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The English Minnits - Spela spel för att lära dig engelska

The English Minnits - Spela spel för att lära dig engelska
Related:  Games and quizzes

Horse race dictation It is enjoyable because students are asked to predict the first word, in the same way people try to guess which horse will come first in a race, giving a strong motivation for the short but very intensive listening activity, in the form of a horse race commentary, which gives the solution. PreparationChoose a sentence and write words in random order on the left of the board, as in the example below. You also need to prepare a commentary, which should be challenging enough to make it interesting but not too difficult. finallywaso’clockelevenhomewhenIitgot Example commentaryThey’re off! Example answer: When I finally got home it was eleven o’clock. Procedure Make sure students are familiar with words showing order in races eg first, second, last, at the back, following, ahead, in(to) the lead, behind, up the field.Tell the students to imagine that the words are horses who are going to race to the other side of the board. By Simon Mumford

All Things Topics - Home Alphabet Soup Game - Build words from missing letters! Begin Game! alphabet-soup con__ve!@#$@!concave;connive$%^%$p_a_t!@#$@! On the screen you will see a word with two missing letters. In the first round there will be two words which can be created. The amount of time allotted per round gradually increases as you progress through the game. In each round, the game will quickly enter "hint mode," in which letters begin disappearing from the display one at a time. Your score is based on a combination of speed and accuracy. Valid words are words which are found in the Enable2K word list. Click here for more word games.

Pernilla's English Classroom Which Word Game - Pick the right word to fit the context I * to go to a private school, but I don't any more.!@#$@! "Used to" is the correct phrase. !@#$@!used! "Stationery" is writing paper. ! "Alot" is not a word. ! "Veins" are what blood flows through, while "vain" is an adjective meaning "conceited." ! In most instances, "effect" is a noun, and "affect" is a verb. ! A "reel" is a part of a fishing rod, while "real" means genuine. ! "Lend" and "borrow" are opposite sides of a transaction; the person who is borrowing receives, while the person who lends is the one who gives. ! "Won" is the past tense of "win," while "one" is a singular number. ! To "shoo" is to tell or motion something or someone to go away, while a "shoe" is a piece of footwear. ! "Lone" means only one, while a "loan" is something (usually money) that has been borrowed. ! Each game consists of ten sentences with a word missing (represented by a blank line in the sentence). This game is similar to Proof It! Click here for more games.

Christmas Stories Merry Christmas & Happy Holidays from American Literature! Enjoy Christmas with your family! Here are some favorite Christmas stories for you and your family to enjoy this holiday season. The Little Match Girl - Hans Christian Andersen The Gift of the Magi - O. Merry Christmas - Stephen Leacock Papa Panov's Special Christmas - Leo Tolstoy The Elves and the Shoemaker - The Brothers Grimm The Other Wise Man - Henry Van Dyke The First Christmas Tree - Henry Van Dyke A Kindapped Santa Claus - L. The Last Dream of Old Oak - Hans Christian Andersen 'Twas the Night before Christmas - Clement Clarke Moore The Christmas Masquerade - Mary E. A Burglar's Christmas - Willa Cather A Dream-story: The Christmas Angel - Henry Van Dyke Christmas Every Day - William Dean Howells A Christmas Carol - Charles Dickens What Christmas is as We Grow Older - Charles Dickens A Child's Christmas in Wales - Dylan Thomas Christmas or The Good Fairy - Harriet Beecher Stowe The Christmas Wreck - Frank Stockton Little Bun Rabbit - L.

Proof It! - A Fun Proofreading Game at Portland Proof Begin Game! proof-it The speaker called out, "/Ladys/Ladies/, choose your partner for the next dance!"!@#$@!$%^%$All of my /freinds/friends/ think that I have strange ideas about politics.! Every quiz consists of ten sentences, which will appear one at a time on the screen. The mistake might be a misspelled word, an incorrect punctuation mark, an improperly used word, or a capitalization error. The mistake might also be a missing word, or a missing punctuation mark. If your selection is incorrect, the word will turn red, and a message will appear telling you that your selection is incorrect. If your selection is correct, the word will turn green. In the text box, type the correct word or punctuation mark, and then either click "Submit" or press "Enter" on your keyboard. If you are correct, the next sentence will be displayed. Skipping Questions If at any time you cannot figure out the error in a sentence, you may click the "Skip" button. Click here for more games.

