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Module 1

Module 1
Related:  Programación

Tecnología, programación y robótica | DIWO La nueva asignatura de la Comunidad de Madrid es un reto para todos, tanto para docentes como para cualquier otro educador relacionado con este tema. El planteamiento inicial es bueno y en BQ queremos aprovechar esta oportunidad de incluir nuevos contenidos para comprobar desde el principio su eficacia en el aprendizaje y el desarrollo de los estudiantes. Esta materia está compuesta por cinco ejes: Programación y pensamiento computacionalRobótica y la conexión con el mundo realTecnología y el desarrollo del aprendizaje basado en proyectosInternet y su uso seguro y responsableTécnicas de diseño e impresión 3D Todos estos ejes pueden tener una mayor o menor relación, según como se planteen los contenidos en cada curso. Nuestra propuesta tiene objetivos diferentes para cada curso y se ha creado a partir de los criterios de evaluación propuestos en el BOCM, asegurándonos así de que se incluyen todos. 1º ESO 2º ESO Se trabajan todos los temas relacionados con el cuarto eje. 3º ESO

Creative Computing | Download Scratch 3.0 is here! In celebration of Scratch 3.0, we are hard at work developing a new version of our Creative Computing Curriculum Guide to be released in early 2019! The new guide will be full of activities for exploring the intersection of creativity and computing. In the interim, we're delighted to share an updated version of the second edition. This edition of the full curriculum is available as Google Slides. Get the Scratch 3.0 version of the Guide! The Scratch 2.0 version of the Guide This guide was developed by members of the ScratchEd research team at the Harvard Graduate School of Education: Christan Balch, Michelle Chung, and Karen Brennan. We encourage you to use as much or as little of the guide as you like, to design new activities, and to remix the included activities. This work was made possible with support from the National Science Foundation through grant DRL-1019396, the Google CS4HS program, and the Code-to-Learn Foundation. The original guide, for educators

Des cartes pour s'initier à Scratch - School(Re)mix Pour bien débuter votre initiation au logiciel de programmation visuelle Scratch, rien de tel qu’un bon jeu de cartes ! Scratch Scratch est LE logiciel de programmation visuelle qui cartonne en ce moment ! Le jeu de cartes Scratch v1.0 Ce jeu de cartes home made vous est présenté dans sa version 1.0 et sera naturellement amené à évoluer. Enfin, côté design, les cartes blocs ont été conçues afin de pouvoir s’empiler les une au-dessus des autres, afin de créer un script de cartes, bien pratique par exemple lors des démonstrations collectives ou en autonomie pour manipuler et créer ses propres scripts… Les 3 types de cartes du jeu Contenu du jeu de cartes 3 cartes vocabulaire : 1/ Les lutins 2/ Les scripts 3/ Les blocs 9 cartes fonctionnalités : 1/ Ajouter un lutin 2/ Ajouter un son 3/ Ajouter un décor 4/ Enregistrer son travail 5/ Modifier les costumes d’un lutin 6/ Ajouter un bloc à un script 7/ Ajouter un script à un lutin 8/ Concevoir un script 9/ Démarrer et arrêter un script 18 cartes blocs :

Code Monster from Crunchzilla <h2>Code Monster gets kids excited about programming. It is a combination of a game and tutorial where kids experiment with learning to code. <p> Code Monster use Javascript. Please enable Javascript if you want the play with the Code Monster. Otherwise, Code Monster will not be able to play with you. </p><p></h2> I'm Code Monster! Getting Started Lesson 1 BACK How to Play | Lesson Sections | About | FAQ | Terms of Use | Privacy | Contact | © 2015 How to Play Code Monster teaches kids and adults a little about Javascript programming! It's easy to play. Click on the Reset button if you really mess up your code and want to start over on a lesson. Code Monster saves what lesson you are on, so feel free to stop at any time and come back later. Have fun! About Code Monster from Crunchzilla is an interactive tutorial for kids that focuses on action. Projects start with simple boxes and colors, rapidly progressing into exciting experiments with simple animation and fractals. Sure! Terms of Use Oh my.

