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Philippe Tardif - Жизнь в стиле Chicago Booth - Секс-символы 80х Случайно наткнулся на ссылку - не мог не обратить внимание, увидев фотографию Алисы Селезневой (точнее девочки Натальи Гусевой (Мурашкевич), которая ее сыграла). Было интересно прочитать репортаж, многое было ожидаемым, но я был приятно удивлен Машей Старцевой из "Приключения Петрова и Васечкина". Мне, признаться, в детстве она не очень нравилась, и, как правило, кумиры детства не хорошеют со временем (как хрошее французское вино =), но Ингой Ильм я был приятно поражен, и вот почему: Вот она - простая и робкая Маша Старцева, которая не особо мне нравилась в детстве Но теперь я полностью изменил свое отношение к Инге Ильм (именно она играла Машу Старцеву) =) И, что самое интересное - вот ее LJ Tags: Удивительное рядом

BenSimonds.com Mike Roshuk Liquidicity » 50 Ways to Become a Better Designer Being a successful creative has a lot to do with the way you work. Sure, you can’t teach good design, but it never hurts to learn a few new tricks, or simply make the most of your talents. So without further adieu, here’s 50 ways to be more successful as a designer. Take ‘em or leave ‘em. Don’t get stuck before you’ve started: get some good ideas. 1] Metaphors. Great ideas can stem from using themes and metaphors. 2] Don’t take all day to brainstorm. It always helps to throw ideas around with a colleague or friend (as long as he knows what he’s doing). 3] Get off that computer! Sometimes it’s best to just have a break. 4] Join a forum. A lot of creatives work from home, but that doesn’t mean they can’t talk to anyone. Graphic Design Forum (one of the oldest and largest forums on graphic design)Smashing Magazine ForumsLayers MagazineDesignate OnlineDevLounge (OK, it’s not a forum, but it’s a really decent site) 5] Think brand. 6] Use a sketchbook. 7] Get your specs straight. 8] Draw a map.

/ / Total 3D - page d'accueil d'artistes La CG - 2D et 3D du site de ressources graphiques / / Rape, Murder and Genocide: Nazi War Crimes as Described by German Soldiers - SPIEGEL ONLINE - News - International When soldiers talk about the war, words like "death" and "killing" are hardly ever used. And why should they be? It's obvious that the important thing is the result, not the work itself. A construction worker, as Neitzel and Welzer point out, wouldn't talk about stone and mortar during his lunch break. Many of the transcribed conversations have the feel of party banter. The prisoners aren't interested in having heart-to-heart talks with each other. At least as revealing as the stories the prisoners tell each other are their reactions to what they are hearing. The soldiers seldom talk about dying, and they rarely discuss their own feelings or fears. No Distinctions Men love technology, a subject that enables them to quickly find common ground. The victim is merely the target, to be shot and destroyed -- be it a ship, a building, a train or even a cyclist, a pedestrian or a woman pushing a baby carriage. "Did they all drown?' "Yes, they're all dead." "How big was it?" "6,000 tons."

Art of Jin Компьютерная графика и анимация — Render.ru Design in Europe - design, webdesign, illustration, photography and webdesign from Europe

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