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4 Myths About Apple Design, From An Ex-Apple Designer

4 Myths About Apple Design, From An Ex-Apple Designer
Apple is synonymous with upper echelon design, but very little is known about the company's design process. Most of Apple's own employees aren't allowed inside Apple's fabled design studios. So we're left piecing together interviews, or outright speculating about how Apple does it and what it's really like to be a designer at the company. Enter Mark Kawano. Before founding Storehouse, Kawano was a senior designer at Apple for seven years, where he worked on Aperture and iPhoto. Later, Kawano became Apple's User Experience Evangelist, guiding third-party app iOS developers to create software that felt right on Apple's platforms. In an interview with Co.Design, Kawano spoke frankly about his time at Apple—and especially wanted to address all the myths the industry has about the company and about its people. Myth #1 Apple Has The Best Designers "It's actually the engineering culture, and the way the organization is structured to appreciate and support design. Myth #2 Myth #3 Myth #4 1.

Related:  jose.montesInnovation mythsVeille Sociale/Scientifique

Why Exactly Does The Government Suck So Badly At Software? Earlier this month the Senate Subcommittee on Financial Services and General Government held a hearing in which they called on Steven VanRoekel, the nation’s top chief information officer, to explain why the federal government is so bad at developing and managing IT projects. This wasn't just about the rollout of last year, but also the other 200 major government IT programs that are delayed, over budget, or at risk of catastrophic failures. 1Reaction These 200 programs currently have a whopping $12 billion total budget that most startups--even established companies--would kill for. And that $12 billion is just a fraction of the $82 billion the government will spend on IT projects this year alone.

Top 10 Innovation Myths Geoffrey A MooreTCG Advisors If you are worrying about innovation, take heart. Only successful companies do. By contrast, unsuccessful companies either aren’t around to do any worrying or are consumed with more pressing concerns, like meeting payroll or paying their bills. At the other end of the spectrum, venture-backed startups have lots of worries, but innovating isn’t one of them – they actually worry more about not innovating, as in let’s not waste our scarce resources reinventing wheels that others have already developed. But you are not a startup. Countries that excel at problem-solving encourage critical thinking ©Getty OK computer: a unique table method helped pupils learn maths in the UK in 1960 Maths lessons have changed since Tom Ding was at school. Recalling his favourite subject, Ding remembers: “A big pile of textbooks, the teacher taking you through an example, giving you a bit of context and then telling you what page to open the book at.” So he was surprised to enter a classroom as a trainee maths teacher to find the textbooks on a shelf while pupils grappled with questions such as: “Does speaking a different language mean you count differently?” In another lesson, students debated the best way to represent a number – was it as a fraction, a decimal or a percentage?

Debunking the Myth of Innovation Nearly everywhere you turn these days, you are exhorted to innovate, disrupt, or otherwise prove yourself a game changer. It's enough to make you feel that if you haven't put a couple of Fortune 500 incumbents out of business this week, you've taken your eye off the ball. There's nothing wrong--and plenty that is right--with trying to innovate. But what if innovation is not the panacea it's said to be? Can't you simply work hard, heed your customers, and manage your business very, very well? To answer that question, we pored over academic studies, talked to innovation experts and entrepreneurs, and turned to some unlikely sources (including racecar teams) to get beyond the rhetoric and find the reality behind six of the most common myths about innovation.

Ten Innovation Myths - Scott Anthony by Scott Anthony | 9:42 AM October 28, 2011 Over the past year I’ve shifted my presentation materials so they include mostly pictures and 96 point font. That’s good for audiences (at least, I think it is), but bad when I get the kind of request that landed in my in-box last week. “I’m doing an innovation update at one of our meetings and I’m hoping you can assist me with some conversation starters,” a senior leader said to one of our clients. “The main point of the presentation is to get the audience thinking proactively and positively about how they can contribute to innovation.” I had presented a slideshow on this exact topic in April.

Innovative Thinking System Innovation is the creative, driving force that keeps companies thriving. William Pollard once said, “Learning and innovation go hand in hand. The arrogance of success is to think that what you did yesterday will be sufficient for tomorrow.” Whether it be in technology, finance, or manufacturing, companies that continue to learn, create, design, and innovate will be successful. With so much thought put into innovation, it is understandable that myths will exist.

About video learning... Audiovisual material provides a rich medium for teaching and learning. Video can effectively communicate complex information to a student and, if used creatively, can become a powerful expressive tool. This short paper looks at some potential benefits and challenges associated with using video materials in teaching and learning. Why video? There are an endless number of ways to exploit video in order to create motivating, memorable and inclusive learning experiences. However, watching a video can also be a passive experience and so teaching methods must be used which instead turn it into a springboard for student action and interaction. At Google, a Place to Work and Play Yahoo employees should be so lucky. Whatever else might be said about Yahoo’s workplace, it’s a long way from Google’s, as I discovered this week when I dropped in at Google’s East Coast headquarters, a vast former Port Authority shipping complex that occupies a full city block in the Chelsea neighborhood of Manhattan. Yahoo set off a nationwide debate about workplace flexibility, productivity and creativity last month after a memo with the directive surfaced on the Internet. “We need to be one Yahoo, and that starts with physically being together,” read the memo from Jackie Reses, Yahoo’s director of human resources, which went viral after Kara Swisher posted it on AllThingsD. The discussion may have been all the more heated since the ban was imposed by one of the relatively few female chief executives, one who had a nursery built near the executive suite after she gave birth last year.