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Roleplaying Tips for game masters for all role-playing systems. Roleplaying Tips Weekly E-Zine Issue #419 Contents: This Week's Tips Summarized How To Use Props In Your Games - 8 Tips Readers' Tips Summarized Johnn Four's GM Guide Books Advanced Player's Guide in Print and PDF!

Roleplaying Tips for game masters for all role-playing systems

Advanced Player's Guide is now available! YourGamesNow.com www.xrpshop.citymax.com Return to Contents.

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Roleplaying Tools. Paper Soldiers - Masters. The Compiled List of One Page Dungeon Entries. I know that many of you have clamored to see all the entries for the awesomely popular One-Page Dungeon Contest that concluded last week.

The Compiled List of One Page Dungeon Entries

However, before we can even think of publishing them (and more importantly how and how many), we need to go through each and every entry and judge them. However, I thought that some would find it interesting to see a list of participants and the name of their entry. So here it is! A list of all 112 contest entries! A note to participants, if your name does not figure on this list, please contact me at chattydm@chattydm.net so we can investigate.

I don’t know about you,but just reading the names of some of these dungeons gives me adventure ideas. This contest has been beyond cool and I’m having fun judging the entries (I’ve done a few today and hope to do about 5-10 a day). Have a great week! Related. Useful Links for Dungeon Masters > What's a DM to Do? S Citadel: Freetext Resource. Strolen's Citadel: A Role Playing Community. S Citadel: 30 Brigands By Scrasamax. Roleplaying Tips for game masters for all role-playing systems. Design Role Playing Games Resource Page 1. This page highlights various RPG freebies that have been created by Paratime Design for use with assorted Role Playing Games.

Design Role Playing Games Resource Page 1

Please note that the Zombie Squad RPG has moved to its own location. Fragments - Encounters, Towns. I've gone through a few of my files and I'm convinced I have scattered junk that I can post on this site, that might be of some use to people.

Fragments - Encounters, Towns

I'm going to label all of it 'design fragments,' and I want to specify that such pieces are ideas that got started and ran out of steam. I don't expect them to work for people, they didn't work for me. I have seen some interest shown, however, so I'll throw out the things I can find. I've chosen to make no changes, no clarifications ... seems more fun that way (less work for me, too). I think I will mark these files according to their last modification: From Mar. 25, 2002: The procedures and tables for determining random monster encounters during the course of a campaign are given here. Signs Before actually encountering a monster, rangers and assassins will sometimes receive first warning of the monster’s existence by a sign, or trace that the monster has left behind.

Tension. RPG Gateway: Role Playing Games. Dungeon's Master — A Dungeons & Dragons Resource Blog For Dungeo. Welcome to oVeRsOuL gAmEz. Steal This Hook Archive. WotRP Preview: NPC Mentalist. Arun ViskMentalist, 3rd levelS9 I11 W14 D10 C7 Ch16AC11 hp11 Move12 Save13Powers: Control Person, Somnolence, Mind ReadingEquipment: Arm Bracers, Irradium Pistol, Dagger, Gas Belt, Ammo Pouch, Vorlum Paste, 14augs.

WotRP Preview: NPC Mentalist

Arun Visk tends to stay moving, from settlement to settlement, avoiding the big cities if at all possible. Visk spent the last 24 years in prison for the confidence trickstering and murder of a rich widow. He presents himself as a sort of elderly wise-man or mentor-figure, though he is in fact a hardened criminal. He likes to travel the Wastelands just to either side of the great canals, within safe reach of civilization, and his preferred targets: elderly, wealthy, infirm merchants.

Arun Visk will exersize his mental control to make the merchant his puppet, and tag along until he has taken the business for everything he can. Tusked Oro: HD 4+1; AC 7[12]; Atk 3 claws (1d6), 1 bite (1d4); Move 15; Save 13; CL/XP 4/120; Special: Rake (extra d6 dmg when all 3 talon attacks hit). Altars and Archetypes: a free & open source (very) rules light RPG - intro. Miscellaneous Role-playing Game Links.

More on ships - the Crew. Ship's Crew Of course, a skilled and reliable crew was as important to a successful expedition as a sturdy and reliable ship.

More on ships - the Crew

With a crew of only about twenty sailors, every man had a place on the Caravel. Some of the more important positions included: Captain - A good captain will have served in every other position on a ship, and know the workings of the ship inside out. Some captains, however, attain their position through wealth or position in society, and must rely more heavily on the other ranking crew members. First Mate - As the captain's right-hand-man, the mate needs to be just as familiar with the workings of the ship as the captain, and also serves as a force for intimidation and order as well, especially for smaller crews with no official "sergeant-at-arms", and may also serve as quartermaster, allotting provisions and alcohol rations as necessary.