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Geometry Gym

Geometry Gym

Roambi - The Pulse Of Your Business, In The Palm Of Your Hand The Geometry of Bending RHINO: GRASSHOPPER DEFINITIONS - RHINO / GH This definition was developed for my final thesis project to generate a louver system based on functional requirements within the building. The performance was then tested in Ecotect. A large part of my thesis design involved invertible arena seating with many moving parts. I used Grasshopper as a means to develop the seating testing clearances, site lines, and many other variables. This definition looks at taking any curved surface, and generating weaving geometry across it. The parametric skyscraper uses Grasshopper to generate the entire structure. My favorite definition to date, this definition generates box designs based on real boxes I crafted in the wood shop while in Grad school This definition extrudes geometry based on their proximity to a polyline attractor. Using a definition created by paramod, I wanted to see if I could edit the definition so that different panels could be combined to create a seamless surface This was one of the first definitions from scratch I ever created.

Mesecina - computational geometry you can see The Scale Axis Transform A new skeletal structure has been designed with the support of Mesecina. You can find the formal definition and discussion about its behaviour including topological proofs in the paper on "The Scale Axis Transform" page. Additionally you can check out a video about the scale axis -- results are generated with an extended (yet unreleased) version of Mesecina. All these results has been presented at Symposium on Computational Geometry 2009. Web application Mesecina inspired Yang Chenglin to implement a cool web gadget which is great to get to know computational geometry constructs. Paper The manuscript containing the proofs for the structural results visualized in the SoCG 2007 video is available for download: Joachim Giesen, Balint Miklos, Mark Pauly: The Medial Axis of the Union of Inner Voronoi Balls in the Plane. Download The Windows binaries of Mesecina are available for download. SoCG Video About Mesecina

theverymany Rhino ++ Grasshopper – Plethora Project Plethora-Project.com is an initiative to accelerate computational literacy in the frame of architecture and design. It aligns with the "show me your screens" motto of the TopLap live-coding group attempting to get rid of Obscurantism in digital design. Directed by Jose Sanchez Contact me at : jomasan@gmail.com Bio: Jose Sanchez is an Architect / Programmer / Game Designer based in Los Angeles, California. He is partner at Bloom Games, start-up built upon the BLOOM project, winner of the WONDER SERIES hosted by the City of London for the London 2012 Olympics. He is the director of the Plethora Project (www.plethora-project.com), a research and learning project investing in the future of on-line open-source knowledge.

Computational design CTM.08­ – Unpredictable Festival for Adventurous Music and Related Visual Arts Generator.x 2.0: Beyond the Screen 24 Jan -­ 2 Feb 2008, Ballhaus Naunynstrasse / [DAM] Berlin Workshop / Exhibition / Performance Generator.x in collaboration with Club Transmediale and [DAM] presents Generator.x 2.0: Beyond the screen, a workshop and exhibition about digital fabrication and generative systems. Digital fabrication (also known as “fabbing”) represents the next step in the digital revolution. For artists and designers working with generative systems, digital fabrication opens the door to a range of new expressions beyond the limits of virtual space. "Beyond the screen" explores these new types of spatial constructs in a hands-on workshop, bringing together artists and designers working with code-based strategies for producing physical form. Call for participants The workshop is free of charge, but we will not be able to provide support for travel or accomodation. Generator.x & Club Transmediale

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