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Social engineering (security)

Social engineering (security)
Social engineering, in the context of information security, refers to psychological manipulation of people into performing actions or divulging confidential information. A type of confidence trick for the purpose of information gathering, fraud, or system access, it differs from a traditional "con" in that it is often one of many steps in a more complex fraud scheme. The term "social engineering" as an act of psychological manipulation is also associated with the social sciences, but its usage has caught on among computer and information security professionals.[1] All social engineering techniques are based on specific attributes of human decision-making known as cognitive biases.[2] These biases, sometimes called "bugs in the human hardware", are exploited in various combinations to create attack techniques, some of which are listed. The attacks used in social engineering can be used to steal employees' confidential information. Quid pro quo means something for something: U.S.

Grey goo Grey goo (also spelled gray goo) is a hypothetical end-of-the-world scenario involving molecular nanotechnology in which out-of-control self-replicating robots consume all matter on Earth while building more of themselves,[1][2] a scenario that has been called ecophagy ("eating the environment").[3] The original idea assumed machines were designed to have this capability, while popularizations have assumed that machines might somehow gain this capability by accident. Definition[edit] The term was first used by molecular nanotechnology pioneer Eric Drexler in his book Engines of Creation (1986). Imagine such a replicator floating in a bottle of chemicals, making copies of itself…the first replicator assembles a copy in one thousand seconds, the two replicators then build two more in the next thousand seconds, the four build another four, and the eight build another eight. Drexler describes gray goo in Chapter 11 of Engines Of Creation: Risks and precautions[edit] Ethics and chaos[edit]

Google Unobtainium In engineering, fiction, and thought experiments, unobtainium is any fictional, extremely rare, costly, or impossible material, or (less commonly) device needed to fulfill a given design for a given application. The properties of any particular unobtainium depend on the intended use. For example, a pulley made of unobtainium might be massless and frictionless; however, if used in a nuclear rocket, unobtainium would be light, strong at high temperatures, and resistant to radiation damage. The word unobtainium is derived from unobtainable + -ium (the suffix for a number of elements). Engineering origin Since the late 1950s,[a][1] aerospace engineers have used the term "unobtainium" when referring to unusual or costly materials, or when theoretically considering a material perfect for their needs in all respects, except that it does not exist. Contemporary popularization There have been repeated attempts to attribute the name to a real material. Science fiction In real life Similar terms Notes

Money laundering Placing 'dirty' money in a service company, where it is layered with legitimate income, and then integrated into the flow of money is a common form of money laundering Money laundering is the process whereby the proceeds of crime are transformed into ostensibly legitimate money or other assets.[1] However in a number of legal and regulatory system the term money laundering has become conflated with other forms of financial crime, and sometimes used more generally to include misuse of the financial system, including terrorism financing, tax evasion and evading of international sanctions. Most anti-money laundering laws openly conflate money laundering (which is concerned with source of funds) with terrorism financing (which is concerned with destination of funds) when regulating the financial system.[2] Money obtained from certain crimes, such as extortion, insider trading, prostitution, drug trafficking, illegal gambling or tax evasion is "dirty". Methods[edit] Enforcement[edit]

Gaia hypothesis The study of planetary habitability is partly based upon extrapolation from knowledge of the Earth's conditions, as the Earth is the only planet currently known to harbour life The Gaia hypothesis, also known as Gaia theory or Gaia principle, proposes that organisms interact with their inorganic surroundings on Earth to form a self-regulating, complex system that contributes to maintaining the conditions for life on the planet. Topics of interest include how the biosphere and the evolution of life forms affect the stability of global temperature, ocean salinity, oxygen in the atmosphere and other environmental variables that affect the habitability of Earth. Introduction[edit] Less accepted versions of the hypothesis claim that changes in the biosphere are brought about through the coordination of living organisms and maintain those conditions through homeostasis. Details[edit] Regulation of the salinity in the oceans[edit] Regulation of oxygen in the atmosphere[edit] Processing of CO2[edit]

OpenWay Group OpenWay is an international group of companies with over 10 years experience in developing and implementing innovative software solutions for the financial transaction processing and payment card business. Many of the world's leading banks and processing companies are use our WAY4 software. Our clients expect and receive high-speed flexible software. They appreciate our ability to understand their real business needs, implement the best solutions, and provide timely, competent customer support. Our team is always on the lookout for talented professionals to join us as we build client relationships, develop new products and expand into new markets. We create enterprise systems. Solid customers Challenging tasks Top-notch tools Modern platforms Competent colleagues High levels of responsibility We believe that people work most effectively when their job is interesting and intellectually stimulating We encourage self-starters and good organisers Business analysis and consulting System implementation

The Uplift War: Amazon.ca: David Brin Retail Banking One of the themes of my presentations of recent times is how technology has bridged the divide between work life and social life. This came up in force again, as we talked about the role of social media in finance at the Club this week. For the older generation, work was always a place you went to and, when you left, you closed the door and relaxed. There was no cross-over. Gradually thanks to email, the telephone and now the whole world of social media, these two separated planets have collided, merged and melded. It is the reason why we have social capitalism and the ability of anyone, anywhere to change anything.

Mega City (The Matrix) The city was designed to represent an amalgam of any number of major cities in the United States during the 1990s; i.e., gray and utilitarian with small pockets of color and entertainment. According to the films' graphic designer Suzanne Buljan, companies and utilities in the city were uniformly given generic "City" names which are seen on signage and vehicles throughout the films, such as City Metro, City Waste, City Rail, City Post and City Power:[1] "Everything is City—something; all the facilities are City related."—Suzanne Buljan The concept of the City in The Matrix and its sequels is an archetype of the hyperreality theory proposed by Jean Baudrillard and developed by Umberto Eco; that is that the virtual "city" constructed by the machines controlling the society is more convincing and realistic to its inhabitants than the "real world" – a dystopian futur noir portrayed in stark contrast to the virtual one.[2] Buildings: Sydney Tower is visible on the construct TV screen.

Psychosocial Impact of MS

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