Unity

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stereo

Concerning Side-by-Side rendering for passive stereo: Note, besides DualHead2Go and ATI EyeFinity / nvidia Surround, there is a tweak which allows Unity to render fullscreen to a wide desktop, which you can then display using the "normal" Windows DualView/multiple Displays setup. The trick is to create a custom resolution (with the nvidia control panel) that is 1 pixel less than your desired wide resolution. Once this resolution is defined, it is available to Unity's resolution dialog. http://forum.unity3d.com/threads/63874-stereo-3D-in-Unity-3D#post416458

stereo 3D in Unity 3D

Play Streaming Video in Unity 3D

using UnityEngine; using System.Collections; public class streaming : MonoBehaviour { private MovieTexture m; private string playButtonString="play",url= "http://localhost/"; private string [] mediaSource = {"1.ogv","2.ogv","3.ogv","4.ogv","5.ogv"}; http://wiseman-safiq.blogspot.com/2010/05/play-streaming-video-in-unity-3d.html
http://docs.unity3d.com/Documentation/Manual/VideoFiles.html Note: This is a Pro/Advanced feature only. Movie Textures are animated Textures that are created from a video file. By placing a video file in your project's , you can import the video to be used exactly as you would use a regular Texture . Video files are imported via Apple QuickTime. Supported file types are what your QuickTime installation can play (usually .mov , .mpg , .mpeg , .mp4 , .avi , .asf ). On Windows movie importing requires Quicktime to be installed ( download here ).

Movie Texture

Unity important

Unity (game engine)

http://en.wikipedia.org/wiki/Unity_(game_engine) Unity (also called Unity3D ) is a cross-platform game engine with a built-in IDE developed by Unity Technologies . It is used to develop video games for web plugins, desktop platforms, consoles and mobile devices, and is utilized by over one million developers. [ 2 ] Unity is primarily used to create mobile and web games, but can also deploy games to consoles or the PC. The game engine was developed in C / C++ , and is able to support code written in C# or JavaScript .