Minecraft Teacher
Back to school. Long time no post. So one day I had this idea to use Minecraft in my class. It worked really, really well. And I couldn’t figure out why no one else was doing the same thing. But one thing led to another and I ended up leaving a perfectly respectable teaching career to play a lot more Minecraft. I got to interact with amazingly talented people from all over the world. All that plus getting to work with some wonderfully Finnish geniuses who I now consider family. But I am leaving TeacherGaming and sailing away from Minecraft’s blocky shores for a while. I am going back to the classroom. It’s been an absolute honor to work with Minecraft. I feel quite lucky to have been involved during this unbelievably cool time period in Minecraft’s development. There are SOOOOOOO many amazing people doing inspiring work with Minecraft, both in and out of schools. I think I will be playing Minecraft forever. What would you like to hear/see from me? Peace out, kids. ~JoelP.S. minecraftedu:
Gamestar Mechanic
What is 3D GameLab? - 3D GameLab | 3D GameLab
3D GameLab™ is a gamified content creation and student tracking platform where teachers can design and share quests and badges to create personalized learning for their students. Students “level up” through the curriculum, choose quests they want to play, and earn experience points, badges, and awards. Quests can be aligned to standards, including Common Core and NGSS, for real-time achievement reporting. Class is literally turned into a game, providing the opportunity for true mastery learning. Includes monthly professional development on gamification and tech integration strategies. Used in kindergarten through graduate school in over 16+ countries! Teacher Camp Badges 3D GameLab® is also an educator learning community where we connect in the guild site, and at online and synchronous events during teacher camp, experiencing and creating engaging quest-based learning. The Power of Quest-Based Learning™ What does class look like in quest-based learning?
Minecraft maps
Collection of eLearning Tools | A&H: Technology Enhanced Learning
Learning is becoming: dynamic, real-time, social, mobile, local, fluid, peer to peer, gamified. The future will require more resilience. “The illiterate of the 21st century will not be those who cannot read or write, but those who cannot learn, unlearn and relearn.” – Alvin Toffler. Teachers are filters for the current information tsunami. “The problem is not really information overload, but filter failure.” – Clay Shirky. Tools like the ones below are redefining the relationships between us and data/information, teachers and learners, work and play and enabling the re-imagination of education as interactive / online / accessible / ubiquitous. Over 2,000 tools for learning and working in education and the workplace LINK20 Must-Have Educational Resources For All Teachers LINKScreenr web-based screen recorder LINKSculptris is a 3D sculpting software LINK12 Tech Tools That Will Transform The Way You Teach!
The Radix Endeavor
Mojang
Life Vest Challenge | TryEngineering
Lesson Focus Lesson explores the engineering behind life vests or personal flotation devices and the challenges met by these devices. Students work in teams to design and build a flotation device out of everyday materials that can keep an unopened can of soup or vegetables afloat in a bucket of water or sink for a minute. Age Levels: Objectives Learn about engineering design and redesign.Learn about personal floatation devices (PFDs).Learn how engineering can help solve society's challenges.Learn about teamwork and problem solving. Anticipated Learner Outcomes As a result of this activity, students should develop an understanding of: engineering designsafety and societyteamwork Lesson Activities Students explore how engineers have solved societal problems such as developing and improving equipment that helps save lives in water emergencies. Resources/Materials Teacher Resource DocumentsStudent Resource SheetStudent Worksheet Alignment to Curriculum Frameworks
Stencyl
Build Worlds If you're used to graphics editors like Photoshop, you'll feel right at home in the Scene Designer. Familiar features, such as a selection tool, zooming, grid-snapping and flood fill, will help you quickly craft complex worlds out of Actors, Tiles and Terrain. Create Actors Drop in graphics from your computer to create Actors on the fly. Browse Game Assets When it comes to game development, most of us aren't Jacks of all trades.