
What is Digital Citizenship? | #DigCitUtah As defined by HB213, Digital Citizenship "means the norms of appropriate, responsible, and healthy behavior related to technology use, including digital literacy, ethics, etiquette, and security.” Typically, as can be seen in this DigCitUtah Resources Library, many digital citizenship curricula often have a heavy focus on internet safety and security. These topics are important, and understandably will be the focus of many efforts to increase digital citizenship education in the short term. This is why the resource library exists at DigCitUtah. However, just as good citizenship is more than not breaking the law, digital citizenship is more than just avoiding harms online. For more information about ways to participate in expanding the definition of digital citizenship, see the positive pilots page and the examples of Positive DigCit -- which will be a key focus of the 2017 DigCitSummit that will be held in Utah on November 2-3.
What Your Students Really Need to Know About Digital Citizenship In my classroom, I use two essential approaches in the digital citizenship curriculum that I teach: proactive knowledge and experiential knowledge. Proactive Knowledge I want my students to know the “9 Key Ps” of digital citizenship. While I go into these Ps in detail in my book Reinventing Writing, here are the basics: 1. 2. 3. 4. 5. 6. 7. 8. 9. Experiential Knowledge During the year, I touch on each of the points above with lessons and class discussions, but just talking is not enough. Truth or fiction: To protect us from disease, we are inoculated with dead viruses and germs. Turn students into teachers: You can have students create tutorials or presentations exposing common scams and how people can protect themselves. Collaborative learning communities: For the most powerful learning experiences, students should participate in collaborative learning (like the experiences shared in Flattening Classrooms, Engaging Minds). Digital Citizenship or Just Citizens?
1st 11 Easter Sites For Students Many Christians celebrate Jesus Christ’s resurrection on Easter Sunday. The Easter date depends on the ecclesiastical approximation of the March equinox. This year, it’s March 31st. Here are some websites your students will love: (more…) Like this: Like Loading... Hour of Code: Scratch Jr. ScratchJr ages 5-7 Free Overview ScratchJr (released July 2014) is an introductory programming language for ages 5-7 similar to the wildly popular Scratch (for 3rd grade and up). ScratchJr treats programming (a term that frightens even adults) as simply a creative way to communicate–another language. (more…) Dear Otto: How do I Teach Keyboarding in My Limited Class Time? Here’s Melanie’s question about teaching keyboarding effectively: My problem is that I only see each group of students (PK – 4th grade) once a week for 30min. I often get a version of this question–how can students learn to keyboard when there’s so little time allotted to teaching it? Here’s my answer: (more…) (more…)
The "New and Improved" Digital Citizenship Survival Kit I have been thinking about some "new" items I could add to my original Digital Citizenship Kit that I created last year. Like I said in that blog post, I love using props when teaching. After some great conversations with the good wife @jenbadura on what I should include, I have come up with some new items to include in the survival kit. Yes, you can use this with your students! Packet of Seeds Any packet of seeds will do for your kit. Plug In I used a six foot extension cord and cut it so that I have the male and female end together. Mirror Imagine having the mirror attached to your computer/device. Sheet of Paper One of the most powerful items in the kit. Magnifying Glass Remember when first impressions started with a handshake? Strainer The amount of information on the internet is amazing! Tattoos I am planning on using the term "Digital Tattoo" this year instead of "Digital Footprint." Notebook I simply tell students to imagine all of the things they do while online. Soap
parents.tvo What is citizenship? Legal and political status: In its simplest meaning, citizenship can be defined as membership in a country, community or group. It allows privileges like voting and the ability to hold public office but it also comes with obligations like paying taxes and following the law.Involvement in the community: Citizenship also means your relationship with the community in which you are a member. In other words, your behaviour and actions. What makes a good citizen? Okay, so you pay your taxes and vote, does that make you a good citizen? But, unless you live in a cave without any interaction with the outside world, being a citizen means more than basic rights and responsibilities. A good citizen is someone who: cares about the feelings and rights of othersshows concern for the safety and well-being of othersstays informed about issues and voices their opinionvotesconserves resources and follows the 3 Rs-- reduce, reuse and recycleuses their skills to make a better community
4 Ways to Teach Digital Citizenship with Adobe Spark Turning students into content creators gives them an opportunity to explore a range of transferrable skills. Students can collaborate as they brainstorm ideas, formulate a plan and create a movie, or they can work independently as they design a website to share a learning experience with the world. When supporting students as they create a product, whether it’s a movie, website or graphic design, there is an opportunity to teach digital citizenship skills. I love the Adobe Spark tools because they are free, easy to use, and work on devices with a web browser (like Chromebooks). There are also iOS apps for each of the Spark tools so students can use them as creators on iPhones and iPads. Just last week I spent the day with teachers in Delaware hosting a half-day workshop that explored the power of creation tools. Publishing for an audience Giving credit Providing feedback Using keywords Conducting an online search is a skill that requires practice.
