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The Radix Endeavor

The Radix Endeavor

Math Games - from Mangahigh.com Stencyl Build Worlds If you're used to graphics editors like Photoshop, you'll feel right at home in the Scene Designer. Familiar features, such as a selection tool, zooming, grid-snapping and flood fill, will help you quickly craft complex worlds out of Actors, Tiles and Terrain. Create Actors Drop in graphics from your computer to create Actors on the fly. Then use Stencyl's Actor Editor to tweak your Actors' appearances, behaviors and physical properties, and to get them ready for showtime. Browse Game Assets When it comes to game development, most of us aren't Jacks of all trades. But thanks to StencylForge, our integrated marketplace, we don't have to be.

Welcome to DimensionU What is 3D GameLab? - 3D GameLab | 3D GameLab 3D GameLab™ is a gamified content creation and student tracking platform where teachers can design and share quests and badges to create personalized learning for their students. Students “level up” through the curriculum, choose quests they want to play, and earn experience points, badges, and awards. Quests can be aligned to standards, including Common Core and NGSS, for real-time achievement reporting. Class is literally turned into a game, providing the opportunity for true mastery learning. Includes monthly professional development on gamification and tech integration strategies. Teacher Camp Badges 3D GameLab® is also an educator learning community where we connect in the guild site, and at online and synchronous events during teacher camp, experiencing and creating engaging quest-based learning. The Power of Quest-Based Learning™ What does class look like in quest-based learning? Join the Guild – Our Educator Learning Community

Math Games - from Mangahigh.com Minecraft Modding Classes - ThoughtSTEM Beneath the world of Minecraft is an equally fascinating world of hardware and software -- built upon 150 years of computer science history. This class introduces students to this new world by exploring client/server architectures, network security, operating systems, and computer programming. To explore this world, students will be guided in setting up Minecraft servers and building Minecraft mods – while also being taught key computer science principles. The class is taught in a project-based style – with minimal lectures – making it both fun and educational. A talk by ThoughtSTEM's CEO.

Elementary School Students Level Up with Math Games In Sussex Elementary School, colorful wristbands set apart the students that do well in math. Their names appear on a wall, and you'll hear them on the morning announcements. These students play an online math game called First in Math, and they're having a blast doing it, their principal says. The rewards and recognition help extrinsically motivate the kids, but Principal Tom Bowser said they're to a point where they intrinsically motivate themselves. The game allows them to compete against other students in Baltimore County Public Schools, and the students from the Title I school are sitting in first place above the district's typical high-achieving schools. Playing math games has changed the culture of this school. “We now have kids walking around with all these bands on their arms," Bowser said, "and now it’s a cool thing to be academically achieving.” Games motivate students to learn In 2009, the school's students were 69.8 percent proficient and advanced in math. 1. 2.

Gamestar Mechanic Intoduction to Primer for Geometric Algebra This 32-page Primer (at bottom of page) is a workbook introduction to Geometric Algebra and some highlights of its applications in classical and relativistic mechanics. It is designed for use in an all day (6 hr.) workshop, so it is not a self-contained introduction. Rather, it requires a workshop leader who is fully conversant with GA to help participants unravel the intricacies of the workbook. I begin by organizing workshop participants into groups of three or four. No, algebra isn’t necessary — and enough with STEM Accessibility for screenreader Share on Google Plus Share on Facebook Share on Twitter Share via Email Share on LinkedIn Share on Pinterest Share on Tumblr Resize Text Print Article Comments86 Desktop notifications are on | Turn off Get breaking news alerts from The Washington Post Turn on desktop notifications? Yes Not now Local No, algebra isn’t necessary — and enough with STEM By Valerie Strauss By Valerie Strauss Email the author

Geometric Calculus R & D Home Page David Hestenes archive Geometric Calculus R & D Home Page Agenda. This web site is dedicated to perfecting a universal mathematical language for science, extending its applications and promoting it throughout the scientific community. It advocates a universal scientific language grounded in an integrated Geometric and Inferential Calculus. Geometric Calculus is a mathematical language for expressing and elaborating geometric concepts. Spacetime algebra is an application of this language to model physical space and time. It is the core of a universal language for physics, providing invariant formulations of basic equations and a powerful computational engine for deducing their consequences. Inferential Calculus integrates deductive and statistical inference into a coherent system for matching scientific models to empirical data. Modeling. This site is devoted primarily to the development of Geometric Calculus with many applications to modeling in physics, mostly the work of David Hestenes. Go to next page.

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