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DIGITAL YOUTH RESEARCH

DIGITAL YOUTH RESEARCH
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today’s youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media. The two page summary incorporates a short, accessible version of our findings. Summary - Summary of Findings Two page summary (pdf) White Paper - Living and Learning with New Media: Summary of Findings from the Digital Youth Project (pdf) Ito, Mizuko, Heather A. Book - Hanging Out, Messing Around, Geeking Out: Living and Learning with New Media Ito, Mizuko, Sonja Baumer, Matteo Bittanti, danah boyd, Rachel Cody, Becky Herr, Heather A. Related:  Auteurs

Cognitive Tools to Enhance Learning Experiences Cognitive learning theories reflect a process of putting together new information within the context of existing knowledge. In using instructional strategies that reflect the brain’s processing abilities, learners become aware of why and how they are thinking throughout the learning process. Take a moment to join a conversation with some interesting cognitive learning theorists: As the brain inputs information into one’s memory it resides in short term memory until enough rehearsal allows it to transition into long term memory (Orey, 2010). In our course text, chapter four presents how cues, questions, and advance organizers support student’s cognitive abilities to “retrieve, use, and organize information about a topic (Pitler, Hubbell, Kuhn, & Malenoski, 2007). Effective cues hint about the learning to come while questions provoke student’s thinking about prior experiences. Virtual field trips reflect an excellent instructional strategy that promotes cognitive learning. References:

Serge Proulx | Professeur titulaire, École des médias – Université du Québec à Montréal 8 Great TED Talks About The Future Of Education And Teaching These talks offer insights, concerns, and inspiration while discussing today’s educational practices and shortcomings, from a variety of perspectives. TED is a nonprofit devoted to “Ideas Worth Spreading”, bringing together people from three worlds: Technology, Entertainment, Design. If you’re not already a fan of TED, maybe these will open your eyes to this wonderful resource. Education is only one of the vast array of topics covered in TED talks, so if you enjoy any of the videos below, you might want to click through the the site and check out some more of them. Ken Robinson: Changing education paradigms This delightfully illustrated video entertains while educating. The video does a wonderful job of explaining how today’s factory-like education model is outmoded and how it needs to evolve into a more personalized model if we are going to take it to a new level. Do you have a favorite TED talk that’s not listed here? About Kelly Walsh Print This Post

Economie du document (Bloc-notes de Jean-Michel Salaün) Le cours ouvert en ligne sur l'économie du document s'est achevé fin avril. Le cours n'en est pas à sa première version. Il a précédemment été proposé en format ouvert trois fois sur le web depuis 2008. La dernière version a bénéficié des expériences précédentes, mais elle a compris aussi de nombreuses innovations. En voici un bref bilan subjectif du côté enseignant. Pour éviter une trop grande dispersion, je n'ai pas mis de lien à l'intérieur du texte. Audience Le cours était offert, cette fois, sur deux programmes comme cours optionnel, le master en architecture de l'information de l'ENS de Lyon (2 étudiantes) et la maîtrise en sciences de l'information de l'EBSI de l'Université de Montréal (27 étudiant(e)s) et il était librement accessible sur le web par l'intermédiaire d'un blogue sur Hypothèses.org. En terme de pages vues, la présence écrasante de la France (60%) mérite d'être notée. Architecture Le cours a articulé plusieurs sites ou plateforme : Contenu Participation Evolution

Technology and Education | Box of Tricks Posted by José Picardo on April 25, 2009 Over the past academic year, my students and I have been experimenting with the use of a number of web based applications (often known as Web 2.0 tools). My aim has been to enhance our schemes of work by providing our students with new and exciting learning opportunities. In my opinion, using technology effectively has clear benefits for both teaching and learning and can help to improve motivation by engaging pupils in activities which, perhaps, step out of their ordinary school experience and which show them that it is possible to teach and learn about a subject using tools similar to those they use daily outside school. In other words, we have tried to use the types of tools with which they are often already familiar. I have written about each of these individual tools in separate posts, but I thought it would be useful to list the ten most used internet applications on one post. 1 – Animoto 2 – Diigo 3 – Edmodo 4 – Glogster 5 – Go! Go! 7 – ToonDoo

danah boyd How can we measure teaching and learning in mathematics? by Maria Andersen on Prezi Le guide des égarés. | culture de l'information, Information literacy, documentation, CDI, , Pédagogie, sciences de l'information et de la communication, Humanisme numérique, Humanités digitales.Olivier Le Deuff 1999-2015

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