Digital Citizenship Updated 6-5-16 Avatars to promote digital privacy Copyrights and Digital Law Curriculum Cyberbullying Bullied to Death--a true story of a teen who commit suicide over cyberbullyingCalling my Childhood Bully–a video (7 min.)Cyberbully–hour long video from CrimeTimeTVCyberbully–90-minute movieCyberbullying video–from BrainPop Jr; a good primer on the topicCyberbullying--geared for 5th grade and up; includes common questions students may ask and answersCyberbullying—BrainPopCyberbullying—what is itThink Time: How Does Cyberbullying Affect You--a hard-hitting short video that hits all the important points of cyberbullying DigCit (General) Digital Communications Facebook, YouTube, Texting: Rules of the Road for Kids Digital footprint Digital privacy Digital rights and responsibilities Digital Search/Research Fair use/Public domain A Fair(y) Use Tale Image copyright Images–free Internet Hoaxes Internet safety Netiquette Online Ads Admongo–explore, discover and learn about online ads while playing a game Passwords
8 - Digital Citizenship REP grouping (Respect, Educate & Protect) is a more global way to look at the 9 themes of Digital Citizenship. Respect Yourself/Respect Others 1. Digital Access: full electronic participation in society 5. Digital Etiquette: electronic standards of conduct or procedure 6. Educate Yourself/Connect with Others 2. Protect Yourself/Protect Others 7. The resources below will assist you in modeling the REP framework for teaching and learning. Respect Yourself/Respect Others Acceptable Use Acceptable Use and appropriate use of the Internet is something that both teachers and students must understand. Bullying The Learning First Alliance has provided a new comprehensive web library about bullying, with resources from educational organizations. Twitter Etiquette If you are a twitter user, there are many good resources to learn how to use Twitter more effectively. Educate Yourself/Connect With Others Cyber Safety Initiative The Attorney General runs what is known as the Michigan CSI. Staying Safe Online
Developing Outstanding E-Safety Provision The first thing to realise when thinking about e-safety is that it does not involve teaching children how to communicate online - the skills needed to: create online avatars, attach files to messages etc. should be taught separately. E-Safety is about ensuring that children can understand the risks associated with communicating online and can describe some safe and responsible strategies/rules to follow to help minimise or respond to them. A few months ago, Ofsted published a document (see here) detailing what they consider to be outstanding e-safety provision in primary (elementary) schools. Some important things that they mention include the need to: All of these can implemented fairly easily using simple strategies like: giving training to staff;raising parent's awareness of e-safety issues through the school website (e.g. by including the Child Exploitation and Online Protection agency button to link to: advice, guidance and, if required, the ability to report online crime);
Digital citizenship / Teaching Netsafe – Learn Guide Protect The myLGP website supports the Learn Guide Protect Framework . The site promotes a student-centred approach to teaching and learning about cybersafety and digital citizenship across the curriculum. Developed by NetSafe, in collaboration with New Zealand teachers. NetSafe kit for schools A comprehensive programme of cybersafety for schools based upon infrastructure of policies, procedures and use agreements, an effective electronic security system, and a comprehensive cybersafety education programme. Netsafe – Staying safe online A quick guide with advice, tips and how-to guides for social media, online shopping, safe search and more. NetSafe – Learn Guide ProtectSean Lyons, Chief Technology Officer from NetSafe, explains the Learn Guide Protect (LGP) website. Digital citizenship and cybersafetySean discusses NetSafe's definition of digital citizenship and how it fits into the National Curriculum.
Digital Citizenship: Resource Roundup Tool or Weapon? Addressing Cyberhate in the Classroom by Jinnie Spiegler (2015): Classroom strategies to fight cyberhate include not supporting or reinforcing it, reporting it, supporting the targets, speaking out against hate, and engaging in activism. Digital Responsibility The Basics of Open Technology by Ira Socol (2015): From abundant tools and smart budgeting to accessibility and trust, the Albemarle County Public Schools district maintains a tech program that leverages digital literacy for all students.Five-Minute Film Festival: Are We Addicted to Technology? by Amy Erin Borovoy (2014): Can’t put your device down? Obsessing over social media? video Media and Digital Literacy Other Resources From Edutopia Additional Resources on the Web
Digital Citizenship