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BBC Radio 4 Extra - The Hitchhiker's Guide to the Galaxy - The Hitchhiker's Guide to the Galaxy Game - 30th Anniversary Edition

BBC Radio 4 Extra - The Hitchhiker's Guide to the Galaxy - The Hitchhiker's Guide to the Galaxy Game - 30th Anniversary Edition
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Play Mitoza, a free online game on Kongregate Check your security settings Connection issues are typically caused by security settings on your network or computer. Check that your firewall or router has port 5222 open and allowing traffic. If you are on a school or office network, you may need to contact your network administrator to make the necessary changes. Is your version of Flash current? Ad blockers and browser plug ins Ad blocker programs like AdBlock Plus, proxy software and a variety of other browser add-ons can prevent users from connecting to chat. Try again in a few minutes Sometimes the internet is just not happy. Did you lose an achievement? loading

Internet Archive puts classic 70s and 80s games online 27 December 2013Last updated at 09:21 ET Classics like the original Donkey Kong can be found in the archive Classic video games from the 1970s and 1980s have been put online by the Internet Archive and can be played within a web browser for nothing. The collection has launched with games from five early home consoles, including the Atari 2600 and Colecovision. The games do not have sound, but will soon, the Internet Archive said. "In coming months, the playable software collection will expand greatly," archivist Jason Scott wrote. "Making these vintage games available to the world, instantly, allows for commentary, education, enjoyment and memory for the history they are a part of." The other machines included are the Atari 7800, the Magnavox Odyssey (known as the Philips Videopac G7000 in Europe) and the Astrocade. Well-recognised titles such as Pacman, Space Invaders and Frogger are all in the archive - with more consoles and games expected soon. Nostalgic urges

PodCastle | The world's first audio fantasy magazine. interactive fiction, KEVAN Russian Ark Russian Ark (Russian: Русский ковчег, Russkij Kovcheg) is a 2002 historical drama film directed by Alexander Sokurov. It was filmed entirely in the Winter Palace of the Russian State Hermitage Museum using a single 96-minute Steadicam sequence shot. The film was entered into the 2002 Cannes Film Festival.[2] An unnamed narrator wanders through the Winter Palace in Saint Petersburg. Plot[edit] Featured are Peter the Great harassing one of his generals; a spectacular presentation of operas and plays in the era of Catherine the Great; an imperial audience in which Tsar Nicholas I is offered a formal apology by the Shah of Iran for the death of Alexander Griboedov, an ambassador; the idyllic family life of Tsar Nicholas II's children; the ceremonial changing of the Palace Guard; the museum's director whispering the need to make repairs during the rule of Joseph Stalin; and a desperate Leningrader making his own coffin during the 900-day siege of the city during World War II. Cast[edit]

Castle, Forest, Island, Sea: Table of Contents <<silently>><<set $blackbirdno = $blackbirdno + 1>><<set $nointent = $nointent + 1>><<endsilently>><html><div align="center"><img src="ch2-birds.png" alt="three small birds perched on some saucepans"></div></html>\nThe robin ruffles its feathers. "Oh," it says, and falls silent, then: "Never mind."\n\nThe blackbird jumps, surprised. "Oh!" it says as well, but in a very different tone. And you're back where you were, the book closed in front of you. <html><div align="center"><img src="ch3-doors.png" alt="three identical wooden doors"></div></html>\n<<if visited("three wooden doors") lt 2>>There's nothing much to distinguish them; no sounds when you lay your ear flat against the wood, no trembling doorhandles warning of danger within. <html><div align="center"><img src="ch4-imagine.png" alt="A beautiful field, full of trees and moonlight"></div></html>\nAnd there, behind you: there <<if $friendmale>>he<<else>>she<<endif>> is. The robin considers. you point out. "That's enough!" Well.

NASA: The Sun’s Magnetic Field is about to Flip Dr. Tony Phillips | NASA Science News Something big is about to happen on the sun. According to measurements from NASA-supported observatories, the sun’s vast magnetic field is about to flip. "It looks like we’re no more than 3 to 4 months away from a complete field reversal," says solar physicist Todd Hoeksema of Stanford University. The sun’s magnetic field changes polarity approximately every 11 years. Hoeksema is the director of Stanford’s Wilcox Solar Observatory, one of the few observatories in the world that monitor the sun’s polar magnetic fields. Solar physicist Phil Scherrer, also at Stanford, describes what happens: "The sun’s polar magnetic fields weaken, go to zero, and then emerge again with the opposite polarity. A reversal of the sun’s magnetic field is, literally, a big event. When solar physicists talk about solar field reversals, their conversation often centers on the "current sheet." During field reversals, the current sheet becomes very wavy. Article from:

interactiv fiction The fourth 24 Hours of Inform contest ran from the 9th to the 30th of September 2009. The required constraints for the entries, provided by James Wallis, were that:- The game must begin in a setting (world, society, organisation, etc.) which has completely ceased to exist by the end. Your descriptive text may not use any numbers other than zero and one. For any quantity higher than one, you can only describe it as 'some'. Two entries were submitted:- In an Hours of Inform contest, each contestant attempts to write a complete text adventure using the IF-language Inform (any version you like). The only time restriction is that the contestant must spend no more than twenty-four (non-consecutive) hours on the actual writing and programming. All entries must conform to the given constraints. Archive:The First Hours (2002, 1 entry)The Second Hours (2003, 3 entries)The Third Hours (2004, 2 entries) Useful reference:Learn Inform 7Inform 7 Introductory Screencast

Early talkers benefit from non-verbal clues › News in Science (ABC Science) News in Science Tuesday, 25 June 2013 Rachel SullivanABC Taking cues Giving toddlers non-verbal cues about words can have a big impact on their vocabulary three years later, according to new research. The work, which was carried out by a research team from the University of Chicago and the University of Pennsylvania, found that differences in what children can see (non-verbal cues) while their parents are talking improved their vocabularies by 22 per cent three years later. "There are great differences between children in terms of when they start acquiring language and in how fast their vocabularies grow," says Dr Erica Cartmill, the study's lead author. "We know that some of these differences can be attributed to how much speech children hear, but that only explains a portion of the differences." "We wanted to understand what other differences in children's early home environments might contribute to the differences we see when children are ready to enter school." Helpful clues

My Future Self: Send email time capsules & keep a private journal online Exclusive: Nerf’s Newest Gun Fires 100 Feet Sniping our fellow editors is a much-beloved and long-standing tradition here at Popular Science HQ. Trouble is: our long hallways leave us no escape from our all too well-armed victims. That won't be the case for much longer; soon, we can be snipers. We got a sneak peek at the longest-range Nerf gun in history, the 100-foot-firing N-Strike Elite Centurion. The Centurion is the first in a new line of Nerf guns that use MEGA darts. To get the velocity necessary (nearly 55 mph) to catapult ammo one-third of a football field, the designers had to supersize the typical Nerf launch mechanism. As for the gun itself, we'll be blunt: this thing is freaking huge.

Depression Quest: An Interactive (non)Fiction About Living with Depression