Tutorial #3 - A quick and easy guide to creating multi-user environments in Unity 3D. Step 7: Fine tuning So, if you add a floor to your scene you can actually walk about.
This way you can test to make sure the player entities are synchronized. If you want to add your own character model, follow these steps. Drag your character on to the 'remotePlayer' prefab found in the 'networkPrefabs' folder, (project section). Add the following scripts to the 'remotePlayer' entity (which will have been reset after you replaced it)...
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