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Feel Good Inc. | game software planning, production. Monster Games. Genius-Sonoriti. GAME FREAK. Site skip - top. Camelot, Inc. N-Space. アリカホームページ. TOP | Paon Corporation. Ambrella. Company profile[edit] Ambrella developed the Nintendo 64 voice recognition game, Hey You, Pikachu! In 1998, Pokémon Channel for the Nintendo GameCube in 2003, and Pokémon Dash for the Nintendo DS in 2004. Later on, Ambrella developed My Pokémon Ranch for the Wii's WiiWare service, which was released in Japan on March 25, 2008, and later in North America on June 9, 2008, and Pokémon Rumble which was released in North America on November 16, 2009.[1] Most recently, they have developed further entries in the Pokémon Rumble series with Pokémon Rumble Blast for Nintendo 3DS and Pokémon Rumble U for the Wii U via the Nintendo eShop.

Games[edit] References[edit] External links[edit] Custom Robo ■ ■ Noise Ltd. 株式会社アルファドリーム ALPHADREAM CORPORATION. Next Level Games Inc. Ghostly Adventures Await In Luigi's Mansion: Dark Moon The new Luigi's Mansion: Dark Moon gives players multiple mansions to explore, a variety of puzzles to solve and new ghosts to capture. Armed with the Poltergust 5000, a ghost-sucking, vacuum-like invention, Luigi must complete a number of missions assigned to him by Professor E. Gadd. Features: Shining a light on the ghosts is no longer enough to stun them into immobility. Players need to activate a new strobe function to stun the ghosts before sucking them up in the Poltergust 5000. Every mansion is filled with unique puzzle elements and ghosts. Official Site - Luigi's Mansion: Dark Moon. RETRO STUDIOS. NTT Corporation D cube. Monolith Soft Inc. Nintendo Entertainment Analysis and Development. Nintendo EAD is split into three different departments: the Kyoto Software Development Department, which is split into five separate groups; the Tokyo Software Development Department, which is split into two separate groups; and the Technology Development Department which is split into two separate teams in Kyoto.

All of these groups work concurrently on different projects.[3] History[edit] This department branch is the premiere resource of internal software development at Nintendo. The house that built Mario and Link currently occupies the largest portion of R&D personnel, all scattered across seven distinct development groups, and spanning offices in Kyoto and Tokyo. The department was initially created in 1983 when Hiroshi Yamauchi decided to build a new creative department focusing around star designer Shigeru Miyamoto.

Hiroshi Ikeda, former head of Toei Animation, served as General Manager with Shigeru Miyamoto acting as chief producer. Kyoto Software Development Department[edit] INTELLIGENT SYSTEMS CO., LTD. In order to make great games, great tools and a great work environment are essential. INTELLIGENT SYSTEMS began by supporting Nintendo game development from the very beginning. At first, development tools were required in order to develop game software. From there a strong partnership formed with a shared dream of creating great development tools for game developers. Confidence in our development tools and a passion for making them, contributed to the creation of our company and its environment. INTELLIGENT SYSTEMS creates it own unique game development environment.

INTELLIGENT SYSTEMS grew not only as a game developer, but as a game environment and development tool developer as well. Sora Ltd. Sora Limited (有限会社ソラ, Yūgen kaisha sora?) Is a Japanese video game developer founded by Masahiro Sakurai, a former employee of HAL Laboratory. Sora was built as an agency that would contract Sakurai as a freelance video game designer to different companies. His first project under Sora was designing Meteos with Q Entertainment. Nintendo's Satoru Iwata hired Sakurai, a long-time friend whom he had worked with at HAL Laboratory, to work on Super Smash Bros.

On 18 February 2009, after the success of Super Smash Bros. ハル研究所ウェブサイト:HAL LABORATORY, INC. 1-UP Studio. 1-UP Studio Co., Ltd. (1‐UPスタジオ株式会社, Wan-Appu Sutajio Kabushiki Gaisha?) , formerly Brownie Brown Inc. (ブラウニーブラウン, Buraunī Buraun?) , is a Japanese Nintendo-funded and owned video game development studio opened on June 30, 2000 and based in Tokyo, Japan. On February 1, 2013, Brownie Brown announced on their official website that due to their recent co-development efforts with Nintendo, Brownie Brown are undergoing a change in internal structure, which includes changing the name of their company to 1-UP Studio.[2] History[edit] The company's first original creation was the Japan-only Magical Vacation for the Game Boy Advance, which was released in 2001.

The company has also been credited with the development of Mother 3 in a collaborative effort with Shigesato Itoi and HAL Laboratory, and Magical Starsign (Magical Vacation: When the Five Stars Align in Japan) for the Nintendo DS. List of games developed[edit] Game Boy Advance[edit] Nintendo DS[edit] Nintendo 3DS[edit] Wii U[edit]