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Learn the Basics of Design This Weekend

Learn the Basics of Design This Weekend
@iamgrady: I think that the point of the article isn't to teach creativity, but rather to empower those that want to create something. Art should be about expressing yourself and not about some guidelines, but the expressing part can only be done if you know a few basic things. @iamgrady: You can't teach creativity, but you can teach rules. Of course, the next thing you learn about rules is that they are made to be broken, but you can't do that effectively until you know what makes the rules work in the first place. As for the "basics of design" being hogwash, seriously? Sit down with a book on the principles of design — I don't mean font choice, I mean things like axis, hierarchy, rhythm, how things relate spatially and experientially, etc. No, nobody sits down and goes "let me apply what I learned this weekend regarding design" and produces masterpiece work. @iamgrady: Sometimes even inherently creative people need to be taught ways to give their ideas form. @iamgrady: Well...

http://lifehacker.com/5739492/learn-the-basics-of-design-this-weekend

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School of Webcraft It's even more Peer Powered We know learning is more fun with friends. We've kept the best part of the School of Webcraft and made it the core of everything we do to #TeachTheWeb. We work alongside our peers, ask each other for help, and offer expertise to those in need. The psychology of user interface (part I - spatial visualization) People often misunderstand what drives good user interface. Certainly graphics is very important in the visceral sense that something is "cool", but in terms of whether someone understand how to do what they want to do, it should be obvious there is a lot more to it than that. There are a bunch of rules that are worth learning that can greatly improve your product. I am not going to talk about most of those here.

Web development News, Videos, Reviews and Gossip - Lifehacker I've used various versions of Windows for years, Linux in various flavours for another few years, and OS X for about 2-3 years total. I'm now a convert to OS X (though proudly not part of the cult of Mac — I enjoy the OS, I don't want Jobs' offspring) for general desktop use, switching to Windows for gaming. I find app quality is generally significantly higher on OS X than Windows (and certainly Linux). Do note the word "generally" — some of this stuff is cross-platform and in some cases Windows offers something better! What is HTML? What are CSS, JavaScript, PHP and Perl? Do I Need to Learn Them to Create a Website? Do I Need to Learn Them to Create a Website? by Christopher Heng, thesitewizard.com I'm sometimes asked by visitors thinking of starting their own website what terms like "HTML", "CSS", "JavaScript", "PHP" and "Perl" mean. Or, on occasion, their questions on some other topic show that they have misunderstood the meaning of these words. This article explains the terms and discusses what knowledge is actually necessary for creating a website.

UX Lab: How vivid animation can uplift digital experiences — Intuity Media Lab The Illusion of Life by Frank Thomas and Ollie Johnston Since publishing the article about applying emotions to interaction design I’ve been fascinated by this subject, tackling questions like: How do you design animations that trigger positive emotions? What does it take to create a transition that feels vivid and is fun to use? Today I would like to dig a little deeper into the subject of using animations to tell engaging stories. How to Get the Best Color Out of Your Photos @bigbill25: Yes I know, that ergs me as well, but the idea that those are "primary" colors seems to be embedded in a persons mind by those darn 3rd grade art teachers. I guess we will just have to accept the fact that the general populace is mis-informed. @bigbill25: Actually, thats not entirely true. It depends on what you use for material. In paint, the primary colors are Red, Yellow and Blue. When working with light, they are Red, Green and Blue.

Why Learn HTML? This is a very common question amongst beginners. It's a valid question, especially as there are conflicting views on how necessary it is. Our position is this: UI and Capability - (Ryan Singer) It’s easy to get overwhelmed with details when you’re designing a UI. That’s why I try to keep hold of which things “really matter” and continually come back to them. In a software tool, the important things are the capabilities you give your users. People use your product because they are trying to get somewhere. You can imagine them standing in front of a chasm with their goal on the other side. They want to do something, but they can’t do it without help.

How to Create a Search Engine Friendly Website 6 steps to making your site search engine ready Over the years of running thesitewizard.com, I have had numerous webmasters write to me asking why their web pages do not appear in the search engine results page even though they directly search for terms that should yield their page. More often than not, a quick visit to their site reveals that they have created a web page that is not search engine friendly.

The Art of UI Animations, Lean UX SF Usage and performance Usage Only two properties are required for a CSS transition. transition-property Full Stop — Web design from Pittsburgh, PA For the TL;DR crew, here’s the deal: as of today, November 8th, 2013, Full Stop is no longer accepting new projects. We’re leaving the world of client services, and from this point forward, focusing our attention on Cotton Bureau and United Pixelworkers full-time. Wanna read a little more? Good, because we wrote another thousand words. Since the beginning, our web design business at Full Stop has been forced to compete with our internal projects (namely, United Pixelworkers and now, Cotton Bureau). When we walked away from our previous jobs, we wanted to start a company that did things the right way, and by things we meant everything from code to design to the client relationship to a well-structured business in a great office.

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