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Eurisko Studios. Flay.Com - LightWave 3D News and Resource site. Software Producer, LightWave Plugins, Webmaster Tools And Website Design. CGLounge | Find LightWave 3D Plugins. Main. 3D Scripts, Plugins and Tools | Johan Steen - 3D Portfolio, CG Artist. A collection of scripts and plugins I've written for LightWave 3D and modo. Most of the time my plugins are pretty hardcoded and customized for the specific project I was working on at the time of frustration. Time constraints and all that yada yada. When I have some time to spare I make some effort to clean some of them up, make them more generic and let them end up here.

They are all free, so if you find any use of these plugins and scripts, download and enjoy! LightWave 3D Plugins // Scripts ASE Spline Import // Modeler Imports splines into modeler from Autodesk's ASCII Scene Export. Great when you have styled hair guides in an external application. LightWave 3D Development Utils LScript for Sublime Text LScript package with syntax highlighting, templates and code completion for Sublime Text (and TextMate). modo Scripts Export Selection To Obj Exports the currently selected layer(s) to an OBJ file. Mixed Tools. Conform By UV | LightWave 3D Plugins | Johan Steen - 3D Portfolio, CG Artist. Conform By UV is a plugin for LightWave 3D that I’ve developed together with Lee Perry-Smith who came up with all the ideas and also contributed with the logo and testing. The concept behind this plugin is to be able to have a base mesh and conform it to other variations, even if the variations have gone through major changes.

Like chopping off and replacing body parts, dramatically altering the look, size and proportions. The plugin uses the UV layout as a point of reference to find which points to match between the source and destination mesh to perform the conform. The only requirement is that the UV map layout is basically kept identical between the different meshes to be used. A variation of this plugin, Transfer By UV, is also available, which transfers Vertex Maps with this method. Usage Select the foreground and background layer to conform between and then the UV map to be used for matching and run the plugin. Mode Normal Cleanup UV Morph Batch Tolerance Options Unweld BG Data Download.