tanto para executar um som como para detectá-lo. Outra questão a comentar é que os Piezos elétricos tem polaridade, estes aparatos comerciais normalmente tem um cabo preto e um vermelho indicando como conectar na placa. O exemplo do código captura o golpe, e se é mais forte que um certo limite enviará a mensagem de "Knock!" Exemplo de conexão de um Piezo elétrico no pino analógico 0 com um resistor. Código

This escape room-in-a-box looks like a blast | Arduino Blog This escape room-in-a-box looks like a blast Arduino Team — January 23rd, 2024 Keep Talking and Nobody Explodes is a fun party game for iOS and Android that presents players with the challenge of cooperatively defusing a virtual bomb. This self-contained escape room works almost exactly like Keep Talking and Nobody Explodes, but lets the player in charge of defusing interact with a physical “bomb.” As with Keep Talking and Nobody Explodes, this device has several modules that each act as distinct puzzles. One Arduino oversees the whole game, tallying failed attempts and counting down until detonation. To keep everything in sync, Paddock developed his own communication protocol. This project is a delight to see in action and looks like a lot of fun.

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