
100,000 Stars World-scale AR with Mapbox Unity SDK + ARKit library Google's AI Can Dream, and Here's What it Looks Like Software engineers at Google have been analyzing the 'dreams' of their computers. And it turns out that androids do dream of electric sheep... and also pig-snails, camel-birds and dog-fish. This conclusion has been made after testing the ability of Google's servers to recognize and create images of commonplace objects – for example, bananas and measuring cups. The result of this experiment is some tessellating Escher-esque artwork with Dali-like quirks. Google's artificial neural network creates its own images from keywords. So, what's the point in creating these bizarre images? The Google artificial neural network is like a computer brain, inspired by the central nervous system of animals. The Google team then realized that they could reverse the process. Sometimes, the resulting images are not quite what you'd expect... Google's artificial neural network's interpretation of a dumbbell. Google's artificial neural network finds images of birds and buildings within landscapes.
4 Questions Retailers Need to Ask About Augmented Reality Executive Summary Whether they are shopping for spectacles or a sofa, consumers have no shortage of augmented reality apps to assist them these days. Following the viral success of Pokémon Go in 2016, hordes of retailers have embraced the technology. Whether they are shopping for spectacles or a sofa, consumers have no shortage of augmented reality apps to assist them these days. Nintendo’s cellphone-enabled treasure hunt was the first big showcase for AR’s innovative blend of real-world and computer-generated images. Executives like the way that AR could help make online shopping feel as good as — or better than — shopping in person. But AR’s promise doesn’t make it a great investment for every retailer. The recent collapse and relaunch of Blippar, a prominent European AR start-up that created AR apps for consumer goods and retail customers such as Covent Garden, Net-a-Porter, and McDonald’s have added to worries that, for all its promise, AR might struggle to reach the mainstream.
Animating a Million Letters Using Three.js Introduction My goal in this article is to draw a million animated letters on the screen at a smooth frame rate. This task should be quite possible with modern GPUs. If you're coming from a traditional JavaScript animation background, this all sounds like madness. Writing efficient WebGL code Writing efficient WebGL code requires a certain mindset. But to go really fast, you need to push most of your computation to the shaders. The article's code uses the Three.js library, which abstracts away all the tedious boilerplate from writing WebGL code. Drawing multiple objects using a single draw call Here's a small pseudo-code example of how you might draw multiple objects using a single draw call. for (var i=0; i<objects.length; i++) { // each added object requires a separate WebGL draw call scene.add(createNewObject(objects[i]));} renderer.render(scene, camera); But the above method requires a separate draw call for each object. Setting up the geometry and textures Remaining concerns Summary
festivaloftheimpossible Videos Straight-away I was reminded of Jake Fried, but only in materials/process. It’s clear that Emanuele is also intuitively fleshing out the movement frame-by-frame as he goes but his work is unique in that there’s no figurative elements to recognize; only abstract geometry and form that, when quilted together, comes across as both familiar and foreign. I’m reminded of the notebooks I used to fill with random scribbles while bored out of my mind in high school: I’d start with a stray line or a random shape and then try to make sense of it with the remaining paper, as if the choatic mess left by my pen was what I had intended to create from the beginning. Thanks for passing this one along, Sam Lillard! P.S. [ It's Called "Moon" ] posted by respondcreate on Feb. 23, 2014 in Videos | tags: animation, atmospheric, drawing, emanuele kabu, geometric, geometry, hd, time lapse, trippy [ The Jump ] P.S. [ Austin Anijam 2014 - The Octopus Project "Mmkit" ] [ Wagon Christ - 'Shadows' ] “I do for sure. P.S.
Scope AR Merges Its AR Workflow & Remote Assistance Functions into One App Enterprise augmented reality software maker Scope AR is bringing the powers of its two productivity apps together like the Wonder Twins into the form of a single app. Announced at the Augmented World Expo (AWE) in Santa Clara on Thursday, the merged app brings together Remote AR, a live video augmented reality support app, with WorkLink, the company's guided smart instructions solution. Rather than swap back and forth between the apps, users can now press a single button to access the functions. Having trouble understanding a job workflow? Call a colleague from within the app. Likewise, experts assisting frontline workers can refer them to instructions during a call. Don't Miss: Scope AR Updates Remote AR for ARKit Even before the merging of app functions, Scope AR customers have realized substantial cost and time savings from implementing the productivity apps. Lockheed Martin has also seen drastic improvements in time spent on tasks and training since using Scope AR's software.
Una tecnología que podría cambiar al mundo. by santiagomongef Sep 14