The Twelve Memes of Christmas : a seasonal homework challenge To keep your students busy over the holidays (if you have holidays in your teaching context, and if not you may just want to add a bit of seasonal fun to classes in December) and to practise some digital remix literacy, here's a little challenge. As you can see, it's based on the carol, The Twelve Days of Christmas, and to introduce the challenge and get into the remixing mood, there's nowhere better to start than the song itself and some Youtube parodies. For the original song there's a very kitsch karaoke version here (and lots of others to choose from if you want something a little less chocolate box). Once your students have got the hang of the original song (if they don't know it already), then you can move on to the parodies. There are so many out there, I've chosen a couple that appeal to me and my students. And so on. They have now completed the first meme of their Christmas challenge. Posters and photo-based memes Keep calm and …. Avatars, comic strips and animation

Epic Fail or Win? Gamifying Learning in My Classroom Every week for 17 years, I've heard my students ask, "What do I need to do to get an A?" Historically, many have focused on their grade rather than on fundamental skills. My attempt to change this mindset started two years ago when I gamified learning in my classes. After researching gamification and its potential to help students master skills and processes, I used the 3DGameLab and then Gradecraft to develop and implement game-based learning. In each class, students could choose "quests" that, if completed successfully, earned them badges and experience points. Each open-source badge was developed using Badg.us so that students could take them into the digital universe (e.g. attach to resumes, ePortfolios, etc.) and -- unlike grades on a transcript -- document skills they've mastered. Steps to Gamify Learning 1. Using gamification software alleviates the time it takes to build quests, award points, and track progress. 2. 3. 4. Build choice into the gaming structure. 5. 6. 7. 8. 9. 10.

BATTLESHIP: IRREGULAR VERBS Much to learn, you still have. – Joda. Despite the evidence that the number of irregular verbs is declining in the English language, there is no danger they will disappear, and the struggle will continue. There are many attempts to find a shortcut in learning irregular verbs, yet with all the options and “magic tricks” available, learning these verbs requires much memorization, drilling and practice. Today I will show how I use the Battleship game to drill and practise irregular verbs in a fun way. Before the game: Each player will need two 10×10 grids – one with irregular verbs in each square, and one blank grid. Click the Grids to download them. The players then mark where they want to place their ships by circling rows, horizontally or vertically. Each player’s fleet consists of the following ships: 1 aircraft carrier – 5 squares 1 battleship – 4 squares 1 cruiser – 3 squares 2 destroyers – 2 squares each 2 submarines – 1 square each How to play: some more games with irregular verbs from Engames.

The Starr Spangled Planner: Kaboom! Possibly The Best Center Game Ever! Do you use Kaboom! in your classroom? It has been my go-to center for the past few years, whether I'm teaching Firsties, or now third graders. If Kaboom! is new to you, or it is something you haven't yet tried in your classroom, here are some great reasons to give it a try:1. When I was first introduced to this game by a dear, sweet teacher friend, I didn't believe it! Well, I was happily proved wrong! When I say that I find a way to use Kaboom! Number Identification & CountingCoins/MoneyTimeOne More/One Less and Ten More/Ten LessAddition/Subtraction (fact fluency, missing addends, combinations to ten…etc.)Greater Than/Less Than (with whole numbers and fractions)Identifying Fractions (including unit fractions & mixed fractions)Multiplication factsArea/PerimeterPlace ValueJumps on the Hundred ChartEstimation (estimating the sum of two 3-digit numbers)RoundingTranslating standard form into expanded form Well... 1. 2. 3. When I taught Firsties, I loved using Kaboom! 1. 2. 3. 4. 5.

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