Art Talk CODA Along with a team of Cornell University graduate students, Caroline O'Donnell of CODA recently entered the MoMA PS1 Young Architects Program, which gives emerging architects an opportunity to build projects conceived for PS1's space in Long Island City, Queens. CODA's winning des… Matt Mignanelli His paintings may seem simple at first glance, but spend more time with them and you'll start to admire the patterns created by light and energy. We hung out with Matt at his studio in Bushwick, Brooklyn, and talked about his work, life, and strong American work ethic while eatin… Rostarr Romon Kimin Yang, a.k.a. Rostarr, is a painter, calligrapher, and filmmaker living and working in Brooklyn. He spent much of his early career focusing on painting and graphic design, blurring the lines between the two. For the past 15 years, he has become more widely known for hi… Philip Michael Wolfson London-based architect Philip Michael Wolfson was Zaha Hadid's head of design for ten years.
Design Onscreen: The Initiative for Architecture and Design on Film Digital Moving Image - Diocesan School for Girls | Student Art Guide The production of moving image, short film and animation is an area of Visual Art education that is growing rapidly. In an era when digital technology is changing fast, the sharing of ideas, experiences and approaches is especially valuable. We are happy to publish this article by Katie Blundell, a teacher from Diocesan School for Girls, Auckland, New Zealand. Katie is part of a team who has initiated the teaching of Visual Art digital moving image at her school as part of NCEA Level 1 - a qualification typically taught to Year 11 high school students (15/16 years of age). In 2012 we launched the NCEA Level 1 Visual Arts Digital Multi Media Programme at Diocesan School for Girls. Our school’s purpose statement is "Be more than you ever imagined". Luckily current teaching pedagogy encourages us to not feel like we have to be the fountain of all knowledge. I am also an ideas girl. Our traditional NCEA Level 1 folio boards are 'still', utilising paint and printmaking.
Microcinema International 9 Amazing Artists to Follow on Twitter Today's artists aren't limited to creating with paint or clay. Many of the most inventive people in the art world are thinking on a much larger scale and using unexpected materials in their work. And the best thing is that you can find many of them sharing their unique views of the world 140 characters at a time on Twitter. These nine people aren't just artists. And these are just nine of the many innovative and talented art thinkers out there. 1. Photographer Brandon Stanton's story has become an inspiration to many since his blog, Humans of New York, became a smash hit. 2. San Francisco-based artist Wendy Macnaughton has had her hand (and her pens) in many intriguing projects. 3. Some artists don't work within the confines of a frame. 4. With creations in the fields of sculpture, architecture and photography, Ai Weiwei is more than just an artist. 5. 6. 7. Who says art has to be on a canvas? 8. Raghava KK applies the ideas of creativity to more than just the art world. 9.
Apps in the Art Room - The Digital Art Room 2. Google DriveLots of schools are now using Google Drive. Drive is a cloud based application which allows you to create, share and manage a variety of documents, slide shows videos etc. By effectively using Google Drive, teachers and students can increase their productivity tremendously. Drive allows us to collaborate and communicate on a whole new level. Students find it especially useful for photographing notes (we have whiteboard tables) and sketches, and easily storing them away for later. ProsEasy to use: Drive is very intuitive. ConsOoops! Cost: ZilchRating: 8/10Where can I get it?
Hi-Fructose Magazine | The New Contemporary Art Magazine The death of photography: are camera phones destroying an artform? | Art and design "It's really weird," says Antonio Olmos. "Photography has never been so popular, but it's getting destroyed. There have never been so many photographs taken, but photography is dying." I'd asked the 50-year-old, award-winning, London-based Mexican photographer what he thinks is going to happen to the medium after a week in which it has come more unflatteringly into focus than ever before. But here's the twist. This was also the week in which psychologists argued there is a "photo-taking impairment effect". We're used to the complaint that we're taking pictures rather than living in the moment, and that makes us experientially poorer. "People taking photographs of their food in a restaurant instead of eating it," says Olmos. But what does Olmos mean by saying photography is dying? But doesn't that mean that some photographers are becoming obsolete, rather than that photography itself is dying? "Don't get me wrong. Progress often has casualties, I suggest. Why is digital lazy? Not quite.
How we teach the arts is as important as the fact we're doing it | Zurich School Competition | The Guardian I think we should be cautious about the claims we make for the arts in education. We need to make sure that how we do the art is as important as the fact that we're doing it. After all, it's quite possible to do arts in education in ways which, say, undermine children. For practitioners of all kinds, I've sketched out a checklist, as much for myself as others, to keep in mind how best to ensure that arts in education is worthwhile for all. Children and young people involved in the arts should: 1) have a sense of ownership and control in the process; 2) have a sense of possibility, transformation and change – that the process is not closed with pre-planned outcomes; 3) feel safe in the process, and know that no matter what they do, they will not be exposed to ridicule, relentless testing, or the fear of being wrong; 4) feel the process can be individual, co-operative or both; 5) feel there is a flow between the arts, that they are not boxed off from each other;
Gorilla - The 6 principles of good design illustrated Whether by conscious decision or force of habit every designer has a formula for creating new work. Overtime they develop a set of rules which guide the creative process to what they believe to be a successful outcome. While these unwritten rules are unique to each individual they are likely to focus on 6 key areas. Design Principle 1. Unity is the feeling of harmony between all parts of a design, resulting in a sense of completeness. Proximity – The space between elements Similarity – The ability to seem repeatable with other elements Continuation – The sense of a line or pattern being extended Repetition – Elements being mimicked numerous times Design Principle 2. To make a design feel stable, elements such as colour, texture, objects and space should be balanced. Symmetry – The elements on both sides of the design are similar Asymmetry – The elements on both sides are different, but look balanced Radial – The elements are arranged around a central point Design Principle 3.
Why Every Entrepreneur Should Unleash Their Inner Artist The artistic process is very similar to the entrepreneurial path. Both artists and entrepreneurs create something from nothing, face rejection and fine tune their approach to succeed. Since our journeys are so similar, entrepreneurs can learn a thing or two from our artistic brethren. Here are five places to start: 1. You have to be willing to fail so that you can learn what works and what doesn't. That public acknowledgement lets the audience shift gears and be receptive for the next joke. 2. Breakaway and connect with others who are similar, but different. 3. 4. Some entrepreneurs get a buzz from constantly creating, changing, and adjusting. 5. Scrap the bad idea, but apply what you learned from the attempt to your next venture. Finding different ways to tap into your creative side will make you a well-rounded entrepreneur and leader. The author is an Entrepreneur contributor.
9 Reasons to Study Art in High School Teachers are often asked why students should study Art in high school. The common responses relate to creative thinking, broadening the mind and feeding the soul: all of which do little to address fears about ‘soft’ subjects, university entrance, careers and long-term financial well-being. Employment and salary statistics for graduates of Art and Design degrees are typically dismal: the worst of all degrees. Contrary to popular belief, however, creative subjects are no longer a well-trodden route to poverty; they are an excellent choice for a growing number of students. Here are nine reasons why: 1. The world is filled with computers, smartphones, tablets and other portable electronic devices. The National Endowment for the Arts notes that: A surge in demand for multimedia artists, animators, and illustrators—especially those who are computer – and technology-savvy—is projected for 2018, due to companies’ demand for advertising in online and digital formats. 2. 3. 4. 5. 6. 7. 8. 9.