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FLAM3 Meemoo hackable web apps | Meemoo project by Forrest Oliphant GMU:Self-Organization by Design - Medien Wiki Werkmodul/FachmodulLecturer: Martin SchneiderCredits: 6 ECTS, 4 SWSDate: Block-Workshops Venue: Marienstraße 7b, Room 204First meeting: 2013-11-29 Description Since this is a block workshop please make sure to sign up on the official list at the secretary with Daniela Dembowski until October 18th. In addition please send an application email to Martin Schneider to tell him a bit about you and what you expect from this course. This course tackles several forms of self-organisation. The three subject areas are: Pattern Formation (Cellular Automata and Turing Patterns) Dynamic Self-Organisation (Swarm-Art) Self-Assembly (Geometric Physics and Chemistry) Beschreibung Dieser Kurs setzt sich mit verschiedenen Formen der Selbst-Organisation auseinander. Die drei Themengebiete sind: Muster-Bildung (Zelluläre Automaten und Turing Patterns) Dynamische Selbst-Organisation (Swarm-Art) Selbst-Konfiguration (Geometrische Physik und Chemie) Language Eligible Participants Requirements Application Syllabus Links

About Stagecast Creator Stagecast Creator gives you the power to create interactive simulations, stories, games, and more! Stagecast Creator is an easy-to-learn, easy-to-use software tool for making your own games and simulations. Starting with a blank stage, simply add a cast of characters using the included picture painter or imported graphics, then move the characters around to generate rules of behavior completely visually. "A versatile open-ended program, Stagecast Creator can be used in any classroom where students are working to develop their visual problem-solving skills See more highlights of awards, reviews, and testimonials for the software. Using Stagecast Creator, you can create projects on your own or with others. Stagecast Creator is easy to use, but powerful enough to create cool 2D games. Features: Learn Stagecast Creator by exploring the self-paced interactive tutorial. Ages 8 and up. Try it out for yourself! Click on these links to learn more about: Ready to buy?

Lords of Arrakis Dear reader, I created this tutorial to provide answers to some of the many questions I've seen people asking on forums only to learn that individual questions frequently cannot be simply or briefly answered. This tutorial starts at the very beginning and goes in detail through all the steps of creating "Lords of Arrakis," being profusely illustrated with screen shots. In order to include as many people as possible and cover a maximum of unforeseeable needs, it assumes only a rudimentary knowledge of Ultra Fractal, spelling everything out in detail. I spent considerable time and effort trying to make it as conveniently navigable as possible. Though I'm a writer, I purposely abandoned some of the rules of grammar, such as the usage of bold and italics, and the positioning of final commas inside quotation marks. I hope this tutorial really helps you! Troy R.

Livecodelab Free Art Bureau ReCode Project UF5Challenges UltraFractal 5 Challenge Tutorials and UltraFractal 5 Challenges This site is dedicated to the presentation of challenges to the UltraFractal email list for the purpose of learning more about the features of UltraFractal 5. Tutorials are included for each challenge. The original challenges, which were for UltraFractal 2 and where created by Janet Parke, are archived at Since UltraFractal 5 is a major departure from UltraFractal versions 1-4 it seems appropriate to start the challenges again. The starting challenges will be fairly straightforward and will progress in difficulty. Please post your challenge uprs to this list (up to three per challenge per listee), and the listee's upr's will be displayed on the challenge site as long as they meets all the challenge criteria.

GLSL Sandbox Gallery Playing with pixels ! > Code créatif et interfaces web expérimentales par Gildas P.

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