Creating Your First Prototype with Framer. Update: More Framer tutorials can be found at Prototyping with Framer.
To get started, I downloaded the free 14 day trial version and went over the learn section on their website, which contained basics around creating animations, properties, states, events, and more. When you first open the app, you are presented with a code editor on the left pane and an instant preview of the code on the right. I personally learn best looking at other code and then modifying it to figure out what is going on. Once imported, the following code was inserted: Designing at 1x — Design + Sketch App. Before doing anything, I make sure everyone has “font anti-aliasing” turned off (un-checked) in their Sketch preferences.
Otherwise, type looks terrible. I won’t get into why, but trust me. It does. (Updated: This is no longer an option in Sketch’s latest update.) Create 1x Canvas Sizes The end goal here is to take advantage of Sketch’s vector system, which allows the re-use of elements across multiple platforms and utilize its fantastic exporting system. Our canvas sizes are as follows: Desktop: 1440 x 900Web: 1440 x 900iOS iPhone 6: 375 x 667Android Nexus 5: 360 x 640 (mdpi) Porting and Creating Designs For us, we had a handful of designs in PSD format that we needed to port over to Sketch. Before redrawing everything, start with the PSD designs that is either most complete or has the most assets.
For the case of Android, I converted Nexus 5 xxhdpi (1080 x 1920) down 3x. Create A Sticker Sheet. Framer & Sketch: An Intentional Workflow — Facebook Design. Framer & Sketch: An Intentional Workflow Making Framer prototypes can communicate what a final product will feel like early in the design process.
I find working with Framer rewarding because it forces me to think through the logic and flow of a design in a very tangible way. Building a prototype also helps me gain empathy for some of what engineers will go through when building the product. If it’s difficult to figure out the interactions in Framer, there is probably some sort of fundamental flaw or ambiguity in the design. I make a lot of prototypes and they tend to be long flows with many different states.
Step 1: Static Design As an example we are going to make a swipe-able stack of cards that you’ve seen in apps like Moments and Tinder. The static design process should be the really familiar part. Side note: Framer now supports importing from 1x resolution. Step 2: Write It Out This is the magic step. In plain text, write out what the prototype should do. Indigo Studio - wireframing tool - Interaction Design Tool. Responsive web design tool, CMS, and hosting platform. Interactive Wireframe Software & Mockup Tool. Proto.io - Prototypes that feel real. 5 of the Best Prototyping Tools to Test Your Web and Mobile Designs. Free Bonus Guide: Trying to find the perfect prototyping tool?
This comprehensive guide compares more than 10 of the best prototyping tools in the industry — to help make your life easier. Download your copy now. Over the past few weeks, we’ve been sharing some of our favourite resources to help refresh your web design toolkit. So far, we’ve focused on tools that help you discover new design assets for your latest projects — in particular, free stock photography and visually stunning fonts. This week we are changing gears and showcasing a few of the best prototyping tools available for web and mobile design mockups. Prototyping is an integral part of the design process as it lets you and your team review concepts and share feedback in the early stages of a project. While every designer has a unique set of needs for their mockups, each of the tools below offers the functionality and flexibility required to create highly interactive concepts without a single line of code.
InVision Marvel. Prototyping Tools. Justinmind is a flexible prototyping tool that supports many devices and works well for simple click-through prototypes or more complex interactions.
Prototypes can be created from existing mocks or by building screens out within Justinmind using libraries of standard assets. Update: Justinmind now supports the simultaneous execution of events. Device-specific templates and features. Quick and intuitive to add assets via drag + drop. Simulate feature generates a web preview of fully interactive prototype with a device frame. Moderate learning curve; took some time to get oriented as a first-time user.