
Introduction à la balise video de HTML5 - Alsacréations L'élément <video>, cousin de <audio> offre en HTML5 une solution simple, native pour les navigateurs pour l'intégration d'une vidéo dans une page web. Elle permet également de proposer une alternative à l'utilisation de Flash pour les plate-formes ne le supportant pas (iOS par exemple avec iPhone, iPod, iPad…) Balise Syntaxe générale La syntaxe de base de la balise video est extrêmement simple : <video controls src="video.ogv">Ici la description alternative</video> L'attribut src définit bien entendu l'adresse du fichier vidéo, tout comme pour la balise img lorsqu'il s'agit d'une image. Sources multiples On peut également proposer plusieurs sources dans plusieurs formats différents en indiquant les types MIME grâce à l'attribut type : <video width="400" height="222" controls="controls"><source src="video.mp4" type="video/mp4" /><source src="video.webm" type="video/webm" /><source src="video.ogv" type="video/ogg" /> Ici l'alternative à la vidéo : un lien de téléchargement, un message, etc.
Beautiful web-based timeline software tequilarapido. Johnny Chung Lee - Projects - Wii As of June 2008, Nintendo has sold nearly 30 million Wii game consoles. This significantly exceeds the number of Tablet PCs in use today according to even the most generous estimates of Tablet PC sales. This makes the Wii Remote one of the most common computer input devices in the world. It also happens to be one of the most sophisticated. It contains a 1024x768 infrared camera with built-in hardware blob tracking of up to 4 points at 100Hz. Any software on this page is primarily meant for developers and may not run without proper the development tools installed. NOTE: For most of these projects, you don't need the Nintendo Wii console. Coming Later: 3D tracking, and more.... Unfortunately, time constraints in the next couple of months have significantly reduced my ability to work on more projects.
Slashdot: News for nerds, stuff that matters Le blog de l'équipe - « Virtual Barber Shop » 7 Must See Strangest Gadgets First time here? I hope you'll consider subscribing via RSS or email (it's free). Thanks for visiting! Flying Alarm Clock Find it hard to wake up in the morning? Be warned. SatuGo Bouncing Digital Camera Imagine combining your love for bouncing balls and your obsession with taking pictures into one. Traveller’s T-shirt While not exactly a gadget, it can be very useful for those who often travel to places where you don’t know to speak the native language. Brief Safe A safe way to store cash and other valuable. Day Clock This is the weirdest of them all. Infant “Hand” Pillow Sometimes babies wake up the moment they are laid to bed. Transparent Toaster Have you ever rushed to get things done and in the process ended up burned your toast?
Top 10 Geek List | Geek 24: Gadgets, Techn This is the mother of all top 10 geek lists. We just scoured around and put together a list of all the Top 10 stuff you would find interesting. Starting first with our own Top 10 Geek Movies. Top 10 Geek Movies Top 10 Worst Gadgets 2005 Top 10 Geek Gifts Top 10 Geek T-Shirts Top 10 Geek Novels Top 10 Science Fiction Movies Top 10 Geek Alumni Top 11 Scariest Geek Movies (oops..11) Top 10 Geek Watches Top 10 Sexiest Geeks - 2005 But, after we reached the end of our top 10 of top 10 geeks list we couldn't resist adding a few more as some of them were down right funny, so here they are: Top 10 Worst Geek Pickup lines Top 10 Signs that you are an Internet Geek Top 10 reasons to date a geek Top 10 differences between Nerds and Geeks Drop a comment if you know more of the interesting top 10 geek's.
The Battle Continues: Samsung To Appeal Apple’s European Injunction As expected, Samsung has decided to fight back against Apple’s preliminary injunction to ban sales of the Galaxy Tab 10.1 across the European Union (excluding the Netherlands). On August 25, the rumble continues, as Samsung will go to court in Dusseldorf, Germany to appeal the court’s decision, reports the Wall Street Journal. It’s been a long and bloody fight so far, with both sides losing quite a bit of ground. In Samsung’s case, the European injunction is by far the greatest setback. But the GalTab has also been put on hold in Australia, with decisions pending here in the U.S. That’s a pretty big hunk of the global market to lose, and if these preliminary import bans become permanent ones, it could change the tablet game considerably. The GalTab is widely regarded as the strongest competitor to the iPad, and Apple’s widespread control of the tablet market is certainly threatened by this new Samsung slate. At the same time, Apple tends to overreach.
30 Places to Find Open Data on the Web Finding an interesting data set and a story it tells can be the most difficult part of producing an infographic or data visualization. Data visualization is the end artifact, but it involves multiple steps – finding reliable data, getting the data in the right format, cleaning it up (an often underestimated step in the amount of time it takes!) and then finding the story you will eventually visualize. 1. Data.gov: This is the go-to resource for government-related data. 2. These are the places that house data from all kinds of sources. 3. Usually, the best place to get social data for an API is the site itself: Instagram, GetGlue, Foursquare, pretty much all social media sites have their own API’s. 4. Wunderground has detailed weather information and also let’s you search historical data by zip code or city. 5. These three sites have comprehensive information on teams, players coaches and leaders by season. 6. 7.
How It Works Socrative is a smart student response system that empowers teachers by engaging their classrooms with a series of educational exercises and games. Our apps are super simple and take seconds to login. Socrative runs on tablets, smartphones, and laptops. Teachers login through their device and select an activity which controls the flow of questions and games. Students simply login with their device and interact real time with the content. Student responses are visually represented for multiple choice, true/false and Short Answer questions.
DocumentCloud Critical Gaming Project | Play. Critique. Teach. A game studies collaborative at the University of Washington. by Theresa Horstman and Edmond Chang Thanks to those who joined us for our most recent Gaming Keywords session, CLOSE/DISTANT on April 4, 2013. The games and readings represented multiple interpretations of our fifth keyword for this year, and as usual, the conversation ran the gamut: reading, playing, research methods, intimacy and space. Close playing is to video games what can be interpreted as the equivalent of close reading in literature. As one of the readings defined, “Close playing, like close reading, requires careful and critical attention to how the game is played (or not played), to what kind of game it is, to what the game looks like or sounds like, to what the game world is like, to what choices are offered (or not offered) to the player, to what the goals of the game are, to how the game interacts with and addresses the player, to how the game fits into the real world, and so on. All in all, the session was thoughtful and insightful.
La revista Hello estrena la primera portada 3D de Realidad Aumentada: clipset 02/06/2012 por Juan Castromil @castromil con 4 comentarios La revista de cotilleos varios británica Hello (el equivalente a nuestro Hola) ha marcado un hito siendo la primera revista en crear una retrato 3D para su portada del mes de junio. Dicho así puede resultar difícil de entender, así que vamos por partes. Primero montaron un sistema de 42 Nikon D300s en un estudio fotográfico con una disposición estudiada para poder realizar un retrato desde varios ángulos… 42 ángulos diferentes concretamente que tardaron casi 5 horas en su instalación. El segundo paso fue fotografiar al sujeto en cuestión: Gary Barlow (cantante y compositor ex miembro de Take That). Este paso fue ejecutado por Calum Macmillan director de TimeSlice Films utilizó el software DigiCave para crear el modelo 3D que les llevo 12 horas de renderizado. El tercer paso es descargar la app “Hello! Por si quieres probarlo, adjuntamos la portada de la revista para que puedas activar la app sin necesidad de ir al kiosco.