Tutorial - Creating Fantasy and Science Fiction Worlds by Michael James Liljenberg. And God said, 'Let there be an expanse between the waters to separate water from water.' So God made the expanse and separated the water under the expanse from the water above it. Brandon Sanderson: Sanderson's Second Law A few years back, I wrote an essay on creating magic systems that I titled Sanderson’s First Law. It had to do with the nature of foreshadowing as it relates to solving problems with magic. In that essay, I implied that I had other “laws” for magic systems that I’d someday talk about. Well, that time has come, as I’ve finally distilled my thoughts for the second law into an explanation that will work. I’ll start, however, by noting that none of these “laws” are absolute. Nor am I the only one to talk about them.
Worldbuilding Reference: Cultural Quirks by Joe Wetzel (joewetzel at gmail dot com) A portion of the Papyrrus of Ani from the Egyptian Book of the Dead. Physical Characteristics Unique Physical Features The people of the culture may have a unique physical feature. Tutorial - Creating Fantasy and Science Fiction Worlds by Michael James Liljenberg. And God said, 'Let the water under the sky be gathered to one place, and let the dry ground appear.' And it was so. God called the dry ground 'land', and the gathered waters he called 'seas'. And God saw that it was good. Then God said, 'Let the land produce vegetation: seed bearing plants and trees on the land that bear fruit with seed in it, according to their various kinds.' Brandon Sanderson: Sanderson's First Law Introduction I like magic systems. That’s probably evident to those of you who have read my work. A solid, interesting and innovative system of magic in a book is something that really appeals to me. True, characters are what make a story narratively powerful—but magic is a large part of what makes the fantasy genre distinctive. For a while now, I’ve been working on various theories regarding magic systems.
Worldbuilding: Timelines Note: this is part of a series on worldbuilding. See the worldbuilding section of the sidebar for discussions on designing religions, creating a local campaign area, and more. A timeline or history of your world can add a great deal of depth that can have as much impact on your storylines as you like.
Tutorial - Creating Fantasy and Science Fiction Worlds by Michael James Liljenberg. And God said, 'Let the water teem with living creatures, and let birds fly above the earth across the expanse of the sky.' So God created the great creatures of the sea and every living and moving thing with which the water teems, according to their kinds, and every winged bird according to its kind. And God saw that it was good . . . And God said, 'Let the land produce living creatures according to their kinds: livestock, creatures that move along the ground, and wild animals, each according to its kind.' And it was so. Dos and Don'ts For Fantasy/Sci-Fi Writers Dos and Don'ts For Fantasy/Sci-Fi Writers Fantasy Specific Writing good, well thought-out fantasy can be a challenging process, especially when featuring a setting or race completely different from that which is familiar to the author. There are a myriad of places within a story where a writer can falter and insert details which are not well enough developed, uncharacteristic, confusing, or which simply don't make sense in the context of the setting. This list is meant to point out some of these common areas of confusion and tell what can be done to be more aware of and correct any potential inconsistencies.
Tutorial - Creating Fantasy and Science Fiction Worlds by Michael James Liljenberg. Then God said, 'Let us make man in our image, in our likeness, and let them rule over the fish of the sea and the birds of the air, over the livestock, over all the earth, and over all the creatures that move along the ground.' So God created man in his own image, In the image of God he created him; Male and female he created them . . . God saw all that he had made, and it was very good. And there was evening and there was morning - the sixth day. The Logistics of World Building: Algebra for Fantasy Writers There are days—horrible, dark days—when I end up doing more algebra than writing. You remember those word problems from high school? If Valyn is flying west on a Kettral, covering 300 miles a day, and Ran il Tornja is riding north-east on horseback, covering 100 miles a day, and Gwenna is running due south, covering 50 miles a day, will they all actually meet where they need to meet at the end of the damn book, or will you need to rewrite the whole ass end of the thing? You idiot. And that’s actually a pretty easy one.
Tutorial - Creating Fantasy and Science Fiction Worlds by Michael James Liljenberg. Then God said, 'Let us make man in our image, in our likeness, and let them rule over the fish of the sea and the birds of the air, over the livestock, over all the earth, and over all the creatures that move along the ground.'So God created man in his own image,In the image of God he created him;Male and female he created them . . .God saw all that he had made, and it was very good. Themes & Things To Keep In Mind When Writing Fantasy Stories and Adventures « Daily Encounter This list is far from complete. It’s not even trying to be complete. It knows better than that. Day 1: Climate & Variety Climate and Variety How often have you read a book or story on "the ice planet" or "the desert planet"? These things simply do not exist.