Model, Sculpt and Texture a Demon-like Monster in 3ds Max and ZBrush – Day 1. This is a multi-part tutorial on creating a Demon-like 'Lok Warrior' with realistic muscle anatomy.
In the first day of this tutorial we will create a base mesh for our character using poly modeling. In day two we will take this mesh into ZBrush and sculpt intricate muscle anatomy. On day three we will texture the creature and add the finishing touches to the artwork. Let's begin day 1 of this tutorial. Step 1. 3ds Max Tutorial Modeling An Audi R8 Spyder Part 6. 3DS MAX Modeling How To Model a Eurocopter Helicopter Tutorial. 3DS MAX Modeling How To Model and Texture a World War 2 British Spitfire Aircraft Tutorial.