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Code Kingdoms

Code Kingdoms

http://codekingdoms.com/

Related:  Games & BYODCODAGEКурсы JScodeProgramming / Gaming

20 BYOD Resources For The 21st Century Schools by Hope Mulholland, TeachThought Intern BYOD policies–Bring Your Own Device–allow schools to bring technology into the classroom with a “bottom-up” approach. Such an approach can save money, allow students to use their own devices, and encourage a student-centered approach to learning. Code Monster from Crunchzilla <h2>Code Monster gets kids excited about programming. It is a combination of a game and tutorial where kids experiment with learning to code. <p> Code Monster use Javascript. Please enable Javascript if you want the play with the Code Monster. Wii Love Learning: Using Gaming Technology to Engage Students For those who've been under a rock (or buried in a busy classroom -- trust us, we understand), the Wii is today's hottest gaming console, vastly outselling the PlayStation and garnering gobs of media attention with its inventive and easily understood games. More than twenty-four million Wii units have sold globally, according to its maker, Nintendo. Here's a thought: Why not take a tech platform that kids are already nuts about and put it to use?

Secrets of Lost Empires by Dennis Gaffney The trebuchet was one of the most devastating weapons of the Middle Ages. During medieval sieges, this destruction machine crushed castle walls. Using trial and error, medieval engineers adjusted the trebuchet to make sure its missile hit the castle wall—and destroyed it. NOVA's science game, "Destroy the Castle," is very much like the real thing. There are five elements you can adjust in your trebuchet:

Code Maven from Crunchzilla <h2>Code Maven gets teens excited about programming. It is an interactive tutorial where anyone can experiment with learning to code. <p> Code Maven from Crunchzilla uses Javascript. Please enable Javascript if you want to play with Code Maven. Coding in the Classroom: 16 Top Resources As cool as technology is, its intricacies and inner workings are sometimes intimidating, especially for young people who may be more interested in what technology can do for them rather than what they can do with technology. However, when students hurdle that obstacle and see the value of computer science — specifically coding — they gain a broadened perspective and the potential for a rewarding career in the tech field. The following resources will help you teach your students the basics of coding and will provide tips on how to keep kids interested as you go. Tools to Use in Class Can you make coding fun for your students? Absolutely!

The Epic BYOD Toolchest (51 Tools You Can Use Now) You've got every device under the sun in front of you. Now what apps are you going to use? Here are the apps or app categories that I recommend you test for your school. There are lots of apps, and these are just my opinion based on what I've used with my students or successfully tested. Formative Assessment Socrative: My all-time favorite app for formative assessment runs on everything. Learn Minecraft Hour of Code Grades 2+ | Blocks Moana: Wayfinding with Code Make a Flappy game Star Wars: Building a Galaxy with Code

Parents & Teachers Parents & Teachers What is Sploder? Sploder is a place where anyone can make games online and share them with the world. There are several different types of game creators, and no programming skill is necessary. All you need is a good imagination and a desire to be creative. Excellent Resources on BYOD for Teachers Mobile technology is making explosive growth into our schools and classrooms.There is now a growing trend towards taking advantage of mobile devices to inspire learning and promote students engagement, but the problem is that school districts can not cover the costs of these devices and to provide every student with a gadget would be out of their affordability particularly with the shrinking budgets being allocated for high tech materials.However, several initiatives have been taken to counter this financial block facing the implementation of mobile technology in classroom and one of these initiatives is called BYOD ( Bring Your Own Device). BYOD is all about students bringing their Mobile gadgets from home ( like smartphones, tablets. laptops etc ) and use them for educational purposes inside the classroom. In this way students will be learning using the technology they are already familiar with and the shortage of mobile technology will be covered. 1- Getting Started with BYOD

E-Learning Challenge #24: Create a Simple E-Learning Game View the e-learning game I know there are a lot of folks in the community who are looking to build games in Storyline, or who just want to know more about using games in e-learning. If either sounds like you, then you’ll love this week’s challenge. This week we’re going to look at transforming a quiz into a simple e-learning game. In reality, these types of games are more like glorified progress meters than high-production games. But they’re fun for learners to take, and just as much for course designers to build.

App Inventor Get Started Follow these simple steps to build your first app. Tutorials Step-by-step guides show you how to build all kinds of apps. Teach Teachers, find out about curriculum and teaching resources.

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