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Creating Fantasy Nations (World Building II)

Creating Fantasy Nations (World Building II)
By this point you've got your map and the basics for one of your ideas. It's time to put people on these continents. If you haven't already, ask yourself the basics about each culture you want to generate. Taken from World Building I, those are: What are the needs of this culture? (Consider food, building materials, technologies and the position you'd like it to take in the rest of the world - eg. weak cultures require power relations to become stable. A common mistake is making each culture and nation too different from one another. Leadership makes all the difference. The figurehead(s) of your nations work best when they are discernibly different to one another (note, in character, more than in racial traits). Remember, everything can be changed later. NamesSome people find this easy. Remember that national names will also need to be modified. Note down words you like the sound of and edit a few letters. International Relations You've established the wants and needs of these nations.

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Fantasy World Building: Star systems and other external influences The Sun's Influence on your Fictional World A solar system is a system with one or more stars. Your fantasy world can exist inside a system with multiple stars with varying ages and sizes. When a star explodes or implodes it will have a large impact on the rest of your system but until then, your fantasy world might enjoy a relatively disaster free period in which your fantasy world could support living creatures with developed cultures . A sun can be born out of the "dust and debris left behind by novae and supernovae eventually blend with the surrounding interstellar gas and dust, enriching it with the heavy elements and chemical compounds produced during stellar death. Eventually, those materials are recycled, providing the building blocks for a new generation of stars and accompanying planetary systems

World Building 101 World Building 101 by Lee Masterson You are the ultimate creator of your fictional world. No matter where or when your story is set, regardless of what events unfold, and despite the characters you introduce to your readers, they are all products of your unique imagination. "But I write romance set in the present time," I hear you cry. It doesn't matter whether your story is set in 16th century Middle Europe, or the 28th century Altarian star-system, your story still belongs in a world created entirely by you.

Authors Guide To Drawing Maps - The World Building School Basics Of Maps The articles included in this part of the guide will teach you basic principles about how our world works and show you how to implement these principles into your own world. If your world doesn’t operate exactly the same way as our own then these articles can provide a good understanding to deviate from. 1, How To Draw Land Fictional Ecosystems for Fantasy World Building Once you have recognized and listed the major Ecosystems of your fictional world, you may want to explore them further. This useful template can be used for exploring Ecosystems in a geofiction or for background research fictional book, here is a useful template to help you get started: Service:What service or services does the ecosystem provide? Does the ecosystem interact with any other ecosystems?

Novel Outlining 101 Concept: To create a weblog post that presents a simple method of outlining a novel. Plan: Demonstrate the method by using it to outline the post, then use the outline to write the post itself. Prologue: Outlining DemoPart One: Introduction to Novel Outlining, Definitions, PurposePart Two: Examples of Outlined Scenes, Chapters and PartsPart Three: Common problems, Suggested Resolutions, FinaleEpilogue: Links to other posts and articles on novel outlining at PBW and elsewhere I. Novel Outlining Magical World Builder By, Stephanie Cottrell Bryant The Magical World Builder's Guide is a tool for creating a fantasy universe. Although there are several good guidebooks to creating a science fiction world, few deal with the quintessential elements of a fantasy realm.

Creating New Races In Fantasy Fiction Let's Create a Fantasy Race An example of a created fantasy race can give a better idea about what each needs to be represented successfully in a novel or short story. Let's call our fantasy race the Blorgans. The first step in creating a fully-fleshed-out race, is to decide what you need them for and their general traits. In most cases, form follows function. If you want a Blorgan warrior to accompany your hero on his quest, Blorgans must be able to travel, communicate and assist the hero in some way.

The Art of Description The Art of Description: Eight Tips to Help You Bring Your Settings to Life by Anne Marble Return to Setting & Description · Print/Mobile-Friendly Version Description is something that gets in the way of many authors. Why? Themes & Things To Keep In Mind When Writing Fantasy Stories and Adventures » Daily Encounter This list is far from complete. It’s not even trying to be complete. It knows better than that. It just wants to be helpful and provide some inspiration here and there; you know, offer little suggestions that might lead to bigger ideas.

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