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Online community

Online community
A New Type of Community[edit] The idea of a community is not a new concept. What is new, however, is transferring it over into the online world. Before, a community was defined as a group from a single location. If you lived in the designated area, then you became a part of that community. The study of communities has had to adapt along with the new technologies. Online communities can congregate around a shared interest, but can be spread across multiple websites. What is particularly tricky about online communities is that their meaning can change depending on who is defining them. Content: articles, information, and news about a topic of interest to a group of people.Forums or newsgroups and email: so that your community members can communicate in delayed fashion.Chat and instant messaging: so that the community members can communicate more immediately. Although many possibilities probably come to mind some examples of successful Internet Communities are: Community Participation

Virtual community A virtual community is a social network of individuals who interact through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. One of the most pervasive types of virtual community operate under social networking services consisting of various online communities. Virtual communities all encourage interaction, sometimes focusing around a particular interest or just to communicate. Some virtual communities do both. Introduction[edit] The traditional definition of a community is of geographically circumscribed entity (neighborhoods, villages, etc.). Early research into the existence of media-based communities was concerned with the nature of reality, whether communities actually could exist through the media, which could place virtual community research into the social sciences definition of ontology. Purpose of virtual communities[edit] A PLATO V terminal in 1981 displaying RankTrek application. On health[edit]

The 4 Principles of Creating a Culture of Community in a Digital Age In today’s world the opportunities to communicate and network are mind boggling. Social networks are continuing to grow in size. The number of popular social networks is also continuing to grow. Standing alone, these conditions make it very difficult for your organization to focus your community (prospects, clients, fans, etc.) into any one area on these networks. Creating your own community or even just a blog is not going to cut it on its own. So what does it mean to create a culture of community for your organization in the digital age? It means closing the loop for all of your interactions (i.e. events, meetings, phone calls, etc.) by fully supplementing physical interaction with digital interaction and vis versa. It is an expectation created for everyone that makes up your community to use a common digital community experience outside the live interaction. It means defining a purpose and reason for your community to engage, share and connect outside of any regular interaction.

The Online Community Guide User-centered design The chief difference from other product design philosophies is that user-centered design tries to optimize the product around how users can, want, or need to use the product, rather than forcing the users to change their behavior to accommodate the product. UCD models and approaches[edit] For example, the user-centered design process can help software designers to fulfill the goal of a product engineered for their users. User requirements are considered right from the beginning and included into the whole product cycle. These requirements are noted and refined through investigative methods including: ethnographic study, contextual inquiry, prototype testing, usability testing and other methods. Generative methods may also be used including: card sorting, affinity diagraming and participatory design sessions. Cooperative design: involving designers and users on an equal footing. All these approaches follow the ISO standard Human-centred design for interactive systems (ISO 9241-210, 2010).

Nine Elements Nine Themes of Digital Citizenship Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use. 1. Digital Access: full electronic participation in society. Technology users need to be aware that not everyone has the same opportunities when it comes to technology. 2. 3. 4. 5. 6. 7. 8. 9. Respect, Educate and Protect (REPs) These elements have also been organized under the principles of respect, educate and protect. Respect Your Self/Respect Others - Etiquette - Access - Law Educate Your Self/Connect with Others - Literacy - Communication - Commerce Protect Your Self/Protect Others -Rights and Responsibility - Safety (Security) - Health and Welfare If this was to be taught beginning at the kindergarten level it would follow this pattern: Repetition 1 (kindergarten to second grade) Respect Your Self/Respect Others Digital Etiquette Educate Your Self/Connect with OthersDigital Literacy Protect Your Self/Protect Others Digital Rights and Responsibility

28 Ways to Make Money with Your Website by Daniel Scocco There are several lists with “ways to make money with a website” on the Internet, but none of them seem to be complete. That is why I decided to create this one. If you know a method that is not listed below, just let us know and we’ll update it. Notice that ways to make money with a website are different from ways to make more money from it. For example, one could suggest that blending AdSense ads with the content is a way to make money from a website. The list is divided into direct and indirect methods, and examples and links are provided for each point. Direct Methods 1. Google AdSense is the most popular option under this category, but there are also others. The profitability of PPC advertising depends on the general traffic levels of the website and, most importantly, on the click-through rate (CTR) and cost per click (CPC). The source of the traffic can also affect the overall CTR rate. List of popular CPC advertising networks: 2. 3. Related links: 4. 5. 6. 7. 8. 9.

Interoperability Interoperability is the ability of making systems and organizations to work together (inter-operate). While the term was initially defined for information technology or systems engineering services to allow for information exchange,[1] a more broad definition takes into account social, political, and organizational factors that impact system to system performance.[2] The "interoperability" issue in U.S. antitrust scholar papers is considerably raising in the past two years.[3] Syntactic interoperability[edit] If two or more systems are capable of communicating and exchanging data, they are exhibiting syntactic interoperability. Specified data formats, communication protocols and the like are fundamental. Syntactical interoperability is a necessary condition for further interoperability. Semantic interoperability[edit] Cross-domain interoperability[edit] Multiple social, organizational, political, legal entities working together for a common interest and/or information exchange.[4]

Social media addiction a growing concern Irena Ceranic Updated Mon 4 Mar 2013, 8:05pm AEDT Perth University student Emma* considers herself a social media addict. Whether she's trawling her Facebook news feed, uploading a photo on Instagram, or posting a tweet, she finds there's no shortage of ways to waste time on social media. "I log onto my Facebook account on my phone about every 20 minutes, and sometimes it's purely out of habit," she said. "Even when I have nothing to post myself, and nothing in particular to check, I find myself scrolling through my feed." Emma, 24, estimates that she spends about four hours a day on social media sites, and says at times it has been detrimental to her study. She admits most of the time she is procrastinating, but sites like Twitter and Facebook also allow her to keep up with what is happening. Her compulsion is spurred on by the rush of excitement she gets when people "like" her posts or when others mention her in their updates. But the problem is not confined to the UK and the US. Close to home

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