Web Polls Maker, Create Poll Software ProProfs Poll Maker offers businesses, instructors, educators and organizations advanced options for creating effective online polls in minutes. With ProProfs, anyone can create different kinds of polls using multiple choice, check-boxes and essay question types. Users can create text-based polls, image-based polls and even polls with a combination of text, images and videos. Advanced customization options allow users to create polls using different themes, adding comment sections, shuffling answers and even adding expiry dates to the polls. ProProfs also offers powerful security features for blocking repeat voting and creating password-protected polls.
Free Stock Music for Educational Use Who says you can't get something for nothing? Royaltyfreemusic.com offers a variety of FREE high-quality royalty-free items, including royalty-free stock footage, royalty-free sound effects, royalty-free clip art, royalty-free images, royalty-free photos, and of course, royalty-free stock music. Our free Royalty Free Music section provides you with the resources you need to complete a variety of educational, personal, and non-profit projects. Need to put together a school presentation by tomorrow? Video Conferencing & Collaboration Features Search engines don’t index passion and experience. BigMarker is built for the human side of information Zhu-Song was up late one night looking for answers. Supporting his mom through every step of cancer treatment, he was eager for anything that would make her more comfortable.
Tools and activities Browse our resource menu to find activity ideas, posters, brochures, worksheets and guides to getting the most out of our interactive tools. Resources to explore job ideas Jobs by Interest A booklet to help students, job seekers and career changers start thinking about their interests and possible job ideas. Jobs GaloreA reference book of jobs in New Zealand. Includes detail on tasks and duties, skills and training required and pay and prospects for each job.
E-learning quality assurance standards, organizations and research I am surprised how often academic colleagues argue that there are no quality standards for e-learning. Well, hello, I’m sorry, but there are and some of them are damned good. However, I was surprised to find while doing some research for a client that there is no single source where one can go to compare different quality standards for e-learning. So I’m starting a list here, and would appreciate it if readers could direct me to ones that I may have missed. (For more detailed information on some of these, see comments below). Canada
Excerpted from Netiquette by Virginia Shea The Core Rules of Netiquette are excerpted from the book Netiquette by Virginia Shea. Click on each rule for elaboration. Introduction Rule 1: Remember the Human Rule 2: Adhere to the same standards of behavior online that you follow in real life Rule 3: Know where you are in cyberspace Rule 4: Respect other people's time and bandwidth Rule 5: Make yourself look good online Rule 6: Share expert knowledge Rule 7: Help keep flame wars under control Rule 8: Respect other people's privacy Rule 9: Don't abuse your power Rule 10: Be forgiving of other people's mistakes
Continuing Education - Lifelong Learning Market Predictions for 2012 To wrap up 2011 and tee things up for 2012, I reached out to a number of colleagues at associations, learning technology firms, and other consulting firms across the sector to get their predictions (things they think will happen) and wishes (things they think ought to happen) in association education in 2012. In the first part of what follows, I have tried to weave all of the input into a cohesive narrative that spans five major themes: Following this narrative, I provide the full input from each person who participated. There is a great deal of good insight here – all of which merits careful consideration if not action. I encourage you to share this and discuss it with colleagues at your organization. Many thanks to everyone who took the time to provide input.
Experiential Mobile Learning Activities Presentation I am presenting workshops on Experiential Mobile Learning Activities at the Digital Media Literacy Conference 2012 and the Mobile Learning Experience 2012. What follows is the slide deck from and a description of my presentation. This interactive, experiential BYOD (Bring Your Own Device) workshop has its foundation in two guiding principles: (1) Building a sense of community in the classroom helps address the whole learner including achievement and academic success, and (2) Mobile devices are extensions of young people. As such, they should be leveraged in the classroom.
Mobile Learning What is Mobile Learning? Take a look around and chances are you’ll see a mobile device. Phones, iPods, tablets, laptops, netbooks, iPads, and USB drives seem to be everywhere. Combine these ever-present gadgets with educational and productivity uses and you’ve got mobile learning. Mobile Learning We have pioneered responsive elearning design which uses modern web technology to create a single version that works on all devices. We were the originators of Adapt, an open source authoring tool that develops responsive elearning. It’s been used by multiple clients including Logitech, The Scouts Association, City & Guilds, Compass and many more. It’s already won the highest elearning honour, the Platinum Award for Best Learning Design Technology at the 2013 LearnX Awards. In addition to Adapt we use a range of industry tools such as Brainshark for mobile video and Articulate Storyline for tablet delivery as appropriate for our clients.
Rapid E-learning Authoring Tools We know that often building your own elearning is the best way to go. Let us help you get there. We know a lot about authoring tools and how to make the most of them. Sync presentations to all devices On June 27 Cisco announced the acquisition of Assemblage, a company that provides the tools and infrastructure to enable simple, one-click browser-to-browser collaboration without the need for downloads, plugins or installations. The need to use voice, video, chat and online sharing instantly is more important than ever. In an effort to support mobile workers and global teams, we want to enable new, simplified ways to communicate and collaborate easily, from any device in real-time through the cloud.
Great Minds Share Alike The idea for MentorMob sprouts from the backgrounds of Kris Chinosorn and Vince Leung. Both avid learners, they found early on that the Internet was not quite the incredible tool for learning new skills and hobbies that everyone thinks it is. Even with millions of free lessons online, the content is almost impossible to navigate.