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UI Design Pattern Library Social Design Strategy Great products and services depend on their users having great experiences. But it’s not about what users do or how they do it, but rather why. Why they do what they do, why they keep coming back, and why they tell their friends. And social design aims to explain the why behind great experiences. I’ll tell you a quick story. Strand Book Store in NYC is apparently very famous, but I had never heard of it (and I’m from the New York area, too) until earlier this year when I was walking around with a friend and she pointed it out to me. That story in and of itself is not a big deal. In these cases and when we are faced with more subjective questions such as, “Where’s a good Italian restaurant?” Communities are very useful. And though we have all kinds of relationships in our lives—with coworkers, neighbors, or brands, and long lasting or short lived, formal or intimate—it’s with our strongest ties that our trust lies. Trust is built through this conversation. Building Conversation Listening
509 Bandwidth Limit Exceeded 4 forgotten principles of usability testing Over the last few months I've sat through dozens of usability tests run by design agencies. Clients have asked me to oversee the tests to make sure that the agency really puts their design through its paces. This is a good thing as it shows that usability testing is now becoming a mainstream activity in the design community. But many of the usability tests I've sat through have been so poorly designed that it's difficult to draw any meaningful conclusions from them. No wonder that Fast Company mistakenly believe that user centred design doesn't work. Picture a usability test If I ask you to picture one of these usability tests, you'll probably conjure an image of a participant behind a one-way mirror, with video cameras and screen recording software. Here are 4 principles of usability testing that have been absent in many of the tests I've observed. Screen for behaviours not demographics. Screen for behaviours not demographics Test the red routes Focus on what people do, not what they say
So You Wanna Build a Library, Eh? The following article is an abridged version of Chapter 7 of Nathan Curtis’s 2009 book, Modular Web Design published by New Riders. The book’s first half addresses how to modularly break down your design, build it back up, and communicate in new and interesting ways. With those design techniques in hand, the book then drills into how to organize and build a library, teach it to others, and establish a process for maintaining it for an organization. Design patterns and modular components are effective techniques for designing and building long-lasting, consistent experiences. Many teams have realized incredible efficiencies, savings, and better design through design libraries and related standards. Therefore, precede any kind of library build out with a period of discernment. 1. What is your primary rationale for building a library? Beyond efficiency and consistency, other benefits that drive teams include: Portability: Designers come and go. 2. A component is a chunk of a page design.
How to use multitasking gestures on your iPad A new feature to both the iPad (iOS 5.0.1) and the iPad 2 (iOS 5.0) is the ability to use multitasking gestures.Multitasking gestures allows users to simply swipe with four or five fingers to access the multitasking menu, swipe left or right to reveal open applications and pinch to return to the home menu.This may sound a little complicated however; it really is a time saver once you learn how to activate, operate and master the multitasking gestures. How to Activate Multitasking Gestures Even though the feature is available for both iPad and iPad2 it does not work without activating the functionality.To activate multitasking gestures go to Settings then select the General section then select ON under Multitasking Gestures (Fig 1a). How to use multitasking gestures There are three basic functions for multitasking: Pinch to the Home Screen – simply place two fingers on the screen and pinch them together to return to the Home Screen.
43 Essential Controls for Web Applications Designing a web application? Familiarize yourself with Rich Internet Application technologies and the best UI controls for creating your application. Rich Internet Application technology has empowered us to create really amazing user experiences. The best RIAs on the web today rely on a discreet set of UI controls to provide a lively and timely experience. If you are moving from website design to web application design, the best information you can have at your disposal is an understanding of these essential controls. Most of these libraries, toolkits, and/or frameworks have an online gallery of controls (also called components, widgets, UI controls) you should explore. Many products are siloed by the RIA framework they are using, and designers create novel controls when the framework doesn’t have what they need.