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Beyond the Black Gate
ars ludi
Monsters and Manuals
Greyhawk Grognard
Campaign Mastery game master advice
So we’ve looked at Themes, and we’ve looked at Concepts, and even touched on the relationship between the two. But now it’s time to address the elephant in the room – twin elephants in fact – Genre and Style, and how these modify that relationship, how it all comes together to form a unique fingerprint that identifies each and every campaign, and finally, how an understanding of that fingerprint permits the GM to enhance the campaign to produce greater enjoyment for all concerned. Past Reference I should start by reminding readers that this isn’t the first time that I’ve talked about the relationship between style and genre for RPGs. But there’s a lot more to be said… Genre Genre is surprisingly hard to define well. That last point deserves some amplification. Romance, ComedyScience Fiction, ComedyScience Fiction, HorrorScience Fiction, Action-AdventureAction-Adventure, Comedy Romance and Action-Adventure struggle to coexist, but it can be done – “Romancing The Stone”, for example. Style
Jeffs Gameblog
Bat in the Attic
GROGNARDIA
RPG Blog II
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