scratch – Shall We Learn You never know what will happen next in life. One lazy afternoon, when I was enjoying my afternoon tea, two funny yellow birds showed up at my door. They introduced themselves as Tweet and Mini Tweet. I guess they are twins, but one is much much bigger than the other. Continue reading “Learning Scratch with Tweet and Mini Tweet: What is Scratch?” Have you heard of Scratch? Continue reading “Scratch Lesson 1: Introducing Scratch and Creating Sprite” » In Lesson 1, we created a sprite and also create four costumes: “front”, “back”, “facing left”, and “facing right”. In this lesson, we will make our sprite dance, and dance to the beat. Continue reading “Scratch Lesson 2: Animating a Sprite (Dance)” » In this lesson 2, we make our sprite dance. In this lesson 3, we make our sprite dance. In this lesson, I will show you how to make sprites move to certain locations on the Stage. Continue reading “Scratch Lesson 5: Work with the Stage” » In this lesson, we will modify a sample game named “Pong”.

Learn Tips & Hints Tips and hints that you might find useful as you explore ScratchJr. For answers to more general questions about ScratchJr, see the Frequently Asked Questions. Learn how to make a new project, rename an existing project, and delete a project. Watch video Make a simple script by connecting blocks together. Learn how to add characters to your project. Use trigger blocks to specify when a script should run. You can share projects by email. The Sample Projects library is a collection of eight pre-made projects that use a range of blocks and features to show you the variety of projects you can make with ScratchJr. Character List Scrolling If there's a scroll bar in the Character List on the left of the Stage it means you that you have more characters in your project than fit in the list on the screen. Copying Characters To copy a character and its scripts, you can drag the character from the list of characters on the left over to the list of pages on the right. Moving Backwards

Data Maven from Crunchzilla Data Maven from Crunchzilla is a statistics tutorial that emphasizes answering questions with data. You appear to have Javascript disabled. Data Maven from Crunchzilla uses Javascript. Please enable Javascript if you want to play with Data Maven. Otherwise, Data Maven will not be able to play with you. Hello, I'm Data Maven. How to Play | Lesson Sections | FAQ | About | Terms of Use | Privacy | Contact | © 2015 How to Play Too many people think statistics is either boring or useless. It's more of a game than a tutorial. It's easy to play. Data Maven saves what lesson you are on, so feel free to stop at any time and come back later. Try it out! Frequently Asked Questions What is this? Data Maven is an interactive tutorial where you explore data and statistics. So many people have tried to learn about statistics, only to get bogged down in probability, theory, and math, without feeling that they were able to do anything with it. Why aren't you telling me all the details about statistics? About

untitled AR SPOT es un entorno de creación de realidad aumentada para los niños. Una extensión del proyecto de Scratch del MIT, este entorno permite a los niños crear experiencias que mezclan elementos reales y virtuales.Los niños pueden mostrar los objetos virtuales en una escena del mundo real observado a través de una cámara de vídeo, y pueden controlar el mundo virtual a través de interacciones entre los objetos físicos. Este proyecto tiene como objetivo ampliar la gama de experiencias creativas para autores jóvenes, mediante la presentación de la tecnología AR de manera apropiada para este público. En este proceso, se investiga cómo los niños pequeños conceptualizar las experiencias de realidad aumentada, y dar forma al entorno de edición de acuerdo con este conocimiento. Descargar (sólo Windows) de instalación AR detalles SPOT Los usuarios pueden interactuar a través de dos tipos de objetos: tarjetas y botones.

Scratch Jr | Scratch Programming Resources, Tutorials, and Books In this clip, Cameron gives us the quick introduction to what’s different in the PBS Kids ScratchJr app that was released today. You can find it in your app store. Some below the fold tech stuff: Despite a recent post promoting the Andy Android Emulator, I had to install a different emulator (Bluestacks) to get the PBS version of Scratch to run. Andy runs Android 4.2 and the PBS Kids ScratchJr app requires Android 4.4. Yikes – the two scratch versions have different system requirements. In this video, I “challenge” Cam to make a rocket move through space using Scratch Jr. If you like the video, don’t forget to it a like and subscribe to the channel. I remember anticipating the release of ScratchJr, and thought the planned IPad debut played into my good fortune. No ScratchJr for me. I remember searching for visualization solutions, but came up empty. The Andy Android Emulator for PC and Mac emulates a full Android OS for mobile applications using VMware. Download Andy Android Emulator.

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