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Sources of convertion rates

Convertion rates and prices for MMOGs If anyone had bounce rates for CP then we could normalize, but lacking that we'll just have to ballpark it. http://nabeel.typepad.com/brinking/2008/09/theres-been-som.html

The source of the Long Tail blog posts by wallen Mar 1

Successful MMOGs can see $1-2 in monthly ARPU « Lightspeed Ventu These are the two primary sources of Linden dollars into Second Life’s economy, so Linden Labs made at least $1.4m in revenue from the 860k residents that logged in over the last 30 days, or roughly $1.70/active user. UPDATE: Several comments note that I have ignored the bulk of Second Life’s revenue which is derived from land maintenance. http://lsvp.wordpress.com/2008/06/09/successful-mmogs-can-see-1-2-in-monthly-arpu/

The source of the previous post by Nabeel Hyatt by wallen Mar 1