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Amnesia: The Dark Descent

Amnesia: The Dark Descent

Tom Clancy's Splinter Cell Games[edit] Overview[edit] Tom Clancy's Splinter Cell[edit] Tom Clancy's Splinter Cell: Pandora Tomorrow[edit] Tom Clancy's Splinter Cell: Chaos Theory[edit] Ubisoft Montreal was again responsible for the third game in the series, Chaos Theory. Tom Clancy's Splinter Cell: Essentials[edit] Essentials extends the Splinter Cell series to the PSP platform. Tom Clancy's Splinter Cell: Double Agent[edit] For the series' fourth installment, two separate versions were created, one for generation six consoles and the Wii and the other for Xbox360 and PC. Tom Clancy's Splinter Cell: Conviction[edit] Conviction was officially announced on May 23, 2007 when Ubisoft released a trailer for the game. Ubisoft wanted to make the fifth game more accessible.[74] so Conviction was designed around the new core elements "Mark and Execute" and "Last Known Position", while stealth elements present in the previous games were omitted, such as the ability to whistle, lock picking, hiding bodies, etc. Future[edit]

Gen V Pokédex Welcome to the Serebii.net International Pokédex for Pokémon Black & White. This Pokédex provides an in-depth look at all 649 Pokémon in the 5th generation. If you were looking for Generation IV Pokédex click here. For Steps For the Egg to hatch, the Data was extracted from the game so even unbreedable Pokémon will have Egg Step amount...usually between 20,000 and 30,000 You may notice that some attacks are listed twice, this is due to the fact that they have it twice in their movesets. In the stats, it refers to Beneficial, Hindering & Neutral natures. There are also multiple Pokémon with alternate forms. Navigation Alphabetical: By Type: By Effort Values: By Stat Listings: By Evolution Method: By Egg Group: By Foreign Name: Special Thanks to Arty2 for his coding expertise and Eevee for the sprites

soft Technic: Official website Aether 2 (Alpha) After months of work, the Aether team proudly presents... A Gilded Games collaboration www.gilded-games.com/aether What is Aether II? The Aether II is the sequel to the Aether I. Why are there so many bugs? The current version of the mod is in its first Alpha stage. Our team roster is as follows: Project lead and coding: Kingbdogz Coders: Cafaxo, Jaryt, Saspiron Artists: Dark, Oscar Payn Musician: Emile van Krieken Lore Writer: Liberty Check out the site of the official server, hosted by Craftnode: www.AetherII.comYou can access it through the main menu! Our goal is to rework the Aether to be the best experience it can be in a multiplayer context and to improve on where we fell short previously. The Aether is a “hostile paradise”, composed of floating sky islands filled with strange creatures and great mysteries. For various Aether-related questions, please refer to this document: www.AetherII.com/faq Staying up to date with development Wondering how the mod’s coming along? Features Party System

TooManyItems Marglyph's TooManyItems Create and enchant items in-game, including mod items. Save and load entire inventories. Create unlimited stacks and tools. Switch game modes, test mods, create huge survival worlds, and more. TL;DR common issues: Not all features work in MP, and you need permissions. Copyright: All of TooManyItems except for the small portion excerpted from the original Minecraft game is copyright 2011-2013 Marglyph. Downloads The following links have ads on them to provide some support for modding Minecraft. Non-Forge: Please refer to these jar mod installation instructions, or to your launcher's instructions if you are using a launcher. Forge: Place the TMI jar into your mods/ or mods/<version> folder. * Sorry for slow updates, they will speed up soon * For 1.7.6 non-Forge versionFor 1.7.5 non-Forge versionFor 1.7.4 non-Forge version (2014_01_13 updated!) (Note: 1.6.4 version has a problem with the newest Forge that did not exist with the original 1.6.4 Forge release. Pre-1.6

ManufactoidCraft This mod adds Zachtronics Industries's game Manufactoid to minecraft. Credits: [*:3jvgxr9l]Zach - inspiring Notch to make Minecraft. [*:3jvgxr9l]Notch - creating Minecraft. [*:3jvgxr9l]Zach - creating Manufactoid. [*:3jvgxr9l]Risugami - creating ModLoader [*:3jvgxr9l]Hippoplatimus - Pistons mod. [*:3jvgxr9l]Feanorith - Minefactory mod. [*:3jvgxr9l]UltraMoogleMan - TextureFrameAnimFX (can't find a link). [*:3jvgxr9l]Drascoll - some textures for this mod and video. [*:3jvgxr9l]Pfaeff - helped me with conveyors. Videos: [v0.5]By Drascoll: I9OdCopDxZE [v0.6_01]By Thescorpi0n: r4pb9phbowI Version history: v0.3 (Apr 16). v0.4 (Apr 18). v0.5 (Apr 25). Changed how conveyor works. v0.6 (May 2). v0.6_01 (May 3). New Blocks & Items: Pusher (ID 1704) This block is based on Hippoplatimus pistons. Unlike pistons, extended pushers can be pushed. Crafting: [] = redstone) or = piston) Conveyor belt (ID 103) Moves entities (e.g. player, dropped items) and blocks on top of it. Crafting: Sensor (ID 105) Placer (ID 106)

IndustrialCraft If you want to use this mod for anything else then playing it, read the Copyright at the end of this post! Return (String) System.getMostRecentPieceOfValuableInformation();Amusingly, there are, after a whole month, still people who didn't cought the various, explicite hints left by countless people and myself... Seriously, just click this and read my blog post. IC is down, IC² is upcoming ^^ Alblaka, on 28 July 2011 - 03:05 PM, said: I hereby officially declare the full-stop of IC's developement! Thread will be left open for support questions. Fix v8.55_02 -Test-fix for RStone Doors -Increased Luminator Threshhold to maximum possible without recoding -Fix for the Memory Hogging Bugs. First Contest Entry:Regarding S are known to me and i've already said i would implement it, stop bugging me already! GogaGG3, on 24 July 2011 - 11:01 AM, said: Сool teleport and field. Serious awesomeness. Patch v8.28 Spoiler:

Skins <div class='message error'><strong>Javascript Disabled Detected</strong><p>You currently have javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. Latest News Article Minecraft News - Blockholm, i51 and Scrolls on Tablet David and Toby touch on Blockholm, various updates, and more. Show others your skins, request skins and share information on how to create skins. Please log in to post a topic Delete Topic Delete From Forum This option completely removes the post from the topic.

Crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid can be accessed from the player's inventory. A 3×3 grid can be accessed by right-clicking a Crafting Table. For some items, the arrangement of their ingredients on the crafting grid is unimportant. These are commonly known as shapeless recipes. On the other hand, many of the more important or useful game objects must have their ingredients placed in the correct relative positions on the crafting grid. Players always have access to the 2×2 crafting grid from their Inventory screen, and this can be used whenever the screen is brought up. ↑On this wiki, shapeless recipes are marked with a pair of intertwined arrows on the crafting table graphic. [edit] MATTIS The player has the option to use a crafting table to give him/her many more choices. [edit] Console crafting system ). [edit] [edit]

Ceci est un jeu pour ceux qui aiment les jeux épeurant by samueltrempe Dec 7

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