Learn Play, Design & Code Retro Arcade Games Grades 2+ | Blocks CS First Unplugged Grades 2-8 | Blocks, Unplugged, Scratch Discover Python with Silent Teacher Grades 6+ | Python 7 Great Tools for Creating Flipped Lessons from Existing Videos When they are used in the right context flipped lessons can be a good complement to classroom instruction. Not everyone has the time or skill to make effective instructional videos for their students. In those cases you can take advantage of the millions of hours of instructional videos found on YouTube and other video sharing sites. But don't just have your students watch the videos then come back to your classroom.
Wikispaces Classroom Introduction Wikispaces Classroom is a social writing platform for education. We make it incredibly easy to create a classroom workspace where you and your students can communicate and work on writing projects alone or in teams. Rich assessment tools give you the power to measure student contribution and engagement in real-time. Turn a Blog Into a Book One of the reasons that I continue to encourage teachers to blog with students is that it helps to create a record of what your students have observed, learned, created, and shared throughout the school year. At the end of the year, you may want to take that blog and turn it into a physical item that your students can share with their parents. BlogBooker is a tool that can help you do that. How to Create a Google My Maps Challenge During a session at ISTE17, Steven Anderson and I created an interactive, group challenge to kick it off. We had educators assemble into teams, pick a team name, and gave them a link to a Google My Maps. The link took the teams to a location where they learned about a social media platform, had a task to complete, submitted their answers, and then raced off to the next location. It was engaging, collaborative, and a competition which helped to energize the educators on the last day of the conference.
What Gamification Software is Right for You? (Infographic) Gamification has been gaining awareness over the past few years, particularly in the business world. However, when you hear the term gamification, it could stand for a variety of different programs – including customer loyalty apps, digital sales-enablement programs, or interactive employee engagement software, just to name a few. In other words, gamification is a big market, and interested companies often need direction. Although there are a few comprehensive platforms on the market that offer most of the functionality above, not all companies need (or want) a system that does it all. Your businesses may just need one product for a specific use – say, kickstarting your new employee wellness program, for example. Educator-recommended Tools to Help Enhance Your Visuals June 17, 2015 Sometimes a good visual has a way of capturing one's attention. This can be important in a room full of varied attention spans. Here are some educator-recommended tools to help enhance your visuals. Create digital stories with text, artwork, and voice recordings. 2- Visme
Google URL Shortener Posted by Michael Hermanto, Software Engineer, Firebase We launched the Google URL Shortener back in 2009 as a way to help people more easily share links and measure traffic online. Since then, many popular URL shortening services have emerged and the ways people find content on the Internet have also changed dramatically, from primarily desktop webpages to apps, mobile devices, home assistants, and more. To refocus our efforts, we're turning down support for goo.gl over the coming weeks and replacing it with Firebase Dynamic Links (FDL).
Twelve Tools for Building End-of-year Review Activities (That Aren't Kahoot Games) The end of the school year is quickly approaching. At this time of the year I start to get a lot of requests for suggestions for tools to create review activities. Here are twelve good options for creating review activities. Video-based review activities:Vizia is a free tool for creating video-based quizzes. On Vizia you an import a video from YouTube or from Wistia and then add questions along the timeline of the video. You can ask multiple choice questions as well as short answer/ open-response questions.
12 Sites and Apps for Learning to Code When the conversation amongst educators turns to programming, Scratch is often the first resource that is mentioned. Scratch allows students to program animations, games, and videos through a visual interface. Students create their programs by dragging together blocks that represent movements and functions on their screens. The blocks snap together to help students see how the "if, then" logic of programming works.